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Forums - Nintendo Discussion - Digital Foundry - Nintendo Wii U review

RolStoppable said:
kowenicki said:
That's not a great read is it.

I'm getting a tad nervous about my pre-order.

Why would you get nervous? By now it should be pretty obvious that third party developers would never optimize their multiplatform games for the Nintendo console, so the only reason why a multiconsole owner like you would even be interested in the Wii U is the exclusive software; and on that front the Wii U seems to be set to deliver.

Agreed. You buy Nintendo for Nintendo games, and Nintendo never fails to deliver to the fans of those franchises.

As for multiplat PS360U titles if you own a PS3 or 360 then you might as well stick to the old generation.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

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Wii U may not "feel" like next-gen to many people, but it depends on your perspective. My friends and I had a bit of a Wii U launch party yesterday, at which we played local multiplayer with five players at a time on a single console. THAT felt next-gen to me. I thought Metroid Blast in Nintendo Land was the best example of this in action -- it was crazy.

No, the particle effects or whatever weren't blowing the PS360 away, but none of us cared about any of that. The game was just fun, and it kept more of us involved at a time. Less switching controllers around, fewer people sitting out each round, more focus on having fun.



the_dengle said:
Wii U may not "feel" like next-gen to many people, but it depends on your perspective. My friends and I had a bit of a Wii U launch party yesterday, at which we played local multiplayer with five players at a time on a single console. THAT felt next-gen to me. I thought Metroid Blast in Nintendo Land was the best example of this in action -- it was crazy.

No, the particle effects or whatever weren't blowing the PS360 away, but none of us cared about any of that. The game was just fun, and it kept more of us involved at a time. Less switching controllers around, fewer people sitting out each round, more focus on having fun.

Hear, hear. When did graphics become the be-all and end-all of video game consoles? I just don't get the obsession with more horsepower, better graphics, look at that draw distance!! Yes they are VIDEO games, so the visual is very important; but they are also GAMES, and they're meant to be fun.



RolStoppable said:
the_dengle said:
Wii U may not "feel" like next-gen to many people, but it depends on your perspective. My friends and I had a bit of a Wii U launch party yesterday, at which we played local multiplayer with five players at a time on a single console. THAT felt next-gen to me. I thought Metroid Blast in Nintendo Land was the best example of this in action -- it was crazy.

No, the particle effects or whatever weren't blowing the PS360 away, but none of us cared about any of that. The game was just fun, and it kept more of us involved at a time. Less switching controllers around, fewer people sitting out each round, more focus on having fun.

...and that's where the problem lies. Serious gamers don't play for fun.

Well... they can play however they want. They're free to think of the Wii U as 5th-gen for all I care. To me it's a pretty cool console with a lot of potential. It's a significant improvement over the PS3 & 360 in many ways, and in every way in which it falls short of that, it's at least a huge improvement over the Wii.



Player1x3 said:
Honestly, I never understood why people buy systems when they're getting launched... You pay much more for a console with less features and a veeery small catalogue of games.

The guy who bought a Ps3 in 2010/11 got a lot more bang for his buck than the guy who bought it in 2006/7. Same goes for Wii, and don't even get me started on 360

Status, braginng right, and cause they got money to burn are some of the reasons peopel get it at launch.

 

For me it is because I got money to burn and because I remember when I was 8 and after moving to a country that had NINTENDO (NES) as a major gaming device well my parents couldn't afford it. My dad ended up getting me a used NES boxed with gun and mario/duckhunt for $50 from a guy who tried to sell it to a second hand (aka used stuff) store but they turned him away because they didn't sell video game consoles.

I didn't even own a SNES when it first come out as it was unaffordable.

My first launch console was a N64, which my parents saved up for a couple months before launching.

Now that they put me through schooling, I got a wicked job and money to burn, so I am making up for all those lost pleasures as a child.



 

 

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enrageorange said:

To be fair the wii u price also takes into account advertising, r&d, packaging, shipping, labor cost, etc. Nintendo is losing money on each 3ds sold, there is no doubt they aren't going to do that with the Wii U as well unless it fails at its current price point like the 3ds originally did. So to expect equivalent performance to an equivalent priced individually made pc is a little out there unless they were expecting nintendo to sell the system at a loss. It would have been much more fair to compare the performance to an equivalent priced retail pc which will have similar miscellaneous costs that the wii u would


A couple weeks ago or so an article was posted on here with a confirmation from Nintendo that they are selling the WiiU at a loss.

I also think the value of the YEN atm is the biggest problem facing Nintendo and perhaps Sony atm with their offerings.



 

 

Veknoid_Outcast said:
the_dengle said:
Wii U may not "feel" like next-gen to many people, but it depends on your perspective. My friends and I had a bit of a Wii U launch party yesterday, at which we played local multiplayer with five players at a time on a single console. THAT felt next-gen to me. I thought Metroid Blast in Nintendo Land was the best example of this in action -- it was crazy.

No, the particle effects or whatever weren't blowing the PS360 away, but none of us cared about any of that. The game was just fun, and it kept more of us involved at a time. Less switching controllers around, fewer people sitting out each round, more focus on having fun.

Hear, hear. When did graphics become the be-all and end-all of video game consoles? I just don't get the obsession with more horsepower, better graphics, look at that draw distance!! Yes they are VIDEO games, so the visual is very important; but they are also GAMES, and they're meant to be fun.



Graphics will always be the be-all and end-all of video game consoles. Games with great graphics, together with great music will be able to immerse the player better as opposed to 8 bit graphics and midi music.

Why do think console makers like Nintendo upgrade from NES to SNES, Gamecube, and Sony, the PS1 to PS2 and PS3? Because not just gamers wanted it, but the developers themselves want it so that they can create games/worlds/environments that are more immersive and realistic.

It's like yes, we can fuck an ugly girl and have fun...sex is meant to be fun, but we want to fuck girls with supermodel faces, big boobs and long legs.



MetroSexy said:
Veknoid_Outcast said:
the_dengle said:
Wii U may not "feel" like next-gen to many people, but it depends on your perspective. My friends and I had a bit of a Wii U launch party yesterday, at which we played local multiplayer with five players at a time on a single console. THAT felt next-gen to me. I thought Metroid Blast in Nintendo Land was the best example of this in action -- it was crazy.

No, the particle effects or whatever weren't blowing the PS360 away, but none of us cared about any of that. The game was just fun, and it kept more of us involved at a time. Less switching controllers around, fewer people sitting out each round, more focus on having fun.

Hear, hear. When did graphics become the be-all and end-all of video game consoles? I just don't get the obsession with more horsepower, better graphics, look at that draw distance!! Yes they are VIDEO games, so the visual is very important; but they are also GAMES, and they're meant to be fun.



Graphics will always be the be-all and end-all of video game consoles. Games with great graphics, together with great music will be able to immerse the player better as opposed to 8 bit graphics and midi music.

Why do think console makers like Nintendo upgrade from NES to SNES, Gamecube, and Sony, the PS1 to PS2 and PS3? Because not just gamers wanted it, but the developers themselves want it so that they can create games/worlds/environments that are more immersive and realistic.

It's like yes, we can fuck an ugly girl and have fun...sex is meant to be fun, but we want to fuck girls with supermodel faces, big boobs and long legs.

Fair enough. But I think a distinction needs to be made between important and essential. Graphics are of course important to video games, as are sound, play control, and gameplay. But they are not sine qua non.



OMG turkish, your sig.. Its so annoying!



Yay!!!

Player1x3 said:
Honestly, I never understood why people buy systems when they're getting launched... You pay much more for a console with less features and a veeery small catalogue of games.

The guy who bought a Ps3 in 2010/11 got a lot more bang for his buck than the guy who bought it in 2006/7. Same goes for Wii, and don't even get me started on 360


brought my 360 5 months after released and I still dont regret, and in the case of ps3, it was def better to buy at launch cuz though the thing wasn't skinny, I can still play my ps1 and 2 games without bitching about no BC.