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Conina said:
Ka-pi96 said:
They are incredibly important! The lack of achievements is the main reason I play little to no Nintendo and PC (steam achievements don't count) games.

Please elaborate why Steam achievements (or other systems with achievements like UPlay,iOS game center, Google play game services or Amazon Game circle) "don't count"?

They are working the same way as Xbox achievements and PlayStation trophies. You can track your game progress with them. You can share and compare them with friends. It can be an incentive to get the most out of a good game you like or to try different strategies.

From what I've seen Steam achievements are just used in a highly inflationary way, losing the meaning of doing them. (at least to me)
It's like they allow the devs to do them in whatever way they like.

Tales of Maj'Eyal has almost 1400 achievements
Team Fortress 2 over 500
Age of Empires 2 HD ~250
etc.

http://astats.astats.nl/astats/Steam_Games.php?DisplayType=Achievements

when I started TF2 it had maybe 70 or so. There's really no point in trying to get them when there can be weekly updates adding new achievements. Not good for completionists.

Also no really unified score system. Sony has levels and specific kind of trophies that add to the progress depending on their difficulty within the game. Now 360/X1 uses the same distribution with Gamerscore and sure there are some terribly easy-to-add-Gamerscore games that are able to skew the meaning of a high score/level, but those are few.

My ranking:
1. MS Achievements
2. Sony Trophies
3. Steam Achievements

MS being at the top for the only reason that they started it with the 360 and thus made ALL games compatible with it. Other than that there are pretty much the same as trophies.