By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo Wii U Games Fail To Crack UK Top 10

pezus said:

Well the ZombiU bundles were 30% of consoles sold, so 12k came from that.

Don't mind the "major flop" comment, it's just an internal joke ;o

So either people were wanting the Wii U so much that they bought it with ZombiU to get it at all, or ZombiU is drawing a lot of interest, resulting in a lot of ZombiU bundles. Either way, it's both interesting and good news.

As for the major flop thing, you'll have to excuse me, I don't spend nearly enough time on VGChartz to keep up with all of the various jokes, or the various attitudes of members. And of course, the internet and written text is atrocious at conveying sarcasm and humour.

Interesting question: did the ZombiU bundles also contain Nintendo Land? I mostly ask because it will help determine the spread of bundles (basic, pro, and ZombiU) once actual numbers are available.



Around the Network

Yakuzaice said:

Here is the top 20 WiiU chart.

1. Nintendo Land (Nintendo)
2. New Super Mario Bros U (Nintendo)
3. Zombi U (Ubisoft)
4. Sonic & All Stars Racing Transformed (Sega)
5. Batman: Arkham City – Armoured Edition (Warner Bros)
6. Call of Duty: Black Ops II (Activision)
7. Sports Connection (Ubisoft)
8. Assassin’s Creed III (Ubisoft)
9. Just Dance 4 (Ubisoft)
10. Tekken Tag Tournament 2 (Namco Bandai)
11. Rabbids Land (Ubisoft)
12. Epic Mickey 2: The Power of Two (Disney)
13. Tank! Tank! Tank! (Namco Bandai)
14. FIFA 13 (EA)
15. Darksiders II (THQ)
16. Family Party: 30 Games Obstacle Arcade (Namco Bandai)
17. Mass Effect 3 (EA)
18. Ben 10: Omniverse (Namco Bandai)
19. Skylanders Giants (Activision)
20. Game Party Champions (Warner Bros)

Black Ops 2 was approximately 2k, and AC3 was 1,618 units.  It's pretty fair to say everything underneath that flopped.

I must ask - where are you getting the numbers from?

Anyway, I wouldn't assume that things under 1,600 units are flops. Just to make the point, consider that Need for Speed Carbon on the Wii had a US launch week of just a touch over 10,000, which is roughly analogous to 1,600 in the UK. It went on to sell 1.2 million copies worldwide, including 407,000 in the US.

Launch numbers tend to start out depressed, except for a few must-have titles. In this case, in the UK, it's Nintendo Land, NSMB U, and ZombiU. All other titles tend to take more time to gather momentum. Expect FIFA 13, Skylanders Giants, and Just Dance 4, at least, to perform moderately well by the end of the year - those are titles that will find themselves more often in stockings or giftwrapped, rather than being bought directly by first-buyers.



Sucks but with so few consoles sold at launch (40k) it's really not that surprising, unless people expected insane attach ratios.

Now, for some numbers:
Zombie U: 12k (not including standalone copies so it's likely more than that.)
Nintendo Land: 24k (again, not including standalone.)
New Super Mario Bros. U: Ended up between Nintendo Land and Zombie U so 12k-24. More than 30% bought it.

We thus know that to get into the Top 10 a game had to do 24k at the absolute minimum. For a Wii U game to get into the Top 10 an attach rate of more than 60% would had been required.

 

Edit:

The software attach rate was in excess of 2:1 so at least 80k of software was sold, excluding digital software. Total sales for Zombie U + NSMBU + Nintendo Land is 48k at the very minimum leaving less than 32k for the rest of the launch titles.



if you only ship 40k consoles and the other consoles have games that can sell more than 40k in a week...

just saying it not likely too many people bought 2 copies of nintendoland.



Aielyn said:

I must ask - where are you getting the numbers from?

Anyway, I wouldn't assume that things under 1,600 units are flops. Just to make the point, consider that Need for Speed Carbon on the Wii had a US launch week of just a touch over 10,000, which is roughly analogous to 1,600 in the UK. It went on to sell 1.2 million copies worldwide, including 407,000 in the US.

Launch numbers tend to start out depressed, except for a few must-have titles. In this case, in the UK, it's Nintendo Land, NSMB U, and ZombiU. All other titles tend to take more time to gather momentum. Expect FIFA 13, Skylanders Giants, and Just Dance 4, at least, to perform moderately well by the end of the year - those are titles that will find themselves more often in stockings or giftwrapped, rather than being bought directly by first-buyers.

AC3 number from http://www.chart-track.co.uk/?i=1470&s=1111

Platform splits from http://www.videogamer.com/xbox360/call_of_duty_black_ops_2/news/uk_video_game_chart_black_ops_2_is_top_as_far_cry_3_charts_at_no_2.html

Considering Fifa and Skylanders probably failed to even crack 1k, expecting them to perform moderately well in just the next month seems like wishful thinking.  Unless moderately well is less than 10k units.  Also not every game will perform like Carbon did according to VGC.  Plenty of other Wii launch games had higher (or similar) debuts and far lower total sales.  Trauma Center, Excite Truck, Avatar, Rampage, Marvel Ultimate Alliance, basically all the games that started off worse, and a a good chunk of the games that started off far better didn't have those legs.  And that was on the Wii, the Wii U has yet to prove if it'll have the same kind of hardware sales that fueled those legs.



Around the Network
Aielyn said:
think-man said:

No Wii U title was able to crack the top 10 in its first weekend on sales, according to GfK Chart-Track.

This article is a beat-up. That is, they're trying to create a story where none exists.

GfK's charts don't specify the platform from which a game comes from - the Black Ops II listing includes all versions of BO2, including the Wii U version. Same with FIFA (in 3rd), Assassin's Creed (in 5th), Just Dance 4 (in 6th, and likely mostly due to Wii), and Skylanders Giants (in 9th).

Of course, it is highly unlikely that Black Ops II sold more copies on Wii U than Nintendo Land... but the point to be made here is that it's not clear which titles might be into the top 10 purely due to being available on so many platforms.

After all, watch what happens when we do the same thing with the US charts from the previous week (note: only using numbers that are accessible)...

Black Ops II: 1,222,453
AC3: 746,199
Kinect Adventures: 483,609
Hitman Absolution: 459,505
Just Dance 4: 412,812
Halo 4: 397,755
NSMB U: 316,344
Nintendo Land: 299,731
Madden NFL: 273,305 (using 24,760 and 11,813 for Wii and Vita versions as average for last three weeks, as exact numbers after week 10 aren't available - likely to be higher)

Considering that the Wii U had much more stock available (per capita) in the US than the UK, and you see my point - combining of versions from different platforms makes the GfK chart unreliable as a measure of system success. Then consider that the Wii U had only been out for 2 days at the time of that chart, whereas it released on the first day of the chart-week in the US.

Far more interesting, to me, is the other bit of information made available in that article... the position of ZombiU. It came in 17th. That's a pretty good showing for a new IP at system launch. On the (version-split) US chart, it came in 28th. It has been the best-selling Wii U title other than NSMB U and Nintendo Land in both regions (unless BO2, AC3, FIFA, Just Dance 4, or Skylanders Giants did better than it in the UK and the version-combining hides this result).

not sure but in usa, disney's epic mickey could be maybe also in front of nsmbu if you count all versions. so yeah, the usa chart doesn't look too different then



BasilZero said:
Most of the software that is on the Wii-U at launch were already available on other systems or were cheaper in price compared to the Wii-U version (i.e. TTT2 for $25 for the PS3/Xbox360).


I used to see things this way too... like it literally made no sense to me that people would buy the Wii-U versions of these games when they could a) buy them on PS360 for about half the price and b) would probably have already bought them by now if they really wanted them.

But then I looked at it from a Vita point of view and thought "Would I buy Persona 4 Golden new since it's an 'improved' version of Persona 4?" and the answer was probably yes.  I wouldn't pay full price for it, but I would pay the extra over getting the PS2 version.  

Applying it to Wii-U is a similar situation I guess.



1) WiiU games only account for 2 days of that week.
2) WiiU essentially sold out at only 40k consoles due to launch supply constraints
3) It looks like the attach rate is pretty decent considering the above numbers, especially for ZombiU, which is in a very taste-specific genre and is a new IP and was at #17.
4) I'm pretty sure it's matematically impossible for any of the WiiU games to get into the top 10, unless people had decided to buy 2 copies of each game with their console just help Nintendo with the sales numbers (lol)

/thread



timmah said:
4) I'm pretty sure it's matematically impossible for any of the WiiU games to get into the top 10, unless people had decided to buy 2 copies of each game with their console just help Nintendo with the sales numbers (lol)

/thread

Number 9 on the individual formats chart only sold 28k.  Probably similar for the all formats chart considering Nintendo Land was less than that and landed at number 11.  So it was relatively plausible, certainly not mathematically impossible.  Even that is assuming every single Wii U on shelves and online were sold in that period which wasn't really the case.



Remember that's it about what, 2 days? US had over a week!