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Forums - Sony Discussion - Why people are overestimating the Wii's life time sales

Nick said:
PS-She said:
 

So your argument is that PS3 owners only care about graphics? Your skill at crafting poor arguments is not to be underestimated I see.

PS3 owners don't care about graphics and nothing else, PS3 owners care about graphics because they're beautiful and pretty amazing on the PS3. I always hear Wii fans telling people that developers don't need to use the waggle on every game, why is it so hard to believe that PS3 fans would tell developers that they don't need a $30 million graphics budget for every game?

As I mentioned earlier, graphics are a single element of a good game. All else being equal, a game with great graphics is better than a game with poor graphics. That's the beauty of the PS3 though. You can make a game with almost no graphics budgets as well as a game with a $50 million budget for the system. With the PS3, you have as much power was you need or can afford to pay for. With something like the Wii, you're stuck with bad graphics because the system literally can't do any better so you have no choice.

I love awe-inspiring graphics on my PS3 but I also recognize that not every developer will have that kind of budget. I think once people get out of the mindset that only games with super huge budgets can be made on the PS3 that a lot of the graphics versus gameplay crap will go away too.


As I mentioned earlier, controls are a single element of a good game. All else being equal, a game with great control schemes is better than a game with poor control schemes. That's the beauty of the Wii though. You can make a game with almost horrible controls as well as a game with amazing controls for the system. With the Wii, you have as much control as you need or can afford to pay for. With something like the PS3, you're stuck with bad controls because the system literally can't do any better so you have no choice.

See what I did there? When you're comparing the wii and the ps3 they're just never going to be equal. The wii can't match the ps3's graphics as you pointed out. At the same time the ps3 can't match the wii's control schemes. Metroid Prime 3 will never look as crisp as Call of Duty 4. At the same time Call of Duty 4 will never control as well as Metroid Prime 3. They're both incredible games for different reasons as are the consoles.


The Wii controls are not good for every game type. 360 is the most limited. The Wii forces you to buy a gamecube controller or suffer when you play Melee in the near future and VC games.

When PS3 console shooters take advantage of the keyboard and mouse support, just like UT3 is doing, then the Wii no longer has the best controls for FPS as Medal of Honor Heroes 2 has, not Metroid Prime 3.

All the Wii has over the PS3 right now is a pointer, but like I said, the mouse is a terrific pointer. In fact, Super Mario Galaxy could control well with your left hand on a controller and your right on a mouse. You might say that it's more convenient to use the Wii Remote and Nunchuck, and you are probably right, but it's also easier to use the PS3 controller for many other games, especially ones that need easy-to-reach button placement for many functions.



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windbane said:
 

The Wii controls are not good for every game type. 360 is the most limited. The Wii forces you to buy a gamecube controller or suffer when you play Melee in the near future and VC games.

When PS3 console shooters take advantage of the keyboard and mouse support, just like UT3 is doing, then the Wii no longer has the best controls for FPS as Medal of Honor Heroes 2 has, not Metroid Prime 3.

All the Wii has over the PS3 right now is a pointer, but like I said, the mouse is a terrific pointer. In fact, Super Mario Galaxy could control well with your left hand on a controller and your right on a mouse. You might say that it's more convenient to use the Wii Remote and Nunchuck, and you are probably right, but it's also easier to use the PS3 controller for many other games, especially ones that need easy-to-reach button placement for many functions.


 Y'know its funny that you say that. I have never ever actually seen somebody play a tennis game on computer by waving the mouse like a tennis racket.

The fact is a Wiimote operates in 3 planes while a mouse operates in two. That is a major and important difference between the two. 



Rath said:
windbane said:
 

The Wii controls are not good for every game type. 360 is the most limited. The Wii forces you to buy a gamecube controller or suffer when you play Melee in the near future and VC games.

When PS3 console shooters take advantage of the keyboard and mouse support, just like UT3 is doing, then the Wii no longer has the best controls for FPS as Medal of Honor Heroes 2 has, not Metroid Prime 3.

All the Wii has over the PS3 right now is a pointer, but like I said, the mouse is a terrific pointer. In fact, Super Mario Galaxy could control well with your left hand on a controller and your right on a mouse. You might say that it's more convenient to use the Wii Remote and Nunchuck, and you are probably right, but it's also easier to use the PS3 controller for many other games, especially ones that need easy-to-reach button placement for many functions.


Y'know its funny that you say that. I have never ever actually seen somebody play a tennis game on computer by waving the mouse like a tennis racket.

The fact is a Wiimote operates in 3 planes while a mouse operates in two. That is a major and important difference between the two.


 Sixaxis can do that as well.  The mouse is just a pointer.



windbane said:
 

Sixaxis can do that as well. The mouse is just a pointer.


No Sixaxis can't be used to simulate tennis comfortably because its designed to be held in two hands. Much of the motion sensing that Sixaxis should enable is severely limited by the dualshock design. 



windbane said:
Nick said:
PS-She said:
 

So your argument is that PS3 owners only care about graphics? Your skill at crafting poor arguments is not to be underestimated I see.

PS3 owners don't care about graphics and nothing else, PS3 owners care about graphics because they're beautiful and pretty amazing on the PS3. I always hear Wii fans telling people that developers don't need to use the waggle on every game, why is it so hard to believe that PS3 fans would tell developers that they don't need a $30 million graphics budget for every game?

As I mentioned earlier, graphics are a single element of a good game. All else being equal, a game with great graphics is better than a game with poor graphics. That's the beauty of the PS3 though. You can make a game with almost no graphics budgets as well as a game with a $50 million budget for the system. With the PS3, you have as much power was you need or can afford to pay for. With something like the Wii, you're stuck with bad graphics because the system literally can't do any better so you have no choice.

I love awe-inspiring graphics on my PS3 but I also recognize that not every developer will have that kind of budget. I think once people get out of the mindset that only games with super huge budgets can be made on the PS3 that a lot of the graphics versus gameplay crap will go away too.


As I mentioned earlier, controls are a single element of a good game. All else being equal, a game with great control schemes is better than a game with poor control schemes. That's the beauty of the Wii though. You can make a game with almost horrible controls as well as a game with amazing controls for the system. With the Wii, you have as much control as you need or can afford to pay for. With something like the PS3, you're stuck with bad controls because the system literally can't do any better so you have no choice.

See what I did there? When you're comparing the wii and the ps3 they're just never going to be equal. The wii can't match the ps3's graphics as you pointed out. At the same time the ps3 can't match the wii's control schemes. Metroid Prime 3 will never look as crisp as Call of Duty 4. At the same time Call of Duty 4 will never control as well as Metroid Prime 3. They're both incredible games for different reasons as are the consoles.


1. The Wii controls are not good for every game type. 360 is the most limited. The Wii forces you to buy a gamecube controller or suffer when you play Melee in the near future and VC games.

2. When PS3 console shooters take advantage of the keyboard and mouse support, just like UT3 is doing, then the Wii no longer has the best controls for FPS as Medal of Honor Heroes 2 has, not Metroid Prime 3.

All the Wii has over the PS3 right now is a pointer, but like I said, the mouse is a terrific pointer. In fact, Super Mario Galaxy could control well with your left hand on a controller and your right on a mouse. You might say that it's more convenient to use the Wii Remote and Nunchuck, and you are probably right, but it's also easier to use the PS3 controller for many other games, especially ones that need easy-to-reach button placement for many functions.


Wow, I just knew someone would assume I was attacking their precious system instead of reading what I wrote with logic.

1. The Wii in no way "forces your to buy a gamecube controller or suffer". Using Smash bro's as an example is extremely weak, since none of us have actually played it yet. Although the people that have (ign) prefer the wiimote sideways to other options. http://wii.ign.com/articles/826/826602p1.html

2. "WHEN" the PS3 shooters take advantage of keyboard and mouse support they will have some nice online shooters (because of the keyboard). I don't expect many PS3 games to take advantage of this, but when they do you might as well be playing on a computer. And just because Medal of Honor Heroes 2 has the best FPS control, doesn't mean Metroid doesn't blow anything currently available on PS3 out of the water. Metroid doesn't have the best FPS control available on the Wii (never said it did), but is still well beyond anything currently available on the PS3. That just makes the point I was making even stronger now doesn't it?

I know it's general consensus that mouse/keyboard > all. I actually prefer pointing at a screen and pulling a trigger for shooting games, maybe it's because that's what shooting a gun is like. There's a biig difference between aiming with a stick or mouse and actually pointing like you're holding a gun. That's the reason I prefer the Wii's pointer to a mouse. The keyboard on the other hand is what I feel gives mouse/keyboard any advantage over the Wii's pointer.

Anyone who was reading my post and feels they need to "defend" their system just stop. As I said in my last paragraph, "They're both incredible games for different reasons, as are the consoles."  I was never attacking anything, just pointing out the obvious.  Both have features that the other one lacks.  They're not on equal footing and they never will be.

 



Smash Bros: 2363-5325-6342 

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Nick said:
windbane said:
Nick said:
PS-She said:
 

So your argument is that PS3 owners only care about graphics? Your skill at crafting poor arguments is not to be underestimated I see.

PS3 owners don't care about graphics and nothing else, PS3 owners care about graphics because they're beautiful and pretty amazing on the PS3. I always hear Wii fans telling people that developers don't need to use the waggle on every game, why is it so hard to believe that PS3 fans would tell developers that they don't need a $30 million graphics budget for every game?

As I mentioned earlier, graphics are a single element of a good game. All else being equal, a game with great graphics is better than a game with poor graphics. That's the beauty of the PS3 though. You can make a game with almost no graphics budgets as well as a game with a $50 million budget for the system. With the PS3, you have as much power was you need or can afford to pay for. With something like the Wii, you're stuck with bad graphics because the system literally can't do any better so you have no choice.

I love awe-inspiring graphics on my PS3 but I also recognize that not every developer will have that kind of budget. I think once people get out of the mindset that only games with super huge budgets can be made on the PS3 that a lot of the graphics versus gameplay crap will go away too.


As I mentioned earlier, controls are a single element of a good game. All else being equal, a game with great control schemes is better than a game with poor control schemes. That's the beauty of the Wii though. You can make a game with almost horrible controls as well as a game with amazing controls for the system. With the Wii, you have as much control as you need or can afford to pay for. With something like the PS3, you're stuck with bad controls because the system literally can't do any better so you have no choice.

See what I did there? When you're comparing the wii and the ps3 they're just never going to be equal. The wii can't match the ps3's graphics as you pointed out. At the same time the ps3 can't match the wii's control schemes. Metroid Prime 3 will never look as crisp as Call of Duty 4. At the same time Call of Duty 4 will never control as well as Metroid Prime 3. They're both incredible games for different reasons as are the consoles.


1. The Wii controls are not good for every game type. 360 is the most limited. The Wii forces you to buy a gamecube controller or suffer when you play Melee in the near future and VC games.

2. When PS3 console shooters take advantage of the keyboard and mouse support, just like UT3 is doing, then the Wii no longer has the best controls for FPS as Medal of Honor Heroes 2 has, not Metroid Prime 3.

All the Wii has over the PS3 right now is a pointer, but like I said, the mouse is a terrific pointer. In fact, Super Mario Galaxy could control well with your left hand on a controller and your right on a mouse. You might say that it's more convenient to use the Wii Remote and Nunchuck, and you are probably right, but it's also easier to use the PS3 controller for many other games, especially ones that need easy-to-reach button placement for many functions.


Wow, I just knew someone would assume I was attacking their precious system instead of reading what I wrote with logic.

1. The Wii in no way "forces your to buy a gamecube controller or suffer". Using Smash bro's as an example is extremely weak, since none of us have actually played it yet. Although the people that have (ign) prefer the wiimote sideways to other options. http://wii.ign.com/articles/826/826602p1.html

2. "WHEN" the PS3 shooters take advantage of keyboard and mouse support they will have some nice online shooters (because of the keyboard). I don't expect many PS3 games to take advantage of this, but when they do you might as well be playing on a computer. And just because Medal of Honor Heroes 2 has the best FPS control, doesn't mean Metroid doesn't blow anything currently available on PS3 out of the water. Metroid doesn't have the best FPS control available on the Wii (never said it did), but is still well beyond anything currently available on the PS3. That just makes the point I was making even stronger now doesn't it?

I know it's general consensus that mouse/keyboard > all. I actually prefer pointing at a screen and pulling a trigger for shooting games, maybe it's because that's what shooting a gun is like. There's a biig difference between aiming with a stick or mouse and actually pointing like you're holding a gun. That's the reason I prefer the Wii's pointer to a mouse. The keyboard on the other hand is what I feel gives mouse/keyboard any advantage over the Wii's pointer.

Anyone who was reading my post and feels they need to "defend" their system just stop. As I said in my last paragraph, "They're both incredible games for different reasons, as are the consoles." I was never attacking anything, just pointing out the obvious. Both have features that the other one lacks. They're not on equal footing and they never will be.

 


I see. So you have played Resistance, CoD4, Orange Box, UT3, etc and you know for a fact that Metroid blows them all away. Good to know. I'll take UT3's controls any day over a wiimote.

If the PS3 supports a keyboard and mouse I might as well be using a computer. Good point, that's why I do that. However, others don't have the money for both. I would much rather play Medal of Honor on the computer as well, though, and Metroid for that matter. Tell me when Metroid supports keyboard and mouse or Nintendo ports it to the PC I guess.

From all I've heard, including from IGN, the Wiimote is not the way to go for Smash Bros. If you want to play the majority of VC games, you need a second controller. You could easily do that for the PS3, such as the Guncon that unfortunately probably won't be supported enough, or the PS Eye that adds even more depth to the control options.

I wasn't defending the PS3, I was pointing out that your supposed advantage of the controls does not equal the advantage of graphics and processing power when it comes to games, imo. Both are different and have their pluses and minuses, I agree, but there is more the Wii can't do than the PS3.

As for your link: "As for the control options, we were able to play with both the Wii-mote (NES Style) and Classic Controller. With just the Wii-mote you'll be working with just the d-pad, 1 and 2 buttons, B trigger, and occasionally A for taunting. This was my preferred control method thus far, as the Classic Controller isn't set up for d-pad control (only analog movement), but we've been told that the customization on any of the styles is endless, actually letting you move any button to any position on any control type. Sounds good to me."

Sounds to me he was choosing the lesser of evils until they allow all of the options. I listen to both IGN and 1UP podcasts and all I've heard is that the Wiimote is for casual gamers only (for melee). Perhaps I'll be proved wrong, but from my own experience there's no way I'm using that dinky thing for a fighting game.

 



The better the Wii does, the louder the haters get. Last year's holiday season of anti-Wii predictions comes rushing back to me when I read threads like this. Unfortunately when Wii fit dominates the holidays, it'll only make the haters louder and the cries of "the Wii is killing gaming" all the more frequent.



You know people, Metroid Prime 3:s controls blow out every other control method in first person games. And it does with wide gap. Period. I do understand the geeks complaining "but the keyboard and mouse..." when they have indeed noticed how much superior Wii Remote+Nunchuck is when compared to keyboard+mouse. If you haven't played MP3, then please, do not make a fool out of youself by saying kb+mouse is better.

At one paragraph someone complains the need of other controller for better controls for some games, and in the next paragraph the same person says how great it is to PS3 to get keyboard support for FPS:s. Suddenly buying a keyboard is great, when earlier it sucked to buy classic controller, for the same reasons as you would buy the keyboard. Could at least try to make it look like that you would have tried to use even some logic.
And definately, everyone can't afford PS3 and PC, and since nearly everyone has PC, they propably aren't buying PS3.

So what are you trying to about the graphics? You didn't play any games before this generation, when graphics were on the level you require? Graphics is 15 minutes of fun, for the first 10-15 minutes you notice the differece in graphics compared to "X", after that quarter the level of graphics doesn't matter at all, since you get used to them.
You can't make a game for PS3, in which you don't use millions to graphics, and that's because Sony has so high standards considering the graphics level. The same game for Wii would cost 1/3-1/2 of what it would cost for PS3, there just isn't any way you can twist it.

Graphics are important element in good games? Would you mind clearing this a bit for me? Graphics can't make a shitty game good. Neither they can make the game bad, unless they develope only graphics instead of something that is important. Didn't they make graphics to Lair for 2 years and then added the sixaxis controls i 2 weeks.

When you compare PS3 controls to Wii controls, remember to do it right and compare nunchuck and sixaxis.

And playing Melee does require GC controller just like any other GC game.

Anyway, does anyone have a bingo yet?



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Wiimote+Nunchuk don't even need to be better than keyboard+mouse, they just need to beat the dual analog sticks, which I'm sure they do.



My Mario Kart Wii friend code: 2707-1866-0957

bdbdbd said:
You know people, Metroid Prime 3:s controls blow out every other control method in first person games. And it does with wide gap. Period. I do understand the geeks complaining "but the keyboard and mouse..." when they have indeed noticed how much superior Wii Remote+Nunchuck is when compared to keyboard+mouse. If you haven't played MP3, then please, do not make a fool out of youself by saying kb+mouse is better.

At one paragraph someone complains the need of other controller for better controls for some games, and in the next paragraph the same person says how great it is to PS3 to get keyboard support for FPS:s. Suddenly buying a keyboard is great, when earlier it sucked to buy classic controller, for the same reasons as you would buy the keyboard. Could at least try to make it look like that you would have tried to use even some logic.
And definately, everyone can't afford PS3 and PC, and since nearly everyone has PC, they propably aren't buying PS3.

So what are you trying to about the graphics? You didn't play any games before this generation, when graphics were on the level you require? Graphics is 15 minutes of fun, for the first 10-15 minutes you notice the differece in graphics compared to "X", after that quarter the level of graphics doesn't matter at all, since you get used to them.
You can't make a game for PS3, in which you don't use millions to graphics, and that's because Sony has so high standards considering the graphics level. The same game for Wii would cost 1/3-1/2 of what it would cost for PS3, there just isn't any way you can twist it.

Graphics are important element in good games? Would you mind clearing this a bit for me? Graphics can't make a shitty game good. Neither they can make the game bad, unless they develope only graphics instead of something that is important. Didn't they make graphics to Lair for 2 years and then added the sixaxis controls i 2 weeks.

When you compare PS3 controls to Wii controls, remember to do it right and compare nunchuck and sixaxis.

And playing Melee does require GC controller just like any other GC game.

Anyway, does anyone have a bingo yet?

 Keyboard and mouse is better for FPS.  The point is that for both systems you'll have to have other options for control to get the best out of each game.   I disagree with your assessment of graphics.  As I've said about Ratchet when compared to Galaxy, there are wow moments all the way through with Ratchet, but not with Galaxy.  The same goes for CoD4:  wow moments all the way through.

No one has ever said graphics make a crappy game good.  Give me a break.  The point is that graphics and sound are elements that make a great game.

And, of course, I meant Brawl, but yes, you also need another controller for VC and GC games.

It's funny, because Wii fans are constantly praising Super Mario Galaxy's art direction and how beautiful it looks, and yet then go on to say that graphics don't matter.  The better the graphics, the more art direction can do.  It's just sad to me that Galaxy pales in comparison to Ratchet in that way, imo.  The Wii can never increase the graphics to near the same level, and yet the PS3 is equal to the Wii in that there are optional controls available that help for certain games.