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Forums - Nintendo Discussion - Pokémon: Let's Go Reviews! Metacritic - 81(Pikachu)/81(Eevee) OpenCritic - 82

 

Will you be getting this game?

Yes 49 59.04%
 
No 34 40.96%
 
Total:83
JWeinCom said:
Lonely_Dolphin said:

"Splatoon 2 criticism is just hardcore fans whining that the game isn't for them." - No more or lesss accurate than your statement due to the lack of specifics as I've explained already.

So not even gonna try to justify your complaining about other's complaints not being justified? Well alrighty then!

To be honest, I don't really feel like it, because when someone begins a conversation with a strawman argument, then insists on being absurdly literal I generally don't feel like continuing. But if you insist.

One of the biggest complaints is in doing away with random encounters.  Since the game is made based on Pokemon Go, it makes sense that the game would be more like Pokemon Go, in which you can see Pokemon, and choose which ones to engage.  Similarly, it makes sense that the catching mechanics would be based on Pokemon Go.  

Another complaint is about the removal of features like abilities, held items, mega evolutions, etc.  Which again, isn't an inherently bad thing, just a matter of audience.  Fans of the main Pokemon games have had two decades to get into all of the various nuances, but to newcomers to the franchise, it's kind of intimidating, and somewhat bloated.  If Let's Go is meant to be a bridge between mainline games and Go, then it makes sense to focus on the core rock paper scissors mechanics.  

Essentially, the complaints are that a game designed to be a simplified version of Pokemon and advertised as a simplified version of Pokemon is indeed a simplified version of Pokemon. 

If I insist, ha! More like you realized that you're a hypocrite if you don't, but the reason matters not! Well from your explanation it seems to come down to you believing a concept cannot be flawed, less is more, and options aren't good. I don't agree even slightly, but hey now I can understand where you're coming from and see you as more than just another blind defender your initial comment painted you as.

I will have to challenge your logic though. You say the game should be based on Pokemon Go which is why it's automatically good that there's no random encounters/wild battles, but shouldn't that also mean it's bad that Let's Go has trainer battles, an overworld, a story, no Pokemon besides Gen1, etc.? Those things are/aren't in PoGo afterall.



Lonely_Dolphin said:
JWeinCom said:

To be honest, I don't really feel like it, because when someone begins a conversation with a strawman argument, then insists on being absurdly literal I generally don't feel like continuing. But if you insist.

One of the biggest complaints is in doing away with random encounters.  Since the game is made based on Pokemon Go, it makes sense that the game would be more like Pokemon Go, in which you can see Pokemon, and choose which ones to engage.  Similarly, it makes sense that the catching mechanics would be based on Pokemon Go.  

Another complaint is about the removal of features like abilities, held items, mega evolutions, etc.  Which again, isn't an inherently bad thing, just a matter of audience.  Fans of the main Pokemon games have had two decades to get into all of the various nuances, but to newcomers to the franchise, it's kind of intimidating, and somewhat bloated.  If Let's Go is meant to be a bridge between mainline games and Go, then it makes sense to focus on the core rock paper scissors mechanics.  

Essentially, the complaints are that a game designed to be a simplified version of Pokemon and advertised as a simplified version of Pokemon is indeed a simplified version of Pokemon. 

If I insist, ha! More like you realized that you're a hypocrite if you don't, but the reason matters not! Well from your explanation it seems to come down to you believing a concept cannot be flawed, less is more, and options aren't good. I don't agree even slightly, but hey now I can understand where you're coming from and see you as more than just another blind defender your initial comment painted you as.

I will have to challenge your logic though. You say the game should be based on Pokemon Go which is why it's automatically good that there's no random encounters/wild battles, but shouldn't that also mean it's bad that Let's Go has trainer battles, an overworld, a story, no Pokemon besides Gen1, etc.? Those things are/aren't in PoGo afterall.

No.  It wouldn't mean I'm a hypocrite.  I'm free to spend my time however I like to.  Stating my opinion does not mean I am obligated to defend it against all comers.  If I don't feel like continuing a conversation, I don't have to.  And you are continuing to strawman me in the same way so I'm getting to that point. 

I did not say a concept cannot be flawed.  I just don't think this concept is flawed.  I'm giving specific examples, and you're claiming I'm making general rules.  It's vexing.  When you have a series that has really broad appeal like Pokemon, having a game that appeals to the more casual end of that spectrum is a good concept.  You can have a game like Metroid Federation Force that is simply flawed on a conceptual level, as it is something that really appeals to nobody.  Or you can have a game like Wii Music which is flawed as its core mechanics are not very fun.  I don't think Pokemon Let's Go falls into either of these categories.  

The reason you want to challenge my logic is because you are again turning everything I say into a sweeping generalization.  I said that it makes sense to include some mechanics from Pokemon Go, and take out some mechanics from the mainline game.  This does not mean that the game has to include EVERYTHING from Pokemon Go and exclude EVERYTHING not in go.  As I said, the game is meant to be a bridge between Pokemon Go and the mainline series, so you're going to have some elements of each.  The most important element of Pokemon Go is the catching mechanic.  So that's something that has to be in a game meant to appeal to Pokemon Go fans.  The most core element of Pokemon that you'd want people to become familiar with is the rock paper scissors battle system, the Pokedex, and the quest to the elite four.  So, those elements are present.  

Again, the goal for this game was an accessible Pokemon game, and there is I'm fairly certain, a large group of people who want that.  Complaining that a game made for people who would like a simpler Pokemon game is a simpler Pokemon game is like complaining that a pizzeria is serving pizza and not burgers.  If you want a burger, go to the burger place.  On the other hand, if you think there is something wrong with the pizza, then explain what it is and you may have a point.

Last edited by JWeinCom - on 18 November 2018

RolStoppable said:
JWeinCom said:

Nope.  Sorry.  I referred to a specific group of complaints by a specific group of people.  I did not make some kind of sweeping statement about every criticism of this game and every other.   This is basic logic.

It is possible to have valid reasons to dislike a game.  Most of the reasons I've seen for this game, particularly from hardcore fans, are not.

Now imagine how fired up he would have been if the Dolphins hadn't swept the Jets. You are lucky, I tell you.

I said they'd win the superbowl... I never said they'd do it this season.



JWeinCom said:
Lonely_Dolphin said:

If I insist, ha! More like you realized that you're a hypocrite if you don't, but the reason matters not! Well from your explanation it seems to come down to you believing a concept cannot be flawed, less is more, and options aren't good. I don't agree even slightly, but hey now I can understand where you're coming from and see you as more than just another blind defender your initial comment painted you as.

I will have to challenge your logic though. You say the game should be based on Pokemon Go which is why it's automatically good that there's no random encounters/wild battles, but shouldn't that also mean it's bad that Let's Go has trainer battles, an overworld, a story, no Pokemon besides Gen1, etc.? Those things are/aren't in PoGo afterall.

No.  It wouldn't mean I'm a hypocrite.  I'm free to spend my time however I like to.  Stating my opinion does not mean I am obligated to defend it against all comers.  If I don't feel like continuing a conversation, I don't have to.  And you are continuing to strawman me in the same way so I'm getting to that point. 

I did not say a concept cannot be flawed.  I just don't think this concept is flawed.  I'm giving specific examples, and you're claiming I'm making general rules.  It's vexing.  When you have a series that has really broad appeal like Pokemon, having a game that appeals to the more casual end of that spectrum is a good concept.  You can have a game like Metroid Federation Force that is simply flawed on a conceptual level, as it is something that really appeals to nobody.  Or you can have a game like Wii Music which is flawed as its core mechanics are not very fun.  I don't think Pokemon Let's Go falls into either of these categories.  

The reason you want to challenge my logic is because you are again turning everything I say into a sweeping generalization.  I said that it makes sense to include some mechanics from Pokemon Go, and take out some mechanics from the mainline game.  This does not mean that the game has to include EVERYTHING from Pokemon Go and exclude EVERYTHING not in go.  As I said, the game is meant to be a bridge between Pokemon Go and the mainline series, so you're going to have some elements of each.  The most important element of Pokemon Go is the catching mechanic.  So that's something that has to be in a game meant to appeal to Pokemon Go fans.  The most core element of Pokemon that you'd want people to become familiar with is the rock paper scissors battle system, the Pokedex, and the quest to the elite four.  So, those elements are present.  

Again, the goal for this game was an accessible Pokemon game, and there is I'm fairly certain, a large group of people who want that.  Complaining that a game made for people who would like a simpler Pokemon game is a simpler Pokemon game is like complaining that a pizzeria is serving pizza and not burgers.  If you want a burger, go to the burger place.  On the other hand, if you think there is something wrong with the pizza, then explain what it is and you may have a point.

But alas it would as I've shown already.

Sorry, I was assuming you would be consistent and fair with your logic.

Except Pokemon is already uber accessible, 3 year olds can beat it. Face it, the whole "it's for a different audience" angle is just GameFreak's excuse for being uber lazy n greedy by selling what is essentially Sun/Moon but with only 20% of the content at 1.5x the price. The correct analogy here is that we're complaining a pizzeria is serving pizza for full price but without the pepperoni, cheese, and tomato sauce. If you're fine with only getting bread instead of a full pizza, then fair enough, but so too should it also be fair that others aren't satisfied and expect more.



flashfire926 said:

 

Mar1217 said:

Or you're just on a negative bias roll. Relax, your true next Pokémon Gen is coming next year. 

Biased towards what or whom? This game looks to be devoid of content (less content than than the $40 3ds games), with many essential things like wild battles, held items, and abilties stripped out. Graphics look like an upressed 3DS game.

 

And they are pandering to genwunners yet again (return to the worst region ugh). so hard that they couldnt even be bothered to include evos to gen 1 mons from future gens.

This is a spin-off. And a remake at that. Wild battles are not essential. Held items, again, are not essential unless you’re anticipating abilities which you already addressed. There’s no reason for abilities besides giving the Pokemon its own gimmick. And the style is fine. 

Worst region is Unova, btw. 



mZuzek said:

It was clearly not gonna be a crap game, but one would expect critics to treat laziness a little more harshly. This is basically a 3DS Pokémon game rendered in HD and being sold at full price... never mind the lack of content and it being a gen 1 remake. It's just a fucking lazy game, and there shouldn't be an excuse for it, but once again the critics (and even the general audience) show that if it's on the Switch, it doesn't matter.

After all, this is the same audience that's paying $20 yearly to play P2P online and defending it.

I’m still baffled by the massive hate boner you get for this series



StarOcean said:
 

This is a spin-off. And a remake at that.

So which is the truth? Rhetorical question because it is in fact a mainline game. Nintendo said as much when they announced it and the finished product does indeed play like a traditional Pokemon game. The removal of content and mechanics doesn't mean it's suddenly a different genre, just that it's a worse game. Even if it were true that it's a spin-off, less content is still less content, being a spin-off doesn't somehow make that a good thing. Gates to Infinity for example got criticized for not including all Pokemon all the same.



Lonely_Dolphin said:
StarOcean said:

This is a spin-off. And a remake at that.

So which is the truth? Rhetorical question because it is in fact a mainline game. Nintendo said as much when they announced it and the finished product does indeed play like a traditional Pokemon game. The removal of content and mechanics doesn't mean it's suddenly a different genre, just that it's a worse game. Even if it were true that it's a spin-off, less content is still less content, being a spin-off doesn't somehow make that a good thing. Gates to Infinity for example got criticized for not including all Pokemon all the same.

Have you actually played the game ?



abronn627 said:
Lonely_Dolphin said:

So which is the truth? Rhetorical question because it is in fact a mainline game. Nintendo said as much when they announced it and the finished product does indeed play like a traditional Pokemon game. The removal of content and mechanics doesn't mean it's suddenly a different genre, just that it's a worse game. Even if it were true that it's a spin-off, less content is still less content, being a spin-off doesn't somehow make that a good thing. Gates to Infinity for example got criticized for not including all Pokemon all the same.

Have you actually played the game ?

Nope but I've seen enough of it.



Lonely_Dolphin said:
StarOcean said:

This is a spin-off. And a remake at that.

So which is the truth? Rhetorical question because it is in fact a mainline game. Nintendo said as much when they announced it and the finished product does indeed play like a traditional Pokemon game. The removal of content and mechanics doesn't mean it's suddenly a different genre, just that it's a worse game. Even if it were true that it's a spin-off, less content is still less content, being a spin-off doesn't somehow make that a good thing. Gates to Infinity for example got criticized for not including all Pokemon all the same.

It’s both. A remake of Yellow while a spin-off of Go. 

Mechanics were replaced not removed. You act as though you cannot interact with wild Pokemon anymore. I also never said it was a different genre. Pokemon XD and Colosseum and they “play” like a traditional Pokemon game and are still both RPGs. Also keep in mind this is not a remake of Red/Blue or FR/LG. It is Yellow which before aside from a handful of tweaks did not reflect the anime as much as this game does. It does not have less content than Yellow, it has more.

Tell me how this game has less content than Yellow version