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I'd love it if they did a Sonic game that was structured the way most 2D and 3D Mario games are with an overworld where you can access different levels and areas in non-linear fashion and replay ones you've already completed as well. I haven't played much of the modern Sonic games, I just remember the classic 2D games, and the one thing that always bugged me about them was that as platformers like Mario and DKC evolved the genre, the Sonic games stuck stubbornly to the "beat the game in one sitting or die trying" structure.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.