trasharmdsister12 said:
I agree with you to an extent. IMO, open world games are boring if there's no sense of character progression or introduction of new gameplay mechanics while you play and advance in the world.
Let's take Infamous and GTA IV as an example. IMO Infamous is less boring as an open world game as your character gains new abilities that change up the gameplay quite a bit. Everything from navigating the world to combat change a fair bit as you go through the game. Sure the things you are told to do remain pretty much the same (go there and clear the bad guys) but how you go about it changes quite a bit. In GTA IV you've got driving and you've got guns... things get really stale. Everything ends up being "Go here. Kill these guys... go to the next story marker for the mission" and the way you kill guys is pretty much always a gun fight where you hide behind cover and shoot when you're clear. New weapons help to an extent but it gets boring a lot quicker.
All the games you listed above with the exceptions of Infamous and AC tend to suffer from what I described above. After some time even Infamous and AC peak in terms of character depth and get boring quick after they do.
This is why I think Oblivion won me over so much. It's an open world game with a buttload of character depth and play styles. It's also why I think GTA: SA is the best of the GTA series. Your character is ever changing as you play the game (weapon, vehicle skills, physical attributes based on eating, working out, riding bike) and your character takes to your play style. Owning property and doing side stuff for them to benefit you also gives you a sense of developing your character and his surroundings.
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yea AC2 and infamous were less boring of the bunch .but got boring later on.
I think i get tired of seeing the same environmet over and over again.missions are simillar and boring.nothing heart pumbing like the combat in bayonetta,vanquish or epicness in god of war or story like heavy rain where you feel you know the character and care for them.
but i agree character progression makes it more tolorable but still i don't care for the world i am put in.no connection to the protagonist.ect...