Nick said: windbane said: Nick said: PS-She said: So your argument is that PS3 owners only care about graphics? Your skill at crafting poor arguments is not to be underestimated I see.
PS3 owners don't care about graphics and nothing else, PS3 owners care about graphics because they're beautiful and pretty amazing on the PS3. I always hear Wii fans telling people that developers don't need to use the waggle on every game, why is it so hard to believe that PS3 fans would tell developers that they don't need a $30 million graphics budget for every game?
As I mentioned earlier, graphics are a single element of a good game. All else being equal, a game with great graphics is better than a game with poor graphics. That's the beauty of the PS3 though. You can make a game with almost no graphics budgets as well as a game with a $50 million budget for the system. With the PS3, you have as much power was you need or can afford to pay for. With something like the Wii, you're stuck with bad graphics because the system literally can't do any better so you have no choice.
I love awe-inspiring graphics on my PS3 but I also recognize that not every developer will have that kind of budget. I think once people get out of the mindset that only games with super huge budgets can be made on the PS3 that a lot of the graphics versus gameplay crap will go away too. |
As I mentioned earlier, controls are a single element of a good game. All else being equal, a game with great control schemes is better than a game with poor control schemes. That's the beauty of the Wii though. You can make a game with almost horrible controls as well as a game with amazing controls for the system. With the Wii, you have as much control as you need or can afford to pay for. With something like the PS3, you're stuck with bad controls because the system literally can't do any better so you have no choice. See what I did there? When you're comparing the wii and the ps3 they're just never going to be equal. The wii can't match the ps3's graphics as you pointed out. At the same time the ps3 can't match the wii's control schemes. Metroid Prime 3 will never look as crisp as Call of Duty 4. At the same time Call of Duty 4 will never control as well as Metroid Prime 3. They're both incredible games for different reasons as are the consoles. |
1. The Wii controls are not good for every game type. 360 is the most limited. The Wii forces you to buy a gamecube controller or suffer when you play Melee in the near future and VC games. 2. When PS3 console shooters take advantage of the keyboard and mouse support, just like UT3 is doing, then the Wii no longer has the best controls for FPS as Medal of Honor Heroes 2 has, not Metroid Prime 3. All the Wii has over the PS3 right now is a pointer, but like I said, the mouse is a terrific pointer. In fact, Super Mario Galaxy could control well with your left hand on a controller and your right on a mouse. You might say that it's more convenient to use the Wii Remote and Nunchuck, and you are probably right, but it's also easier to use the PS3 controller for many other games, especially ones that need easy-to-reach button placement for many functions. |
Wow, I just knew someone would assume I was attacking their precious system instead of reading what I wrote with logic. 1. The Wii in no way "forces your to buy a gamecube controller or suffer". Using Smash bro's as an example is extremely weak, since none of us have actually played it yet. Although the people that have (ign) prefer the wiimote sideways to other options. http://wii.ign.com/articles/826/826602p1.html 2. "WHEN" the PS3 shooters take advantage of keyboard and mouse support they will have some nice online shooters (because of the keyboard). I don't expect many PS3 games to take advantage of this, but when they do you might as well be playing on a computer. And just because Medal of Honor Heroes 2 has the best FPS control, doesn't mean Metroid doesn't blow anything currently available on PS3 out of the water. Metroid doesn't have the best FPS control available on the Wii (never said it did), but is still well beyond anything currently available on the PS3. That just makes the point I was making even stronger now doesn't it? I know it's general consensus that mouse/keyboard > all. I actually prefer pointing at a screen and pulling a trigger for shooting games, maybe it's because that's what shooting a gun is like. There's a biig difference between aiming with a stick or mouse and actually pointing like you're holding a gun. That's the reason I prefer the Wii's pointer to a mouse. The keyboard on the other hand is what I feel gives mouse/keyboard any advantage over the Wii's pointer. Anyone who was reading my post and feels they need to "defend" their system just stop. As I said in my last paragraph, "They're both incredible games for different reasons, as are the consoles." I was never attacking anything, just pointing out the obvious. Both have features that the other one lacks. They're not on equal footing and they never will be. |
I see. So you have played Resistance, CoD4, Orange Box, UT3, etc and you know for a fact that Metroid blows them all away. Good to know. I'll take UT3's controls any day over a wiimote.
If the PS3 supports a keyboard and mouse I might as well be using a computer. Good point, that's why I do that. However, others don't have the money for both. I would much rather play Medal of Honor on the computer as well, though, and Metroid for that matter. Tell me when Metroid supports keyboard and mouse or Nintendo ports it to the PC I guess.
From all I've heard, including from IGN, the Wiimote is not the way to go for Smash Bros. If you want to play the majority of VC games, you need a second controller. You could easily do that for the PS3, such as the Guncon that unfortunately probably won't be supported enough, or the PS Eye that adds even more depth to the control options.
I wasn't defending the PS3, I was pointing out that your supposed advantage of the controls does not equal the advantage of graphics and processing power when it comes to games, imo. Both are different and have their pluses and minuses, I agree, but there is more the Wii can't do than the PS3.
As for your link: "As for the control options, we were able to play with both the Wii-mote (NES Style) and Classic Controller. With just the Wii-mote you'll be working with just the d-pad, 1 and 2 buttons, B trigger, and occasionally A for taunting. This was my preferred control method thus far, as the Classic Controller isn't set up for d-pad control (only analog movement), but we've been told that the customization on any of the styles is endless, actually letting you move any button to any position on any control type. Sounds good to me."
Sounds to me he was choosing the lesser of evils until they allow all of the options. I listen to both IGN and 1UP podcasts and all I've heard is that the Wiimote is for casual gamers only (for melee). Perhaps I'll be proved wrong, but from my own experience there's no way I'm using that dinky thing for a fighting game.