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Badassbab said:
Barozi said:

I bought both versions of Burnout Revenge (first on Xbox, then when I got my 360 that version) and the difference was huge for a port. The HD resolution alone made it so much better looking, while keeping it at 60FPS at the same time.
But okay that port got released 5 months after the 360 launch.

Now Project Gotham Racing 3 (a launch title) totally killed every other racing game at that time on a technical level.
PGR 2: http://i2.listal.com/image/794505/936full-pgr2%3A-project-gotham-racing-2-screenshot.jpg
PGR 3 (off screen): http://worldofstuart.excellentcontent.com/pgr3/box1.jpg

Fact is almost (if not) all PS2/Xbox ports looked better on the 360 while all WiiU ports so far seem to be inferior to the 360 versions.
Only Treyarch could actually improve something from the other versions and up the resolution to 720p while at the same time getting into framerate problems....

As for the other games. No bigger draw distance ? Not even some higher resolution textures ?

Digital Foundry has just confirmed the resolution is the same as on the 360 which is to say 880x720. Looks similar to 360 (except gamma) but framerate worse than PS3 version so it goes 360>PS3>Wii U based on performance but 360>Wii U>PS3 based on graphics.

I was under the impression that previous CoD games were below 720p. So yeah it matched the resolution but has bigger framerate problems (goes at low as 26 at times)