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Slimebeast said:

Yes, it is a problem. It doesn't add much value for its high price.

If the cost to add Kinect to every console was $10 it would be pretty obviously worth it. But now that analysts estimate that Kinect 2.0 costs as much as half the cost of the Xbone console, you have to ask if the value and functions added compensate the radically higher cost.

Personally I think it's a huge mistake to invest so much in Kenict, an enormous mistake by Microsoft's part that shows how the Xbox division is completely out of touch with the market trends, and that the Xbone spells the beginning of the end for Microsoft in the gaming business.


Kinect sold well enough for them to want it in every Xbox One package. Thats simple. The benefits of having it in every box are plain to see. Market penetration.

If enough games utilise it and the games sell well enough, then it will be worth bundling it because of software sales. Theyre so wanting the Wii expanded market with Xbox One Kinect, because the Wii expanded market had a tendancy to buy trash in the Millions and devs could make a fuckton of money.

I think that the main problem with a strategy like that is that theyre launching at a pricepoint too high for these gamers with technology that isnt "new" anymore, though that is for another thread.