There were a few people you could have watched, ya know.
PSN ID: KingFate_
There were a few people you could have watched, ya know.
PSN ID: KingFate_
While it's obvious Axum should (and will) die, do we aim for a single lynch or for a double lynch?
Yeah... how can we trust Axumblade? I mean, a last effort to clear off your fellow mafia sounds possible, he says that, then his buddies cancel their kill for the night and the town is left thinking there's no more mafia...
Then again, there's no mafia cop in the other faction. I guess we'll see when the morning starts.
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zexen_lowe said: While it's obvious Axum should (and will) die, do we aim for a single lynch or for a double lynch? |
I wouldn't mind doing that, I mean if the cop is still alive and we have a chance to get rid of two scum.
PSN ID: KingFate_
zexen_lowe said: While it's obvious Axum should (and will) die, do we aim for a single lynch or for a double lynch? |
Right now I think a double-lynch is the best course of action.
If we assume Axum is lying when he says he's the last mafia, then a double-lynch is a reasonable choice because we already have an unknown list with only a few potential mafia left (myself, WoW, j0, and Falcon) and there could only be 1-2 at most as Axum is the 2nd Tattaglia we've uncovered (that's 25-50% accuracy).
If we assume Axum is telling the truth then that changes the stakes, because suddenly everyone but Son1x and dsister become a suspect again - that's currently 6 people (excluding Axum - we know what he is) - but still a double-lynch is reasonable because it would give the SK less room to hide in, without necessarily giving the town less days to work with. And there would be a 2 in 6 chance of catching him tonight (2 town lynches) - 33%
Scenario - single-lynch | Scenario - double-lynch |
9 players - 3 (inc. Axum last nightkill) = 6 players |
9 players - 4 (inc. Axum last nightkill) = 5 players |
Both scenarios put the town in a penultimate-endgame scenario, the only difference is under the double-lynch the odds of catching a SK are greater because there are fewer players left.
I'd be more in favour of a double-lynch involving either WoW or j0
WoW - potential mafia/SK, announced the cop, erratic behaviour like wanting to be modkilled for churlish reasons and then making a questionable roleclaim that I don't believe because it would make him invincible and break the game - scummy and biggest potential threat to town.
j0 - potential mafia/SK, doesn't help the town by scum-hunting, he just bandwaggons, his opinions are very wishy-washy - scummy.
Either way, we are now entering into the finale of this game - and I really think people need to start justifying their votes with their own opinions instead of just following other player's leads. Not doing so just gives scum an easy-ride through the day by allowing them to sink into the crowd. And currently the town is in a good position to win this game, let's give ourselves the best chance of making the correct choice.
c03n3nj0 said: Yeah... how can we trust Axumblade? I mean, a last effort to clear off your fellow mafia sounds possible, he says that, then his buddies cancel their kill for the night and the town is left thinking there's no more mafia... Then again, there's no mafia cop in the other faction. I guess we'll see when the morning starts. |
But the other mafia had a roleblocker. That about evens it up
trangentspree said:
Right now I think a double-lynch is the best course of action. If we assume Axum is lying when he says he's the last mafia, then a double-lynch is a reasonable choice because we already have an unknown list with only a few potential mafia left (myself, WoW, j0, and Falcon) and there could only be 1-2 at most as Axum is the 2nd Tattaglia we've uncovered (that's 25-50% accuracy). If we assume Axum is telling the truth then that changes the stakes, because suddenly everyone but Son1x and dsister become a suspect again - that's currently 6 people (excluding Axum - we know what he is) - but still a double-lynch is reasonable because it would give the SK less room to hide in, without necessarily giving the town less days to work with. And there would be a 2 in 6 chance of catching him tonight (2 town lynches) - 33%
Both scenarios put the town in a penultimate-endgame scenario, the only difference is under the double-lynch the odds of catching a SK are greater because there are fewer players left. I'd be more in favour of a double-lynch involving either WoW or j0 WoW - potential mafia/SK, announced the cop, erratic behaviour like wanting to be modkilled for churlish reasons and then making a questionable roleclaim that I don't believe because it would make him invincible and break the game - scummy and biggest potential threat to town. j0 - potential mafia/SK, doesn't help the town by scum-hunting, he just bandwaggons, his opinions are very wishy-washy - scummy. Either way, we are now entering into the finale of this game - and I really think people need to start justifying their votes with their own opinions instead of just following other player's leads. Not doing so just gives scum an easy-ride through the day by allowing them to sink into the crowd. And currently the town is in a good position to win this game, let's give ourselves the best chance of making the correct choice. |
You've said this before, and now it's annoying me >.>
I dunno how to answer to the scumhunting, I'm not certainly a big one like WoW, but at least I put in my opinions on the matter, and someone seems suspicious to me I say it... And define "wishy-washy" I don't get it.
Not really bandwagoning, either, I have some kinda of reason behind my votes, although we kinda fucked up the 2 first days :-/
Only time I really did bandwagon, was a couple posts up with axumblade, but right there's it's pretty obvious he's mafa.
@ dsister, but arguably, an investigative role is more powerful than a roleblocker...
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c03n3nj0 said: @ dsister, but arguably, an investigative role is more powerful than a roleblocker... |
Maybe for the town, but a role to see who is innocent and who is guilty for the mafia isn't exactly helpful since they want everyone dead. Where as with the roleblocker they could just continually block the cop every night
dsister44 said:
Maybe for the town, but a role to see who is innocent and who is guilty for the mafia isn't exactly helpful since they want everyone dead. Where as with the roleblocker they could just continually block the cop every night |
No, you see, with the mafia cop, they can figure who the doctor, cop, and what the other mafia people are. So then, POW. Night kill.
That's way better than a roleblocker who would have to guess every night. They can get lucky, but they can always roleblock a normal townie who does nothing.
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c03n3nj0 said:
You've said this before, and now it's annoying me >.> I dunno how to answer to the scumhunting, I'm not certainly a big one like WoW, but at least I put in my opinions on the matter, and someone seems suspicious to me I say it... And define "wishy-washy" I don't get it. Not really bandwagoning, either, I have some kinda of reason behind my votes, although we kinda fucked up the 2 first days :-/ Only time I really did bandwagon, was a couple posts up with axumblade, but right there's it's pretty obvious he's mafa. @ dsister, but arguably, an investigative role is more powerful than a roleblocker... |
You're right, I have said this before. All the way back on Day 2 (and you never replied.)
j0, you are the most wishy-washy poster today by far. I literally have nothing to quote you on because nothing you have said so far is substantitive. The only time you gave any opinion about players is when WoW asked you to, and even then your post is pretty much a cop-out. Please link me to post where you've actually made an effort to be helpful towards the town. |
Wishy-washy means your posts are weak and ineffectual - it's like you keep posting so no one can accuse you of lurking, but there often isn't much content to your posts (like 1 and 2) so you're just trying to coast along day to day without actively helping the town. Your opinions tend to change (which isn't necessarily a bad thing) but I rarely ever see you posting about which players you suspect and for what reasons.
Why don't you start now?