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Its still a significant milestone for smaller games with a smaller budget. I think a few things have made it look not as important though.

We have games selling 10+ Million in a Week, which makes the long trawl to a Million for some games look insignificant in the grand scheme of things.

We have more games now being led by incompetant people. For example see Tomb Raider, Sleeping Dogs and Hitman Absolution. Now, all of these games sold over a Million and looking at the sales of each youd think they would have been a huge success for Squeenix.

All of them sold relatively well, yet SE were unhappy - http://www.vg247.com/2013/03/26/square-financials-tomb-raider-hitman-sleeping-dogs-fail-to-hit-sales-targets/ - Clearly down to mismanagement at the top when you look at sales of past games in the TR and Hitman series'.

Budgets need to be handled better, the corporations need to be realistic.