Wii U is doom3d because itz got noz unreal engine 4'
It is not getting games that use UE3 or the latest Frostbyte engine. In short, the Wii U won't be getting third party content on the two major game engines. Companies just don't design there own, pretty much. And there are reasons. Without this support, the Wii U has problems. Maybe it can stand on its own without third-party support, and Nintendo makes money. But dominate like the Wii did? Do you think so?
I think the bigger concern is that if game companies jump ship to UE4 too quickly, where are they going to make their money if they can't port the games to PS3/360/WiiU?
Do they think that the early intall base of PS4/Nextbox with some PC will be enough to cover the development costs for games that will have huge budgets that need to use UE4 or Frostbyte?
It seems a lot of companies are putting all thier eggs in one basket that consumers are going to jump on the next gen early and fast, so what if they don't? If Microsoft takes the same route as Sony then they are expecting consumers to quit their old console cold turkey and just jump to the next-gen with no real transition period. Look at what happened to Nintendo when they just stopped supporting Wii, and WiiU has backwards compatibility to help people transition.
Just seems very strange to jump to next gen so quickly and assuming that consumers will do the same.