By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC Discussion - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

Yep, there’s another news post:

Blizzard snuck in surprise quality of life changes into Diablo 4's massive list of season 4 patch notes
https://www.pcgamer.com/games/rpg/blizzard-snuck-in-surprise-quality-of-life-changes-into-diablo-4s-massive-list-of-season-4-patch-notes/
In addition to changing almost everything about Diablo 4's loot, Blizzard also snuck some excellent quality of life changes into this month's gargantuan update.
(...)
Enter one previously undocumented change that I'm excited for: Armor from your gear will now have a hard limit for how much it'll protect you from physical damage, which simplifies one of Diablo 4's most unintuitive systems and prevents surprise deaths. Before, you had to guess or find someone's Excel sheet to figure out how much armor would keep you alive against monsters above your level. Now, you'll just need a few extra armor stats—via crafting or Legendary powers—on your gear to hit the cap and then you can never think about it again. Blizzard says the tooltip will even tell you the exact number you need in a patch soon after the launch of season 4.

XDefiant finally has a release date, and it's just a couple weeks from now
https://www.pcgamer.com/games/fps/xdefiant-finally-has-a-release-date-and-its-just-a-couple-weeks-from-now/
It's been a long time coming, but the big day is finally almost here: Following a weekend-long stress test that ran earlier this month, Ubisoft's long-awaited free-to-play FPS XDefiant is set to launch on May 21.
>> Will people care? We’ll see in a couple of weeks.

After two long years in early access, my favorite indie Elder Scrolls-alike is getting its full release⁠—and it'll let you fly around in your own airship
https://www.pcgamer.com/games/rpg/after-two-long-years-in-early-access-my-favorite-indie-elder-scrolls-alike-is-getting-its-full-releaseand-itll-let-you-fly-around-in-your-own-airship/
One of my most anticipated games is paradoxically one I already have 19 hours logged in, and yet here I stand, thrilled at the news of Dread Delusion's 1.0 release. The indie mini-Morrowind will be launching in full on May 14.

Fallout: New Vegas director reveals that game balance is 'mostly vibes based', says he only used a weapons spreadsheet 'for maybe a couple of months'
https://www.pcgamer.com/games/fallout/fallout-new-vegas-director-reveals-that-game-balance-is-mostly-vibes-based-says-he-only-used-a-weapons-spreadsheet-for-maybe-a-couple-of-months/
It would be nice to live in a world that makes sense, wouldn't it? One where you could easily reduce the issue of weapons balance to points on a spreadsheet, defeating the issue of game design with the raw power of maths. Unfortunately we don't live in that world, as backed up by Fallout: New Vegas' director Josh Sawyer—who recently dispensed a grain of wisdom: Balancing is "mostly vibes based". 

Following up 'one of the greatest RPGs of all time' had Baldur's Gate 3 devs in a cold sweat: 'A great honour and a lot of pressure'
https://www.pcgamer.com/games/baldurs-gate/following-up-one-of-the-greatest-rpgs-of-all-time-had-baldurs-gate-3-devs-in-a-cold-sweat-a-great-honour-and-a-lot-of-pressure/
It's become a running joke that any studio that picks up where Larian left off with Baldur's Gate is pretty much doomed. Baldur's Gate 3 is already a classic, one of those games we'll look back in a decade or two the same way we now look at the great titans of '90s and mid-2000s game development.
But take heart, hypothetical future Baldur's Gate 4 developer: Larian once felt like it was in the exact same position.

And now, the GOG and Steam deals for the weekend:

+GOG

+Steam

That’s it. Until next time, I wish you a happy and gaming weekend.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

NVIDIA’s Blackwell DGX GB200 AI Servers To Enter Mass-Production By H2 2024, Generating Massive Revenue Figures

https://wccftech.com/nvidia-blackwell-dgx-gb200-ai-servers-enter-mass-production-by-h2-2024/

ASUS working on updated ROG Ally 2024 handheld, might appear at Computex

https://videocardz.com/newz/asus-working-on-updated-rog-ally-2024-handheld-might-appear-at-computex

Hopefully the battery has been greatly enhanced this time around

AMD's gaming revenue nosedives 48%, not expected to recover until 2025 — lack of interest in RDNA 3 coupled with fewer console sales

https://www.tomshardware.com/pc-components/gpus/amds-gaming-revenue-nosedives-48-not-expected-to-recover-until-2025

Very cool video they did for their anniversary



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Did Intel reveal some magical sauce lately where an A770 is as fast as a 3080/6800XT or perhaps it's just another case of devs not validating their requirements before publishing...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Jizz_Beard_thePirate said:
JEMC said:

It was obvious that another iteration of the same solution wouldn't work, so it's good news that they've gone with something new. Let's hope it delivers.

On another note, why do you always count RDNA the same as RT architectures for AMD? While the first RDNA cards came later than Nvidia's Turing, there was no way AMD could have designed and integrated hardware ray tracing into an already existing architecture during those months. The first foray into hardware based RT from AMD happened with the second gen RDNA cards, the 6000 series.

Imo they should have implemented RT hardware with RDNA 1 since they knew Turing had them. Instead they decided to forgo that for a Raster only iteration with the excuse that it's too soon for RT to be meaningful in games and that they will release RT capable gpu when it is. So I count that as Radeon had the option of adding RT hardware to RDNA 1 but decided not to based on their own judgment.

I can't say that I agree with your point of view, but at least now I have an answer to my question.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

You guys have likely or probably heard about the recent drama surrounding Helldivers 2.

Well it gets both worse and more funny:

To this: https://steamdb.info/sub/137730/history/?changeid=23416542

To this:

All in the span of 1-2 days. THe middle link is most recent, with Sony having delisted the game in 177 countries. This is likely to cover their asses so to prevent people from buying and also to prevent refunds, but those seem to already be happening.

I know I'll be asking for one, because I originally saw it as "optional" on my end and clicked "no, continue using Steam". I do not trust Sony after what happened back in 2013, and even before that they fucked me over when they wouldn't refund nor fix my PS3, despite it being within it's 1st yr warranty at the time.

They also have a patent filed that tells us they want to use biometric scanned data to prove who you are, to provide them with a "proof" ID for when they go about issuing bans on their own system.

So yeah, I know MS has done some stupid shit, some even nasty and tyrannical, but Sony is honestly taking the absolute piss right now. They had one good game that's been making rounds with the general gaming public, also being the least predatory live service game, and now they pull the rug out, because they quickly want an influx of "new" PSN users to show off at their next investors call.

Also to top this shit cake off, they apparently are going to introduce a PSN overlay on their games released on PC, so yay, Steam overlay and PSN overlay on top of that, as if we needed more performance impact. 

I know what they've got planned at the end of the day anyway. I know they want to pull a Ubisoft and eventually make their own client either as a storefront or as a launcher like R*, and enforce PSN accounts for both. This isn't how you win people over, this is how you fragment people from their libraries and existing ecosystems.

I'm a part of Steam/GoG ecosystems, I'd rather it just stay that way. I've dropped Ubisoft, EA, and I am ever so close to dropping Blizzard (because their battlenet client keeps disconnecting on me, and yet Steam/Galaxy and Discord don't, and Blizz blames my ISP, which is a lie, because there's a bug in their client they refuse to fix and ban anyone talking about it on their forums)., and I can easily just stop buying Sony's stuff on Steam, if that's the game they want to play. 

Too many assclowns on Steam and reddit keep parroting the same tired old shit "it's just another account", and we already had this age old debate when Epic showed up, and it's honestly just idiots who don't understand what free will is, what having a choice in what you do is for oneself, and not having to constantly sign up for everything. Some of us just don't want to jump through extra hoops all the god damn time, and as I get older I yearn for less clutter getting in my way.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

For those that want to see which countries are affected by no PSN support:



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

When I posted the article about it, I didn't know PSN wasn't available in so many countries (why not in Greenland? Or in Belarus if it's available in the neighbour countries?).

So yeah, it's a bigger deal than I thought.

I understand that Sony saw the success of the game and thought that it would be the perfect chance to roll out PSN on PC, but I don't think they realized all the side effects it would have.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

JEMC said:

When I posted the article about it, I didn't know PSN wasn't available in so many countries (why not in Greenland? Or in Belarus if it's available in the neighbour countries?).

So yeah, it's a bigger deal than I thought.

I understand that Sony saw the success of the game and thought that it would be the perfect chance to roll out PSN on PC, but I don't think they realized all the side effects it would have.

Here's the main takeaway the public is getting so far from AH:

They knew about the PSN account enforcement, but they had technical difficulties with ppl registering as the game started to explode on Steam, so they disabled it until later on down the line.

Sony on the other hand, they knew their game was being published in territories that did not support PSN, while Arrowhead did not, so you have one party that is bound by a contract and is obligated to enforce the other member's binding contract to enact said request. This in turn meant AH got put into firing range for the general public, whilst Sony is now being seen as the one doing the meddling (and let's be honest, they are meddling, PC doesn't need PSN account enforcement, this is Sony trying to siphon off of Steam's userbase like Ubisoft has been doing for yrs, and EA as well).

The EU atm is likely to clap back at this debacle, mostly for the territories being scammed by this action, and for another, they are breaking EU regulations of messing their their ToS agreement (the one I linked before). 

Sony had a popular game on their hands, the least predator and quite fun game thus far this year, and they couldn't shy away from trying to inflate PSN numbers and just stopping themselves from meddling with PC affairs.

Personally I'm done with "We want to sell to you on Steam, but we also want to rope you into our own closed off ecosystem so we can harvest and control you" mantra, that 3rd party companies have been doing over the years now. The only time I accept account creations are for MMO's and that's about it. Xbox is integrated into Windows, which I have learned to live with and it hasn't exactly gotten in my way (nor do I have an Xbox dashboard overlay shoved into my games, the way Sony now wants to with their PC ports, which I detest). 

Last edited by Chazore - on 05 May 2024

Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Jizz_Beard_thePirate said:

When said company shows their full hand too early to everyone else

I'm so glad these corpos are run by monkeys that are so damn stupid, they're quick to show off their future plans at being assholes before we're fully roped in. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"