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MS: Hybrid control 360 games coming

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http://www.eurogamer.net/articles/2010-11-04-ms-hybrid-control-xbox-360-games-coming

On the day of Kinect's US launch, Microsoft has confirmed that games that combine motion control with traditional controller input are in the works.

Games that utilise "hybrid" control methods exist, Microsoft told GamesIndustry.biz.

"We'll continue to have controller-only games," said Alex Kipman, the brain behind the development of Kinect.

"We love controller-free games, we love Kinect experiences and we'll continue to grow our set of those as well. What we haven't really talked about, but exist, are hybrid games.

"Games that are using the controller, which we know and love, and pieces, if not all, of the Kinect experiences to again make those experiences more immersive, more fun and more emotionally connected."

Kipman's comments came amid a discussion about the future of traditionally controlled games.

Coming to the conclusion that the controller will not disappear altogether, Kipman predicted "a world which allows all to exist".

"This is where I look at the world, and I know it's easier to look at the world and talk about 'or', but I look at the world and I talk about 'and'. It's about how we take all of these things and fuse all of them together to create unique experiences. This is when I go speak and spend time with creative folk around the industry. I go back and I talk about palette," Kipman said.

"It doesn't always mean using the same colours, the same paintbrushes - the stories you tell are about using the appropriate combinations of all of the colours and brushes to create something meaningful."

In August Rare's Kinect development director Nick Burton suggested some possible Kinect/pad hybrid gameplay mechanics to Eurogamer.

"Camera control without having to consciously control it? At the moment when you play Halo you have to control the camera with a thumb stick. What if you didn't? What if you're shouting grenade? You're not going to find the grenade button. The grenade button's still there, but..."



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so core games which have kinect sections?



Being in 3rd place never felt so good

Forza 4 will be one of those... Maybe Halo 4 and Kingdoms... Halo Wars 2.



zgamer5 said:

so core games which have kinect sections?

NAH !

Core games with motion gaming
FPS where u can throw ur grenade using ur hand (precision ? range ?)
FPS where u can move the camera using ur head (but if i look left then ... i cant see the screen anymore !)

well, the grenade looks functionnal but not really "needed" for classic core games

In a way, it confirms we dont "need" motion gaming for classic core games



Time to Work !

libellule said:
zgamer5 said:

so core games which have kinect sections?

NAH !

Core games with motion gaming
FPS where u can throw ur grenade using ur hand (precision ? range ?)
FPS where u can move the camera using ur head (but if i look left then ... i cant see the screen anymore !)

well, the grenade looks functionnal but not really "needed" for classic core games

In a way, it confirms we dont "need" motion gaming for classic core games

true, ms are taking a risk by making core kinect games, they dont need core gamers buying kinect, the casual is enough, and with their add campaign things look god for know. i think core games should stay with a normal controller, motion control is a nice plus, but not when it doesnt require a controller, unless if the game is about being a goal keeper.



Being in 3rd place never felt so good

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libellule said:
zgamer5 said:

so core games which have kinect sections?

NAH !

Core games with motion gaming
FPS where u can throw ur grenade using ur hand (precision ? range ?)
FPS where u can move the camera using ur head (but if i look left then ... i cant see the screen anymore !)

well, the grenade looks functionnal but not really "needed" for classic core games

In a way, it confirms we dont "need" motion gaming for classic core games

Sounds a bit like the Sixaxis controller



I've mentioned this previously but Microsoft is smartly (IMO) being very targeted with Kinect advertising.  "You are the controller" period.

Once that has been established in the public's mindshare...then hybrid games are sure to come. 

I will not guess on the quality of that implementation, but I think it's very shortsighted to assume that you COULD NOT integrate Kinect in core games.



TRios_Zen said:

I've mentioned this previously but Microsoft is smartly (IMO) being very targeted with Kinect advertising.  "You are the controller" period.

Once that has been established in the public's mindshare...then hybrid games are sure to come.

I will not guess on the quality of that implementation, but I think it's very shortsighted to assume that you COULD NOT integrate Kinect in core games.


you could, but they would possibly be in mini games or other features, unless in the next elder scrolls you would type what your character would say, then they would use kinect for the voice recognition, and same thing with the ps eye. it would be a nice feature.

unless they could add some motion control aspects to the core gameplay such as cover, throwing a grenade, but it would be hard to implement it, also it would be hard for the gamer to concetrate press buttons and move at the same time.



Being in 3rd place never felt so good

So is this Microsoft realizing that their "core" games wont work without an actual controller??  



Personally not looking forward that much to hybrid games.  If I have to take my hands off of the controller while playing its going to be awkward.  Controllers are designed for two hands.

Only thing that would be decent is the voice controls, but you don't need to Kinect for that (see EndWar).

I think they should develop Kinect only games and move those experiences forward instead of trying to shoehorn it into current experiences.