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"Casual gaming" was always beneath Nintendo anyway.

Much like a great movie director reduced to doing reality TV or some crap.

The "jet ski" mini-game in Wii Sports Resort is garbage, we know Nintendo if pushed could make a really great Wave Race.  We know Nintendo can make a better 2D Mario than the recycled NSMB games that Nintendo's now desperately throwing out to market asap because they know hope these casuals will bite on them again (to limited success IMO). 

The sooner they get away from chasing the next fad and get it hammered into their minds that Ms. Wii Fit ain't coming back -- good.

All the better for the rest of us actual Nintendo fans who were there before the Wii and Brain Training.

We were sold this bill of goods that when Nintendo had a big user base it would benefit core games too like Metroid, Sin & Punishment, Xenoblade, Zelda, Monster Hunter, etc. and it hasn't done sh*t. These games all probably would've sold about the same on the N64 or GCN, maybe even more in some cases. 

The third party games these casuals support is stuff like Just Dance and Guitar Hero or licensed Lego games, which does nothing to convince developers to bring serious deep IP to Nintendo platforms anyway. Whatever. Screw 'em, like I said. 

The reason it took Nintendo FOREVER to do things like make a half way decent online network or increase the storage of the original Wii was because the casuals didn't care about such features and as such Nintendo didn't care to make an effort either. Good riddance to them, they held back Nintendo from making real progress in gaming for far too long.