Doubt it, I will take the official confirmation from Sony. " won't pose any new restrictions on the use of PS4 gamers." He
continued, "We believe in the model that people embrace today with
Publishers of PS4 games, then, can do what's already done on existing
PlayStation software: Limit or lock content behind online passes or
redemption codes (or opt out of restrictions altogether), which differs
from Microsoft's limited licensing of Xbox One software."
This is it. They aren't going to impose any NEW restrictions, but the publishers can and have always been able to do whatever they want. The PC is seen as the most open platform, but EA and others have imposed restrictions. But look at what happened with Ubi's PC games, they have backtracked from their previous DRM because it was just unpopular
From what he said Limit or lock content behind online passes or
redemption codes (or opt out of restrictions altogether pretty much means they won't do anything different is what i take. It's just up to the publishes to do what they want online.
Yes, Sony's first and second party games won't have any DRM/Used game policies and also disc based games of third party also which doesn't require internet will work in any PS4 without problems. So, if the Third party publishers want to put this they can do this by asking for redemption code or online passes like so just like PS3.
Look at this reply from Sony asked by kotaku which makes sense and explain everything so stop listening to these kind of stuff which are posted by xbone people to damage PS4. http://kotaku.com/third-party-publishers-will-have-final-say-on-used-game-512643240
In an interview with Game Trailers’ Geoff Keighley, Sony CEO Jack Tretton shed more light on how used games will work on the PlayStation 4. It seems that, while the system’s first-party games will be free to trade in or share without restriction, third-party publishers can choose to behave otherwise.
Tretton’s remarks start at about 1:08:00 in this segment:
“If the consumer pays x amount of dollars for a game and they don’t have the flexibility to get some additional value out of it, it changes the way the perceive the value of the game and it takes dollars out of their pocket to buy a new game... We just want to give the consumer flexibility.”
Asked what Sony’s response would be if publishers wanted to restrict used games sales, Tretton replied:
“We create the platform. We’ve certainly stated with our first party games, we’re not going to be doing that. But we welcome publishers and their business models to our platforms. There’s going to be free-to-play; there’s going to be every potential business model on there and again that’s up to their relationship with the consumer and what they think is going to put them in the best stead. So we’re not going to dictate that. We’re going to give them a platform to publish on."
"The DRM decision is going to have to be in the hands of the third parties. That’s not something that we’re going to dictate or mandate or control or implement."
Tretton also said that a PlayStation Plus membership will be a mandatory purchase if you want to play multiplayer for PS4.
Update: We contacted Sony to clarifying Tretton's statements, and were given the following response:
The Online Pass program for PlayStation first-party games will not continue on PlayStation 4. Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.
While the statement verifies that third-party publishers will have a choice to continue using online passes or charge a fee for online multiplayer, it doesn't shut the door on other avenues of used game restriction. The PlayStation 4 "will not have any gating restrictions" means there is nothing built into the hardware to restrict used games running on the system. That doesn't restrict third-party publishers from implementing their own methods."
GAMING is not about spending hours to pass/waste our time just for fun,
its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.