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Forums - PC Discussion - Mechwarrior Online - Unofficial hype thread - Free-2-Play PC exclusive - Open Beta on the 16th

thanks RPS http://www.rockpapershotgun.com/2012/05/10/six-new-mechwarrior-online-videos-count-em/ and IGN 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Just want to say the game is pretty damn fun 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Open Beta starts on the 16th 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Are there actual missions that you can pull out co-operatively. Where there objectives way-points etc like previous mechwarrior titles.

or is it just 1 big arena?



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ishiki said:
Are there actual missions that you can pull out co-operatively. Where there objectives way-points etc like previous mechwarrior titles.

or is it just 1 big arena?


they basically just have 8v8 capture and hold at the moment sadly

 

They do hope to add new game modes including co-op missions eventually, but the focus is on competitive modes for now. Such a bummer MS basically killed their singleplayer game.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

ishiki said:
Are there actual missions that you can pull out co-operatively. Where there objectives way-points etc like previous mechwarrior titles.

or is it just 1 big arena?


thought you may find this interesting

Piranha Wants Single-Player MechWarrior, But It’s ‘Tough’

I like giant robots. I like them a whole, whole lot, actually. But let’s be honest here: their titanic clashes are nothing without heaping helpings of human intrigue. They need us and our elaborate, hilariously political squabbles as much as we need their impossibly large arsenals and devil-may-care approach to dealing with skyscrapers. Back in the day, single-player was the perfect middle ground between those exceedingly admirable goals. Now, though – as Piranhapresident Russ Bullock explained during GDC Online – things are a bit more complicated. Not to mention more expensive. A lot more expensive.

 

“I’d love to,” he told RPS when asked if Piranha’s hoping to return to MechWarrior’s single-player roots. “I mean, I think we’d all love it. I just think that it’s really tough. The industry has made that tough. You know, what people expect today for a single-player game [is much more complicated than previous MechWarriors]. I’ve almost at times lost ties with some of my friends that the current state of the industry is almost the death of the single-player game. Now it feels like unless it’s the latest Call of Duty, Halo, Assassin’s Creed – each publisher may have one brand they put that kind of money into to make that single-player experience – [it's a huge risk]. I mean, it costs tens of millions of dollars to make a good single-player campaign now.”

Bullock and co are not, however, giving up hope before the battle’s even really begun. But, unlike the metallic behemoths that butter its bread, Piranha’s taking baby steps.

“We would love to believe we’ll have enough success with MechWarrior Online that it will allow us those kind of opportunities. There’s probably some in-between opportunities that we can take as a step to get there. One of them is, of course, the game we’re making, but also looking at adding PVE encounters to MechWarrior Online. That’s a half-way step of giving players the opportunity to play against AI with friends. And after that, you know, we’ll see where things take us.”

“I’d love to see a big, new ten hour single-player campaign for MechWarrior.”

We also discussed the possibility of modding, another old-school MechWarrior cornerstone, and Bullock’s response was similarly cautious – but with a glimmer of (largely decorative) hope.

“It’s just really difficult in a PC free-to-play game to have the community make content and decide how and which ways that content will go into the game,” he said. “[Modding] is something we’ve thought about and we keep thinking about. We’re looking into fan-made content that can be voted into the game. I think we even have a really small test case coming out soon with player unit decals. We’re putting a system in place where players can upload their own custom decals to our customer support team. And then we can approve the decals so they can actually be put into the game. So that’s kind of a first test, a first step to player-made content. We’ll see where it goes from there.”

So it’s a slow build, but to what? At this point, we can’t really know. The intention’s obviously there, and – based on a rough-around-the-edges but very promising beta – so is the talent. As for how they’ll put those things to use, well, that all depends on MechWarrior Online, I suppose. Meanwhile, Bullock’s counterpart, the President of Piranhas, has yet to comment.

http://www.rockpapershotgun.com/2012/10/16/piranha-wants-single-player-mechwarrior-but-its-tough/#more-127938



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Thanks for the info. I just signed up for the beta (which I should have done long ago)

I take it you can't do the founder's program anymore? I'd do it now that I've heard positive things. Moneys tight now so I didin't want to give my money to them if it turned out abysmal (which according to many it didn't).

I'm hopeful. And I definetly don't blame them, they're doing what they can.




ishiki said:

Thanks for the info. I just signed up for the beta (which I should have done long ago)

I take it you can't do the founder's program anymore? I'd do it now that I've heard positive things. Moneys tight now so I didin't want to give my money to them if it turned out abysmal (which according to many it didn't).

I'm hopeful. And I definetly don't blame them, they're doing what they can.



Well they just pushed open beta back due to server stability issues, but it shouldn't be to far off it's probably not worth the money to get in now especially if you are not sure you will like it. The game certainly has some issues right now especially with match making and stability, both of which should be greatly improved by the time open beta rolls around in a month or two. 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

I got in the closed beta! dling now