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Forums - Nintendo Discussion - New Kirby info: It's way too cute, probably'll make you insane

Slimebeast said:
palancas7 said:
Salnax said:
Slimebeast said:

Can't die? *deletes from purchase list*


You can't properly die in Braid either. Did that game suck? Do the Lego games suck?


He doesn't even own a wii. -_-

But I planned to get one. This was a huge blow against that plan too.


Oh please, dont try to fool us or lie to yourself.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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SaviorX said:
Slimebeast said:
palancas7 said:
Salnax said:
Slimebeast said:

Can't die? *deletes from purchase list*


You can't properly die in Braid either. Did that game suck? Do the Lego games suck?


He doesn't even own a wii. -_-

But I planned to get one. This was a huge blow against that plan too.


Oh please, dont try to fool us or lie to yourself.

lol why would I? Many members know Im on the border of getting the Wii and that decision relies on how Zelda Swords turn out in the end, but much also on how good Kirby and Donky Kong are.



Hee hee hee! He turned into a firetruck!

Without duplicity or backhandedness, this is only one of two games that I will definitely be buying in the next month.



Yay, finally a game Cammie can play!

 

Oh, and the game is adorable! I can't wait to play it!



Slimebeast said:
SaviorX said:
Slimebeast said:
palancas7 said:
Salnax said:
Slimebeast said:

Can't die? *deletes from purchase list*


You can't properly die in Braid either. Did that game suck? Do the Lego games suck?


He doesn't even own a wii. -_-

But I planned to get one. This was a huge blow against that plan too.


Oh please, dont try to fool us or lie to yourself.

lol why would I? Many members know Im on the border of getting the Wii and that decision relies on how Zelda Swords turn out in the end, but much also on how good Kirby and Donky Kong are.


Why is not dying such an important thing?



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no deads? why there's always a catch?



richardhutnik said:
Slimebeast said:

Can't die? *deletes from purchase list*


I remember a Wario game I have on Gameboy where Wario would never die, just get set back some on the level you were on.  Need to see what that exactly means.

In regards to the game, I am getting amazed at the sheer variety of things you can do and the likelihood of tons of hidden stuff.  Feels to me what Super Mario Bros. was like back in the day.

Wario Land II and III had Wario as functionally immortal, but not invincible. So if you got hurt, there would be recoil (possibly ruining your jump or something to that effect), and in Wario Land II that meant lost coins until the count hit zero, then nothing.

 

Yet those games were challenging enough in their own right. It's all a matter of mechanics. Certainly if you just turned death off in, say, Resident Evil, it wouldn't be challenging, but you were meant to die



Monster Hunter: pissing me off since 2010.

Love when Platformers has these mini games and collectable items for decoration and such in them (not just score numbers like Sonic and Mario), its one of the reason why i loved Locoroco, so this is going to be great!



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Though I'm probably the world's worst patform gamer, I will get this game for its incredibly charming art and level design.



I wonder how many wards this game will win... Anyway does anyone knows if and how this game will use motion controls? NSMBW used the Wii Remote very well and I'm curious to see how are they planing to use it in this game.