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Mr Puggsly said:
Dr.Henry_Killinger said:

Why would I be overly sensitive about any of this? Your the one that assumed I was saying that it was already as bad as the Wii U/Vita. You might want to go back and read the post.

e.g Q: Do you think Microsoft has pissed off the industry like how Sega did with the Saturn?

       A: Not yet. But they will if MS doesn't get it together.

What does that have to do with anything? The OP asked about whether or not Devs are pissed at MS, I said not yet, but if they keep making 180s and lagging behind in the US, then they will lose their favorable position.

Ease of Programming its not just about superior specs, its about more streamlined/easier to use hardware, hUMA vs esRAM is not even a contest. I never implied it was the same level as the PS3, but it goes back to my initial point about devs not favoring XB1 as much as they did 360.

That is besides the point, I'm talking about money spent on multiplats. Last Gen, 360 relied on multiplats and often ensured exclusive content with money. This time around, its a really bad deal.

What am I wishing for? You are the one who called me out. Now you want to ignore my response? Sounds like you didn't come prepared.

Clearly, but quality exclusives is Sony's and Nintendo's moreso, strong suits. Its not going to be as easy it was for the PS3 now with the XB1, cause the only time Xbox has faced stronger competion in the US is with the PS2.

 

Going around picking fights are we?

You're too sensitive, calm down.

I didn't assume anything, you took that Vita and Wii U comment too personally. I said "some people", not you.

MS is obviously making the 180s to boost hardware sales... which benefits developers. Hence, I'm sure developers are quite happy with 180s.

Once again, ease of programming doesn't really matter. If it did, PS3 would have had zero support. If the X1 can move software it will get support. It doesn't matter if developers favor PS4, its clear they generally strive for quality ports on X1 as well.

I don't understand your argument about 360 relying on multiplats. MS sold plenty of 1st party software on the 360. According to VGChartz, 360 sold more 1st party software than PS3. For the record, both Sony and MS rely heavily on multiplat software.

I came prepared, as you can see my responses above are valid.

Sorry, I don't feel Sony's 1st party is better than what MS offers. In fact, I give MS the edge because of Halo and Gears. But hey, this is subjective. I like fun games, but some people prefer cinematic experiences.

First off, it doesn't matter that you said some people cause you directly replied to me.

Second of all it doesn't matter what you feel or prefer. Sony has more higher rated exclusives and more exclusives in general then the 360. OG Xbox had many good exclusives, but without multiplat advantage, it didn't count for much. The only time multiplats have ever been in the PS3's favor is near the end of the lifecycle, 360's multiplat dominance is unquestioned.

The X1's exclusive library is not sufficient enough to counter the PS4's offerings, thats why to date the only month its been first in NPD was because of supply issues. 

With regard to developer support of the platform, I never suggested that it was as bad as the Wii U, but at the same time it doesn't need to be. 360 had a clear favorable position, that is shifting to PS4. 

That's why I said Not Yet, but if these trends continue they lose the favortism they have had in the industry. 

X1 doesn't have a chance worldwide, if it loses the gains of the 360, then its not getting the back this gen.



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