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Forums - Nintendo Discussion - Best Starfox game that isn't Starfox 64

 

Best non 64 starfox game

Star Fox 71 43.03%
 
Star Fox Adventures 67 40.61%
 
Star Fox Assault 22 13.33%
 
Star Fox Command 5 3.03%
 
Total:165

The starfox series has encountered more hiccups than any other Nintendo franchise. With only one really good game in the franchise, the series is a bit of a hot mess.

That being said, besides Starfox 64, which starfox game strikes your fancy? 

For me, it is command. Command's controls were very polarizing, but I liked them quite a bit. It's also the only one with online multiplayer, which was actually very fun. The story was cheesy, but all the alternate endings made for some great replay value.

 




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Star Fox adventures was a good game
Star Fox Assault was bad imo
Never played Command
Never played the original

Nintendo really needs to make a sequel to 64, I wish Retro was working on one.



How many Star Fox's were there?



Mobile Suit Gundam Encounters in Space, Omega Boost, or Zone of Enders 2.



RolStoppable said:
I'll go with the original Star Fox over Adventures, because the latter is just a spinoff. Command is rather boring, because it only offers arena levels. I didn't even play Assault, because reviews suggested that about 60% of the game were TPS segments.

The original Star Fox blows Star Fox 64 out of the water when it comes to music. I can't think of any other series that experienced such a steep drop in the quality of compositions from one game to the next.

Metroid Prime 1-3 -> Metroid Other M
Banjo Kazooie/Tooie -> Nuts and Bolts
Pokemon D/P -> B/W (maybe just me)
Mario Kart DS -> Mario Kart 7
Paper Mario 2 -> Sticker Star
DKC3 -> DKCR
Starcraft -> Starcraft 2



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Just the first level of Star Fox Assault.



RolStoppable said:
Soleron said:

Metroid Prime 1-3 -> Metroid Other M
Banjo Kazooie/Tooie -> Nuts and Bolts
Pokemon D/P -> B/W (maybe just me)
Mario Kart DS -> Mario Kart 7
Paper Mario 1-2 -> Sticker Star
Starcraft -> Starcraft 2

Metroid: Other M has barely any music, so the choice to go for something entirely different is the main culprit.
Nuts & Bolts... can't say it had a memorable soundtrack, but I don't remember being underwhelmed either.
Pokémon, I don't know. Didn't play those games.
Mario Kart is probably just you overemphasizing Rainbow Road... again. No issues for me at all.
Sticker Star had quite a few good tunes.
Starcraft, I don't know.

Going from the Corneria theme in Star Fox to the same theme in Star Fox 64... so bad. The same goes for the rest of the soundtrack. Aside from the beginning of Area 6 and maybe the Star Wolf theme, there really aren't any bright spots in the SF64 soundtrack. It's a drop from kickass video game music to elevator tunes. Games like Mario Kart 7 and Sticker Star still had remixes, but SF64 only had a newly composed mess.

Opposite for me. I have an intense hatred for remixes.  I'd rather it was a failed new composition than that. 

Starcraft was memorable -> ambient in the fine tradition of recent Western PC games.

I d agree with you on SF -> SF64, but I still liked some tracks from 64 (Starwolf). I like very little of anything Nintendo's done in the last five years except Xenoblade. Then again, everyone and their dog disagrees with me that Galaxy 2 < Galaxy soundtrack wise.



How about just the first mission in Star Fox Assult, can I just pick that?



Here is the problem with the Star Fox series. Each game has been developed by someone different.

The first was a co-development project between Argonaut, who handled the technical programming (because Nintendo was as yet unfamiliar with 3D development), and Nintendo handled the story, music and game design. Star Fox 64 was entirely an in-house Nintendo affair, which to me is why it was so much better than the original. Adventures was not a SF game to begin with, Nintendo had Rare slap SF characters in it because they thought it would make Dinosaur Planet sell better. But with the exception of a couple of half-assed space levels, the game was just Dinosaur Planet. Not a bad game, but NOT Star Fox. Assault was a sick-joke, and that was entirely on Nintendo for allowing Namco to develop it. I was so stoked for that game, and then it came out and was one of the worst games I've ever played. It's literally the only game I've ever played where the first two levels were very-near-amazing, and the rest of the game was one, long, painful, soul-crushing experience in disappointment.

As for Command, on paper it wasn't a BAD idea, but in practice controlling the Arwing with the touch screen was a HORRIBLE idea. The moral of the story, ultimately, is that there are some franchises you can get away with "experimenting", such as Mario, and then there are some in which you really just can't, such as Star Fox. There are some franchises where the phrase "If it ain't broke, don't fucking try to fix it" rings true.

The reason every "Star Fox" game since SF64 hasn't been all that good, is because none of them since have really BEEN Star Fox. So hopefully, if they (god willing) give it another go-round on Wii U, in HD, they learn their lesson, and just make a STAR FOX type game. It's totally okay in this day and age to still make a game that JUST consists of space shooter levels, with perhaps a couple tank/submarine levels thrown in to mix it up. Star Fox was good BECAUSE it was a 3D on-rails arcade style shooter. Mess with that, and you mess with what made the game/franchise awesome in the first place.



RolStoppable said:
Soleron said:

...

Makes sense, if you despise remixes that much.

But what do you do when the first time you hear a theme you are actually listening to a remix? Do you then dig up the original and say "Yes, that's how it's supposed to be.", or do you think of the remix as the standard by which other remixes and the original are judged?

It's not the track I have the problem with, it's the waste of a musician's time doing it. Like you put Kenji Yamamoto on DKCR and three years later he's done what anyone with a piano and a computer could do in recreating the DKC soundtrack. I value the melody of a track far more than its implementation.

To your question: Sometimes remixes can be better, sometimes they can be the real version of the track for me, yes. But I'd just rather they didn't 99% of the time. I do go and find the original mostly.

I have found out certain tracks are remixes and never listened to them again. It's probably irrational at this point.