By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Mr Puggsly said:

Uh huh, Im not gonna Rage has the most complex open world. But again, there are 60 fps open world games on last gen. I really dont wamt to take the discussion beyond those facts. Game design and optimization matters. MGSV is a notable 60 fps open world game this gen, a game just need to be built around those targets.

One of my best examples of why I do like a focus on resolution, while not a priority for me, is a game like Halo:MCC. I like the crisp presentation that its able to achieve with 60 fps because the graphics and assets arent incredibly demanding. I kinda prefer the presentation of Halo 4 on MCC over Halo 5 on a base X1 because Halo 5 can look kinda bad at times, especially large MP modes. As you might know Halo 5's resolution can dip down to 800p, pop in can be jarring, animation reduction on distant models, etc. Halo:MCC can actually look more polished/better than Halo 5 because the lower quality graphics. However, if you have a X1X Halo 5's visual upgrade is massive even if some issues remain.

Now if you want an example of the focus on resolution being a nuisance, Battlefield V. The X1 and X1X appear to run the same graphics settings. The graphics settings on a base X1 are fine, exceptional visuals for the platform even if suffers from aggressive pop in. On X1X though, they appear to use all the extra power for dynamic 4K. I would much rather have X1X crank the graphics settings to highest possible while targetting 1080p/60 fps.

 

60fps does indeed require some pretty substantial tradeoffs, especially in a game like Halo with lots of NPCs, alpha effects, large areas, and just generally a lot going on at once. You see the same thing on Switch where 60fps is no problem in simpler games like Smash, ARMS, or Splatoon 2, but in Odyssey with its larger and more detailed levels a lot of the same trims as Halo 5 are in effect.

It is definitely something to be taken on a game-by-game basis.

If we're talking Switch and Xbox One though, I'd say most games probably shouldn't shoot for 1080p; not because they can't do it, but because they'd probably look overall better adopting a slightly lower resolution with higher quality effects/assets/settings.

RaptorChrist said:
The reason that Alan Wake looks fine is because 960x540 is exactly half of 1920 x 1080, meaning your screen is able to perfectly scale to that resolution.

There is that, though I think a lot of its also has to do with its chosen art style, (not a lot of high contrast edges, earthy colour palette, takes place mostly at night) x4 MSAA, and that the extra rendering budget freed up by the drop in resolution is spent on some really nice lighting and effects work.

Depends, games like Forza, Sea of Thieves and Gears 4 (almost always 1080p in 30 fps modes according to DF) do quality visuals at 1080p. I bet Halo 5 would look fantastic in 1080p/30 fps, there would even extra headroom for higher graphics settings. Its just pushing the limits on the engine, effects and 60 fps.

If you wanna see a game with impressive lighting and effects on 7th gen, look at Destiny. It makes Halo 4 look kinda dull in comparison. Also a virtually locked 30 fps, which is unique for a game of that scale on 7th gen.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)