By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kantor said:

Firstly, I apologise to Jay520 for creating negativity surrounding the game

So, I bought and played Blood Money fairly recently, and it was excellent. It was its own game, and didn't try to be anything else. It was about waiting and planning, using your map, finding disguises, travelling through a large and fairly open level and trying to be discreet. I love that game.

But Absolution, dear god.

  • Disguises are completely rubbish because apparently everyone has memorised the face of every single one of their coworkers and refuses to accept the possibility that they can have a NEW one.

    While the last part of the sentence is certainly true, overall I think it makes sense. Again you need to find the right disguise, one that isn't connected with the guys you're trying to avoid.

  • I don't even know how the checkpoints work, but it's certainly not the Blood Money system of limited savegames, which was actually different.

    That's pretty crappy yeah. You need to find and activate them, which can be not as easy simply because the levels are mostly not linear at all. (though difficulty affects the checkpoint system)

  • There's no map so the only way to see where your enemies are is using Instinct.

    That makes it more difficult, since I'm not sure where to go in the bigger levels.

  • The levels are painfully linear and some are downright cringeworthy in how much they are trying to be generic action levels (burning building/helicopter chase).

    The helicopter "chase" and the escape from the burning building take 2 minutes each.
    I don't agree at all that the levels are linear. They are multi layered and there are several ways to get to an exit or to kill your target.

  • Several more of the levels are trying to be Splinter Cell and failing miserably because it's not that kind of game.

    While I play the game in Splinter Cell style (no disguise, not trying to cause any unnecessary casualties) you're hardly forced to play it that way.
  • Hardly any of the levels actually involve killing anyone. The game is called Hitman, not Escapeman or Hideman.

    I know where you left off.
    Prologue level - lots of killing due to the tutorial
    King of Chinatown - short level, assassinate one target
    Terminus - no necessary killing involved
    Run For Your Life - no necessary killing involved

    That's not much killing I admit, but the next level focusses on assassinating so you should keep playing at least that level.

And a bunch of other things that I can't really think of now. So am I insane, or have they completely betrayed the series and created a painful experience? Seriously, I'm maybe 20% of the way through and I cannot bear to play any more of it.

True