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I have yet to play Gen, but I've found similar things to what you've said about World. The QOL improvements are nice, but I find myself not really caring too much about them. Beyond that, I really don't actually like the scoutfly system for monsters (it is nice for items), and I feel that the areas in maps lost some of their identity leading me to become lost far more than in other MH games. I think Ancient Forest in particular is far too busy of a map and I really don't like fighting in a lot of its zones. I also agree that multi-monster fights suck. I usually just don't even bother with them until I am overleveled and then go back and destroy them with an overleveled team. The armor also feels like it offers far less in the way of customization and far less in the way of encouragement to utilize full sets (at least up to the 80ish hour mark) leading me to mostly run with weird abomination-esque sets which certainly don't tickle my Fashion Hunter itch.

The monsters themselves I don't have too many qualms about. Maybe I could complain about difficulty spikes. Like, most monsters are wicked easy and then every once in a while there is a much tougher monster thrown in, but that doesn't bother me too much. The flying monsters are annoying, but I've been running with HBG primarily so I'm not too bothered (although part of the reason for that is because of a few particularly annoying LS fights).

I'll probably eventually give Gen a shot on Switch, but first I'll have to buy a Switch...