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Forums - Nintendo Discussion - So now the Wii U can run UE 4 games...

ethomaz said:
I guess if any developer will lost money and time to port the Unreal Engine 4 for the Wii U, PS3 or 360?

Useless.


pretty much you would have to down scale so much that it becomes uselss and a waste of time that's why epic are not even bothering to support the 360,ps3 or wiiu, it would take to much work to down scale, the end result might be looking a bit better then unreal 3 but at the cost of having a much worst frame rate, just not worth it.



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It seems he's saying that it can be used on wii u, but since it's so scaled back compared to other consoles that they are better off using ue3 in the first place. At least that's how I interpreted the info.



SoujiroNagi said:

URE4 & FB3 is for Next Generation Consoles/PC, Don't think Wii U falls in any of these calagorys... When he was ask would it be on the Wii u he clearly said "No. It's for next gen." It's said and done.

He just said it is scalable and could work on WiiU (and even X360).

Yesterday his answer was more of that THEY were not making it automatically available. Basically a 3rd party would need to request that addition and likely pay for it.

This is why I think Nintendo needs to pay for it to be added as a default, so 3rd parties have that build option when they pickup the typical multi-plat license.



ninjablade said:
ethomaz said:
I guess if any developer will lost money and time to port the Unreal Engine 4 for the Wii U, PS3 or 360?

Useless.

pretty much you would have to down scale so much that it becomes uselss and a waste of time that's why epic are not even bothering to support the 360,ps3 or wiiu, it would take to much work to down scale, the end result might be looking a bit better then unreal 3 but at the cost of having a much worst frame rate, just not worth it.

I bet it'll look just like minecraft craphixs.



Well if this is the case why is Nintendo fans tripping over what THEY can and won't do? They need to push Nintendo to get to work with all that "money" some times I feel like when it comes to DEVS and Nintendo they tippy toe around them and try to be easy on them but in this interview he just felt like "forget this" and let it all out idk... 



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Awww... what will the doomsayers create new threads about now?!



SoujiroNagi said:

URE4 & FB3 is for Next Generation Consoles/PC, Don't think Wii U falls in any of these calagorys... When he was ask would it be on the Wii u he clearly said "No. It's for next gen." It's said and done.


and he also said..."the new engine is scalable to a variety of platforms, including mobile".  Boy, you guys only see what you want to don't you.



Stop hating and start playing.

ghost_of_fazz said:
This was obvious for people with at least a bit of technology knowledge, but not so much for people that only know what gaming sites and blogs tell them. And the latter were the ones making a big deal out of it.

It should be pretty clear that the Wii U can do anything the PS4 or Next Xbox are able to do, albeit at a lower resolution/framerate/scale/quality. It is not a Wii vs PS360 difference, where the technology inside them was totally different, combined with a big difference in power.


i think it is, the 2 biggest engines for nextgen are not being supported for wiiu, you think developers are gonna invest to make the wiiu version when there not even investing in current gen ports, its gonna take serious work to run ps4/720 games on wiiu, at a playable level, is not gonna worth it, just the orginial wii.



ninjablade said:
ethomaz said:
I guess if any developer will lost money and time to port the Unreal Engine 4 for the Wii U, PS3 or 360?

Useless.


pretty much you would have to down scale so much that it becomes uselss and a waste of time that's why epic are not even bothering to support the 360,ps3 or wiiu, it would take to much work to down scale, the end result might be looking a bit better then unreal 3 but at the cost of having a much worst frame rate, just not worth it.

 

I don't think you understand the meaning of a scalable engine..... Give it time, if UE4 succeeds, you'll see it on Wii U, iPad etc. if developers ask for it...


Stop hating and start playing.

"Hahaha no. It's a next-gen engine!... but also scalable. Although not that good, UE3 is better."

I don't think this guy knows how to sell the scalability of his new engine.



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