Forums - Gaming Discussion - CBOAT strikes again: Says not to expect 1080p in Xbox One

From neogaf:

 

 

 

This translates as, "I hope you aren't fans of 1080P on Xbox One. When hardware is released you'll see what I mean about issues. Upclocks too risk everywhere, 2014 was a better idea."

 

 

 

Source: http://www.neogaf.com/forum/showthread.php?t=696772



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Sounds hardly like a problem. We just went through a generation that advertised HD graphics and regularly came short of 720p. Didn't bother people too much, because the vast majority can't tell the difference. And when I say "vast majority", I include gamers who post on message boards.

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RolStoppable said:
Sounds hardly like a problem. We just went through a generation that advertised HD graphics and regularly came short of 720p. Didn't bother people too much, because the vast majority can't tell the difference. And when I say "vast majority", I include gamers who post on message boards.

Not unless you have screens that span over 50 inch. 



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Sweet lord, any mention of cboat and the spambots hit the thread like the fist of an angry god.

Cboat aka mister "pretty much always wrong". Aka Neogaf spokesboy (appropriately,. I suppose, given that forum).

At this point he doesn't even say anything specific anymore, just a bunch of random bile anybody could make up spewed at Microsoft.

I particularly enjoy how upclocks (the opposite of all CBOATS lies about the horrible yields etc) are in there. Like, in some sort of implied negative fashion.

Being faster, clearly a sign of disarray.

He's basically just a paid Sony FUD-bot like all of Neogaf at this point.



Neither PS4 nor Xbox One will have a native 1080p baseline.
We went through the same thing back in 2006 with the PS3; in the end, many developers will choose to sacrifice resolution for better effects, materials, textures, etc.
This is why many 360/PS3 games weren't even 720p native. In fact, many high profile games like COD, Crysis 2, Halo 3, Splinter Cell Conviction, Alan Wake, and the PS3 versions of GTA4 and Bioshock weren't.
Many gamers won't even notice the difference between 720p and 1080p, much less 900p and 1080p. So devs will spend the power on things they will notice instead, or just not spend the extra time and money to optimize for 1080p.



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curl-6 said:

Neither PS4 nor Xbox One will have a native 1080p baseline.
We went through the same thing back in 2006 with the PS3; in the end, many developers will choose to sacrifice resolution for better effects, materials, textures, etc.
This is why many 360/PS3 games weren't even 720p native. In fact, many high profile games like COD, Crysis 2, Halo 3, Splinter Cell Conviction, Alan Wake, and the PS3 versions of GTA4 and Bioshock weren't.
Many gamers won't even notice the difference between 720p and 1080p, much less 900p and 1080p. So devs will spend the power on things they will notice instead, or just not spend the extra time and money to optimize for 1080p.

These next gen consoles clearly have way more bandwidth and pixel output at their disposal compared to the PS360U so there is no excuse for why they can't have 1080p and that especially goes for the PS4.



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curl-6 said:

Neither PS4 nor Xbox One will have a native 1080p baseline.
We went through the same thing back in 2006 with the PS3; in the end, many developers will choose to sacrifice resolution for better effects, materials, textures, etc.
This is why many 360/PS3 games weren't even 720p native. In fact, many high profile games like COD, Crysis 2, Halo 3, Splinter Cell Conviction, Alan Wake, and the PS3 versions of GTA4 and Bioshock weren't.
Many gamers won't even notice the difference between 720p and 1080p, much less 900p and 1080p. So devs will spend the power on things they will notice instead, or just not spend the extra time and money to optimize for 1080p.


Many weren't, but i believe the MAJORITY of games last gen in fact were 720P. Something people forget.

 

That said, there's a diminishing returns issue, and given the low-mid range GPU's in PS4/X1 as well, I expect there to be a whole lot more sub 1080P games next gen than there were sub 720 this gen.

 

Which is fine. Say, 900P, is still a huge improvement over 720P, let alone sub-720. Lets not forget that just because of some new arbitrary standard. We're all playing (at least mostly) on 1080P TV's anyway.

 

It's not like last gen we all had 720P TV's and this gen we all get 1080P ones. No, our TV's are going to stay the same, and we will now get higher res games on them, even if they fall short of 1080.