Stolen from GAF, so sue me :P
Originally Posted by LinkedIn
Privately Held; 51-200 employees; Computer Games industry
January 2011 – Present (2 years 10 months)
March 2013 - Present
Technical lead on an FPS tech demo for Microsoft Games Platform Team driven by the goals of game play at a constant 60 fps at 1080p whilst using Kinect 2.0 in a game augmenting fashion.
November 2012 - March 2013
Code lead on unannounced next-gen project using Unreal Engine 4.
March 2012 - November 2012
Technical lead on internal prototyping for several projects using CryEngine 3 and Unity.
Jan 2011- March 2012
Technical lead on Nike+ Kinect Training. This was an Xbox 360 exclusive using the CryEngine 3. My team was focused on mini-games, networking, optimization and render technology.