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Forums - Nintendo Discussion - Will good holiday 2013 sales from the Wii U help bring 3rd party games to the system next year?

 

Will good holiday 2013 sales from the Wii U help bring 3rd party games to the system next year?

Yes. The Wii U will sell well this holiday. 176 59.86%
 
No. The Wii U won't sell well. 59 20.07%
 
It doesn't matter if the... 31 10.54%
 
See poll results. 28 9.52%
 
Total:294

Probably not. 3rd party support on the Wii U will most likely be poor or mediocre for the rest of the system's life. I doubt Nintendo cares, their consoles sell because of their exclusives not because of multiplatform games or hardware anymore.



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NightDragon83 said:
zorg1000 said:
NightDragon83 said:
MohammadBadir said:
bananaking21 said:
they will get less and less i think. most publishers wont bother downgrading their games (visually, physics) and trying to port the game to the WiiU. the PS4/X1/PC market seems like it will be the place to go to for third parties this gen.


Yes because the PS2 was more powerful than the Xbox

 it didn't have to rely on a handful of old franchises in order to sell.

Grand Theft Auto, Gran Turismo, Final Fantasy, Dragon Quest, Tekken, Metal Gear, Tony Hawk, Medal of Honor, Crash Bandicoot, Madden, Need For Speed. Correct me if im wrong but did any of those series start 1-3 generations before PS2 was released?

A good chunk of those franchises had started just the previous gen (GTA, GT, Tekken, Tony Hawk, MoH, Crash, NFS) and were hitting their stride during the PS2's lifecycle as opposed to 15-20 years earlier like all of the franchises Nintendo routinely relies on to sell their hardware every generation with the exception of Pokemon, and even that franchise is now more than 15 years old. 

Of course you left out all the PS2-era exclusive franchises like Kingdom Hearts, Jak & Daxter, Ratchet & Clank, Devil May Cry, God of War etc, that further expanded the system's library and gave gamers even more options.

I edited my post to better say what I meant, if u look at the top 20 selling games only 2 new ips were made for PS2, Kingdom Hearts and Guitar Hero. It doesnt matter if it was 5 years or 20 years, the fact of the matter is by the time PS2 released all those series had anywhere from 3-10 entries which makes them old series.

U also failed to point out that Nintendo releases a fair amount of new ips every single generation and also lets many of its popular series take breaks for multiple gens.

Im not trying to downplay PS2, its an amazing system but it relied on old franchises just as much as Nintendo consoles do.



When the herd loses its way, the shepard must kill the bull that leads them astray.

MohammadBadir said:
S.T.A.G.E. said:
Its kind of too late specs-wise for the "Next gen titles" but if Nintendo sells well enough they will get exclusive content. Too late for them ever getting next gen multiplats. People wont be holding themselves back for Nintendo unless the game is exclusive.

Isn't ubisoft developing the WiiU version of Watch Dogs alongside the PS4/XboxOne versions? We'll see how that holds up.

My guess is if the differences between the PS2/GCN/XBox were evident to you, the differences between Wii U and say the PS4 are going to be much larger.



NightDragon83 said:
Booyah said:
3rd parties would probably find another excuse not to develop for it, that's what a lot of them have done since the N64 era.

Completely different.  The N64 was much more expensive to develop for simply because of the expensive cartridges Nintendo went with, and that was an era where most third parties could make decent money by sticking with just one platform and selling 100k or so copies of their games.  And this was true up until this past generation where if you don't sell close to a million or so copies of your game minimum it's considered a flop and your development team or studio gets dissolved.

Right, with the N64 it was the cartridges, so with the Gamecube they went with a disc format and was easier to develop for, then companies said it was cause the console sales were low, then Wii had amazing console sales, but 3rd parties say that their games don't sell well on Wii.

 

Like i said, its always something with 3rd parites and Nintendo. And budgets for making a Wii game was way less than making a game for the HD twins.



MohammadBadir said:
NightDragon83 said:
MohammadBadir said:

X looks no better than any AAA PS360 exclusive, and those consoles are now 7 and 8 years 

By that logic the PS1 is weaker than the SNES

X could be played on a PS3 or 360. 

This is the end of current gen graphics.

 

You're telling me the PS3 and 360 cannot do this?

This in engine cutscene right here?

Lets be real here dude.



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S.T.A.G.E. said:

X could be played on a PS3 or 360. 

This is the end of current gen graphics.

 

You're telling me the PS3 and 360 cannot do this?

This in engine cutscene right here?

Lets be real here dude.

The 360 and PS3 can't do it, and neither can the PS4 or One because it isn't releasing on any of those consoles.

 

Just keeping it real.



Booyah said:
NightDragon83 said:
Booyah said:
3rd parties would probably find another excuse not to develop for it, that's what a lot of them have done since the N64 era.

Completely different.  The N64 was much more expensive to develop for simply because of the expensive cartridges Nintendo went with, and that was an era where most third parties could make decent money by sticking with just one platform and selling 100k or so copies of their games.  And this was true up until this past generation where if you don't sell close to a million or so copies of your game minimum it's considered a flop and your development team or studio gets dissolved.

Right, with the N64 it was the cartridges, so with the Gamecube they went with a disc format and was easier to develop for, then companies said it was cause the console sales were low, then Wii had amazing console sales, but 3rd parties say that their games don't sell well on Wii.

 

Like i said, its always something with 3rd parites and Nintendo. And budgets for making a Wii game was way less than making a game for the HD twins.


It's "always something" with third parties and Nintendo because Nintendo always makes a system with some kind of issue.

Carts vs. CDs was an obvious.

GameCube was more death by a hundred little mistakes that Nintendo made, but they all added up to a crippling failure.

Wii was a full hardware generation behind. Wii U is basically the same thing, though perhaps not as far back architecturally, but that gain is offset by the fact that the PS3/360 are still active platforms and have a combined userbase of 140 million vs. 3 million for the Wii U, which makes Wii U quite simply a lower priority.

Third parties don't give a crap about the logo on the hardware, they just want to sell their games. The problem is Nintendo plays the "we're a special snowflake, we're going to do something different just because, please accomodate us" card all the time and I think it just has alienated the third party community almost entirely after three hardware cycles of it.

It's like having a friend, who you were best friends with in elementary, but now that you've grown up and gotten a job, he lives on the other end of town, refuses to get a driver's license, and you realize you actually don't have a lot in common. It's not you dislike the guy, but are you going to drive out of your way 45-50 minutes in traffic to pick him up when you have two totally cool new friends who you actually have a lot more in common with, work with you, do a lot of same things you and will even come pick you up or cover the bar tab on some occassions?

That's how I think third parties see Nintendo. It's two friends who have grown in different directions.



Booyah said:
S.T.A.G.E. said:

X could be played on a PS3 or 360. 

This is the end of current gen graphics.

 

You're telling me the PS3 and 360 cannot do this?

This in engine cutscene right here?

Lets be real here dude.

The 360 and PS3 can't do it, and neither can the PS4 or One because it isn't releasing on any of those consoles.

 

Just keeping it real.

Can't is a such an unrealistic word. You should say not possible because....*insert words here*.

To say it would be impossible is unrealistic.



Soundwave said:
Booyah said:



Right, with the N64 it was the cartridges, so with the Gamecube they went with a disc format and was easier to develop for, then companies said it was cause the console sales were low, then Wii had amazing console sales, but 3rd parties say that their games don't sell well on Wii.

 

Like i said, its always something with 3rd parites and Nintendo. And budgets for making a Wii game was way less than making a game for the HD twins.


It's "always something" with third parties and Nintendo because Nintendo always makes a system with some kind of issue.

Carts vs. CDs was an obvious.

GameCube was more death by a hundred little mistakes that Nintendo made, but they all added up to a crippling failure.

Wii was a full hardware generation behind. Wii U is basically the same thing, though perhaps not as far back architecturally, but that gain is offset by the fact that the PS3/360 are still active platforms and have a combined userbase of 140 million vs. 3 million for the Wii U, which makes Wii U quite simply a lower priority.

Every console ever made has some kind of  issue.

 

And carts were so bad to develop for that it single handedly crippled the hand held market as well.



S.T.A.G.E. said:
Booyah said:
S.T.A.G.E. said:

X could be played on a PS3 or 360. 

This is the end of current gen graphics.

 

You're telling me the PS3 and 360 cannot do this?

This in engine cutscene right here?

Lets be real here dude.

The 360 and PS3 can't do it, and neither can the PS4 or One because it isn't releasing on any of those consoles.

 

Just keeping it real.

Can't is a such an unrealistic word. You should say not possible because....*insert words here*.

To say it would be impossible is unrealistic.

Can't is a very realistic word, an unrealistic word would be more like shaplimkle, seeing as how I just made it up.