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curl-6 said:
Mr Puggsly said:

Rage has a large open world you can explore/drive through and its obviously streaming in that data. Its splitting hairs.

ARMS and Mario Odyssey arent the same scale. One is more technically demanding.

QB is 720p because those effects are very taxing on the hardware. Forza games are not doing that, less post processing effects, etc. Forza MS games also look kinda bland compared to Horizon, but Forza MS makes compromises for 60 fps.

All Rage ever has to stream at once is the next section of corridor, that's not open world.

And that's my whole point; some developers, like Remedy, chose to prioritize effects and other aspects of graphics over pixel count. Which in my opinion generally results in better results than pushing for raw pixel count.

Uh huh, Im not gonna Rage has the most complex open world. But again, there are 60 fps open world games on last gen. I really dont wamt to take the discussion beyond those facts. Game design and optimization matters. MGSV is a notable 60 fps open world game this gen, a game just need to be built around those targets.

One of my best examples of why I do like a focus on resolution, while not a priority for me, is a game like Halo:MCC. I like the crisp presentation that its able to achieve with 60 fps because the graphics and assets arent incredibly demanding. I kinda prefer the presentation of Halo 4 on MCC over Halo 5 on a base X1 because Halo 5 can look kinda bad at times, especially large MP modes. As you might know Halo 5's resolution can dip down to 800p, pop in can be jarring, animation reduction on distant models, etc. Halo:MCC can actually look more polished/better than Halo 5 because the lower quality graphics. However, if you have a X1X Halo 5's visual upgrade is massive even if some issues remain.

Now if you want an example of the focus on resolution being a nuisance, Battlefield V. The X1 and X1X appear to run the same graphics settings. The graphics settings on a base X1 are fine, exceptional visuals for the platform even if suffers from aggressive pop in. On X1X though, they appear to use all the extra power for dynamic 4K. I would much rather have X1X crank the graphics settings to highest possible while targetting 1080p/60 fps.

 



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