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I think the first ports are going to be hit or miss in terms of gauging Wii U horsepower compared to the PS360. The combination of having these games rushed out the door for Wii launch AND having little time/effort/resources to optimize them specifically for Wii U other than tacked on Gamepad functionality (for some) leave a lot to be desired. Over time, I expect this to get much better.  Even if the rumors of a slower RAM and CPU are true, devs will find a way around it and the extra RAM has to account for something.  The PS360 both had initial technical issues as well.  Plus, like I've been saying, what happens when PS4 and Durango aren't as powerful as people are thinking?  Will be interesting to see!

By the time MoHun:U comes out, no one will care about this debate anymore and only the Sony fans will left to do their complaining/trolling while everyone is playing games.