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Forums - Gaming Discussion - Mario 64 wasnt the first true 3D platformer...Sony did it first

This actually looks like a ripoff of Doom



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Mario 64 was the first "RENDERED 3D" game =)

Nintendo never meant it was the first 3D platformer XD



To the OP:

No one has ever claimed that Mario 64 was the first 3D platformer. Bubsy 3D and a couple of other games gave it a miserable try first as well. But Mario 64 WAS the first 3D platformer to actually BE fully 3D in it's gameplay, and to actually WORK, and play WELL, and be, you know....a fun game to play. That is why many people refer to it as "the first", because it was the first one to matter, and the one that all others afterwards, Sony included, emulated.



Development of this started after the development of Mario64. (everyone knows how much time Nintendo takes and the N64 was designed for Mario64)


The prototype name was Springman which is somewhat a parody of Jumpman, Marios "original" name.  (spring is not only a tool to help people jump higher it also means jump  in general)

And it was NOT MADE by Sony. So I fail to see how SONY did anything at all.



i can see where nin stole a few ideas from this dev



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I remember this well. This may have beaten Mario to market but while it has 3D graphics, and is a platform game it was never really a 3D platformer. It lacked analogue movement andstill had one foot stuck in the second dimension.

I don't know that anyone has claimed Mario 64 was the first 3D platformer but it certainly was the first to fully embrace the third dimension.



Jumping flash was 3D learning to crawl, Mario 64 was it learning to run. The formulas used in the genre today have their roots in Mario 64, not Jumping Flash.



There were quite a few 3d platformers before Mario 64.


Mario 64 wasn't praised for being the first 3D platformer. it was praised for being the first great one.

It was revolutionary.



I lol'd



I'm not gonna go and say Jumping Jack Flash and it's sequel were bad games. They weren't. But to be completely honest, the PS1 had a pretty "blah" lineup at first. The Saturn had FAR more going on, with Bug, Virtua Fighter, Panzer Dragoon, Clockwork Knight, etc. The best thing PS1 had early on was Tekken. It wasn't until PS1 started getting stuff like Symphony of the Night, FFVII and Metal Gear Solid, from 1997 onward,that it really took off. Saturn was actually a pretty hot item when it first launched, as was the N64. But Mario 64 really sealed the deal early on for the N64. It alone made people want to buy the system. It helped that the N64 was also the first 4 player (out of the box) console, so it was the king of multiplayer that gen.

But while Sega and Sony had their own attempts during the same time period at 3D rivals, those being Nights and Crash Bandicoot, both of which were excellent games for their time, Mario 64 was, again, the only one that was TRULY 3D, and it was just doing things that were so far advanced that nothing else could really keep up for many years.