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Forums - Nintendo Discussion - Wii U game sales 'far behind launch levels for Gamecube and Wii'

Must be doomed then.



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Squilliam said:
The Gamecube was $200, the Wii was $250 and the Wii U is $300-350. It costs a lot of money to buy the console itself and therefore there is less left over to buy games. If you had bought the GC you would have been able to also get 3 games for the same price as the Wii U.

There is also the factor that a lot of people buy Nintendo consoles as their second console AND/OR because of the first party games, hence the reason that Nintendo games have a significant advantage on the system and the launch of the Wii U had few Nintendo titles which means fewer sales.


This.



nnodley said:
osed125 said:
_crazy_man_ said:
osed125 said:
nnodley said:
What about digital sales? I imagine a lot of the people who bought the wii u have bought some games on the eshop.

Hard to say how big the digital numbers are, the number 1 game digitally is NSMBU and I can see that game being a max of 100k, the rest of the games are probably way lower than that. 

Since when?

Last time I looked Trine 2: EC was #1 and NSMBU was #3.

You're right I was way off. #1 Trine 2, #2 Little Inferno and #3 NSMBU. Highly doubt the indie games have reach more than 100k (although the Trine dev was very happy with the game sales). But it's impossible to tell at the moment. 

So, what would you estimate the total amount of sales are digitally for all combined?  Enough to drop those percentages a little or keep them about the same..

Combined? Well I'm going over a weird analysis here...When Trine 2 launch the first one sold 1.1m units (I'm using this because I couldn't find any official numbers of Trine 2, and since the game is digital VGC only have 3k on the totals) let's say the second one is half of that so 500k, considering the Trine devs are very happy with the sales I would guess the game is aprox 5% of what the totals are (which I'm assuming are 500k), that puts the highest selling game at 25k. Let's say each one decreases 1-2k due to popularity. That puts the top 20 at a total of 310k (aprox).

This is all guesses btw, don't take this too seriously ;)

Edit: considering the software totals for the Wii U on VGC is 4,798,390 I don't think my guess is all that bad, 6% coming from digital sales is very possible imo.



Nintendo and PC gamer

Doesn't seem to take into consideration Wii U launch price is double that of the Gamecube and and a good 30-40% more expensive than the Wii. Spend more on the hardware, you got less to buy software to go with it.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

Much ado about nothing. Last I heard Nintendo was profitable this quarter, and that's a good thing!



"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."

 

Shigeru Miyamoto

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Are people forgetting that most of the games on Wii U are on other systems with much larger user bases, for cheaper prices? AC3, ME3, Batman and so forth. id bet my bottom dollar that must be a factor if not a large one.



-50% software sales compared to the Wii and Gamecube with a launch Mario game and a game pack-in. Wow.
Less software sales means less money for Nintendo, and also means less of a chance of Nintendo hitting that 4+ games per console. LOL cockyness gets you nowhere.



Train wreck said:
-50% software sales compared to the Wii and Gamecube with a launch Mario game and a game pack-in. Wow.
Less software sales means less money for Nintendo, and also means less of a chance of Nintendo hitting that 4+ games per console. LOL cockyness gets you nowhere.


If you bought a GameCube you had to buy a game.  If you bought a Wii you didn't have a digital download choice.  If you bought a WiiU enjoy it and don't worry about what the other systems did.  The sky is not falling! I promise.



"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."

 

Shigeru Miyamoto

Joker_Company said:
I guess in this economy, everyone wants cheaper games. Just look at the complaints on the psvita's price point. maybe if nintendo reduces the price to 250 or even better 150, it would sell.


$150, get real.




osed125 said:
nnodley said:
osed125 said:
_crazy_man_ said:
osed125 said:
nnodley said:
What about digital sales? I imagine a lot of the people who bought the wii u have bought some games on the eshop.

Hard to say how big the digital numbers are, the number 1 game digitally is NSMBU and I can see that game being a max of 100k, the rest of the games are probably way lower than that. 

Since when?

Last time I looked Trine 2: EC was #1 and NSMBU was #3.

You're right I was way off. #1 Trine 2, #2 Little Inferno and #3 NSMBU. Highly doubt the indie games have reach more than 100k (although the Trine dev was very happy with the game sales). But it's impossible to tell at the moment. 

So, what would you estimate the total amount of sales are digitally for all combined?  Enough to drop those percentages a little or keep them about the same..

Combined? Well I'm going over a weird analysis here...When Trine 2 launch the first one sold 1.1m units (I'm using this because I couldn't find any official numbers of Trine 2, and since the game is digital VGC only have 3k on the totals) let's say the second one is half of that so 500k, considering the Trine devs are very happy with the sales I would guess the game is aprox 5% of what the totals are (which I'm assuming are 500k), that puts the highest selling game at 25k. Let's say each one decreases 1-2k due to popularity. That puts the top 20 at a total of 310k (aprox).

This is all guesses btw, don't take this too seriously ;)

Edit: considering the software totals for the Wii U on VGC is 4,798,390 I don't think my guess is all that bad, 6% coming from digital sales is very possible imo.

Actually you are about spot on.  The community is about 10k in NA and EU, maybe 11k, some reason euro love the game. JP is around 4 or 5k, which puts the game at about 25k.