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Forums - Nintendo Discussion - New Monster Hunter 4 scans and info - New weapon, armors, secret monster from trailer revealed (Update: New locale pics)

The great-looking monsters really stand out from the low res environments. (The Conduit Effect)



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I'm surprised that the environments really look as low-res as they do considering that the 3DS has 128MB of RAM. Even if the OS has 32MB in reserve for the OS, that's still 96MB of RAM for games, and 8MB more than the Wii has. Something seems oddly fishy here.

Still, the lighting seems to look better than it does on the Wii at least.

Edit: Actually, I just thought of something. Maybe the 3DS doesn't have as good of texture compression as the Wii does (similar to how the PS2 was). I dunno, just my thoughts.



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!

For a MonHun fan, it looks perfect.



 

Step Actions


When you find height differences in the land, you can run through these to make your character jump. While in mid air, you can perform attacks.


When the article is saying that the hunting insect is capable of jumping, he really means that the weapon allows you to jump anywhere. It's an awkward translation.

In the trailer shown before it seems you can make your character jump at will with no need for terrain changes or special equipment. So I don't know if its a translation error or if capcom made that kind of a drastic change. See here at 2:04 when the hunter jumps to hit the monkey monster on a flat terrain and he doesn't seem to have any special armor/weapon.



My 3ds friendcode: 5413-0232-9676 (G-cyber)



I'd actually say this looks worse than Monster Hunter Tri graphically. Yes, it has much better shadowing, but the environmental textures are N64 quality.

Still, it's monster hunter, so it will probably be awesome anyway.



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curl-6 said:
I'd actually say this looks worse than Monster Hunter Tri graphically. Yes, it has much better shadowing, but the environmental textures are N64 quality.

Still, it's monster hunter, so it will probably be awesome anyway.


Dreamcast textures if we're going by the lowest possible.



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!

Navane said:
curl-6 said:
I'd actually say this looks worse than Monster Hunter Tri graphically. Yes, it has much better shadowing, but the environmental textures are N64 quality.

Still, it's monster hunter, so it will probably be awesome anyway.


Dreamcast textures if we're going by the lowest possible.

I dunno, some Dreamcast games I've played had textures that were sharper and cleaner than that. (Soul Calibur and Shenmue 1 & 2 come to mind)

I'm sure it won't ruin the game though, just like how Tri not being in HD didn't stop it being amazing. (Though Tri did look very nice)



curl-6 said:
Navane said:
curl-6 said:
I'd actually say this looks worse than Monster Hunter Tri graphically. Yes, it has much better shadowing, but the environmental textures are N64 quality.

Still, it's monster hunter, so it will probably be awesome anyway.


Dreamcast textures if we're going by the lowest possible.

I dunno, some Dreamcast games I've played had textures that were sharper and cleaner than that. (Soul Calibur and Shenmue 1 & 2 come to mind)

I'm sure it won't ruin the game though, just like how Tri not being in HD didn't stop it being amazing. (Though Tri did look very nice)

Some, but if anything it's in the relm of Dreamcast textures overall. No Nintendo 64 game had textures as good as that.



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!

Navane said:
curl-6 said:
Navane said:
curl-6 said:
I'd actually say this looks worse than Monster Hunter Tri graphically. Yes, it has much better shadowing, but the environmental textures are N64 quality.

Still, it's monster hunter, so it will probably be awesome anyway.


Dreamcast textures if we're going by the lowest possible.

I dunno, some Dreamcast games I've played had textures that were sharper and cleaner than that. (Soul Calibur and Shenmue 1 & 2 come to mind)

I'm sure it won't ruin the game though, just like how Tri not being in HD didn't stop it being amazing. (Though Tri did look very nice)

Some, but if anything it's in the relm of Dreamcast textures overall. No Nintendo 64 game had textures as good as that.

The amount of them per scene and the higher res character textures to put it beyond N64 capability, but in terms of just the resolution of the environmental textures, they're not too far off the textures in a game like Majora's Mask or DK64.



Looks great! The monsters in this game are gorgeous and the new big boss is... well, boss.

But hopefully this is NOT my first Monster Hunter!