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shikamaru317 said:
Barozi said:
So I started to notice a few things I don't like about Shadow of the Tomb Raider.
Biggest issue. There's almost no combat. Tomb Raider and Rise of the Tomb Raider had a good mix of platforming sections, shooting sections and some puzzle sections but Shadow is almost purely platforming. I'm roughly 10 hours in (I'd say 2/3 of the main quest done) and thus far there's been 1 hour of shooting sections (including stealth parts) at most.
Another thing that's a bit annoying, there's too much water (Pokemon anyone?). It feels like they're pushing these sections too hard as they aren't all that interesting.

I actually liked the lower amount of combat relative to the first 2 reboot Tomb Raider games and the Uncharted series, always felt super unrealistic to me that Lara and Nathan were 1 person killing machine, super soldiers that killed like 1000+ people each. The water complaint I will agree with though, they are quite meh, trying to hide from piranhas and find air pockets all the time. 

My problems with Shadow of the Tomb Raider were mainly in the story department, as well as with a certain boss fight (or lack thereof). Overall I think it is the weakest of the 3 in the series for sure. 2013 > Rise > Shadow for me. 

Well aside from it being unlogical (which applies to any shooter), these sections were fun because the gameplay felt solid.
Not saying that the platforming isn't but it's always good to mix it up a little. Story-wise I'm not amazed but it's decent enough. It remains to be seen if it can improve or not.
But yeah I agree, at the moment it's 2013 > Rise > Shadow for me as well.