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Forums - Sony Discussion - IGN UK reviews MAG (7.6/10)

numonex said:
M.A.G. is an online only game just like Warhawk. A game not for everyone. A steep learning curve. A score around 80% IMO is fair and reasonable

 and that's just it, why do games just because they are diffficult and not for everyone HAVE to get a low score, weres the fairness in that. If a romance novel is an excellent romance novel for people who love romance novels you'd still knock it becasue the mystery crowd won't like it. I call that crap and if that's the way games have been reviewed then I weep for gaming, games should be review on thier own merits, what they bring to the table. And just because the hardcore crowd is small doesn't mean our games automatically need to be rated as second rate because everyone can't play it.

If a game sets out to be a hardcore fps, for hardcore fps players, it want to be tactical, and strategic, puts skill and teamwork at the fore-front, and be massive as hell but still work, and that said games nails that then I say mission accomplished. Sales numbers should not determine what score a game will get, neither should audience, I've recently come to hate everything that is call of duty, not because it popular or a bad game, becasue at the end of the day MW2 is a fun game and that's exactly what it wants to be, and that's all it needs to be, but its fan base have become the biggest douche-bags I've ever come across. If all you can play is MW@ why hate on everything elese????? they just cannot seem to let anything that's not cod exist just because it's not cod. That's also why I have respect for the halo crowd, one of the biggest fps fan base ever and they love and support thier game, but what I like is the fact that they don't knock anything elese because it's not halo, my frineds would die for halo, they live and breath it, I like killzone, they don't, but not a single time did they bash killzone just because it's not halo, they reconigze that the game is different and for a certain audience, they PERFER halo over it though.

Cod guys though, shit if it isn't cod then it's generic, bad, broken, unplayable, carp, and that just pisses me of, and then they got butz we soldz more!!! 

Sales man it's all about the sales......................... to me this gen. is ruining gaming. the emphasis is no longer on games anymore, it's all about the sales, "I'm not getting this game because it didn't sell more than that game" this game isn't good because of sales....... shit I remember when 500k was a more than acceptable number, having sold 50 million units was an win, but now............

whatever though, life goes on and you just gotta keep on truckin, if like I said before if at the end of the day I'd rather play with 5k guys that actually know how how to play, than 20 million retarded noob douche-bags who think they know everything



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Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Seraphic_Sixaxis said:
ssj12 said:
Seraphic_Sixaxis said:
kowenicki said:
7.5 lasting appeal for an online only game cant be good.

You said it, ... imo MAG isn't all that interesting anyway, it looks and plays like one of those generic year 2000 games.

Now if the right person reviews WKC: IE on IGN (Not one of those jrpg haters) watch how it gets somewhere around an' 8.5 to a 9 for lasting appealing, maybe a little higher.

Generic 2000 games? you mean like every FPS ever released since then?

no lol, i mean the actual year, i forget but there was alot of generic shooters on PC at the time.

And there has been tons of generic FPSs released since then. Halo, Resistance, Haze, Call of Duty Modern Warfare, MW2, etc. None of these have added ANYTHING to the genre. Shattered Horizon adds more innovate to the genre then all of these games combined.

Halo and MW2 are generic? If a game isn't adding something to the genre it's generic? Then Killzone 2 and 80% of the games are generic nowadays.

Actually Killzone 2 isn't as generic as one would think. Its the first FPS to properly add weight to a character so movement is more realistic.

COD has never added anything to the genre. When it first released the game was trash. Just a run of the mill FPS in its day. It had a hard time standing against the many legendary franchises released around its birth. COD is great at what it does, its still generic, I wont knock it for it being a fun game.

That's not why Killzone 2 isn't generic.

Killzone 2, Halo and MW2 aren't generic. They have something that the competition doesn't have, something that differs these games from the others and creates an indentity for COD, Halo and KZ2, that's all they need to not be generic. Halo has an unique atmosphere that really makes it different from everything in the market (the same goes for KZ2).

COD always added something to the genre: a lot of multiplayer features, some RPG elements that other FPSs are using now (XP/experience, equipment upgrades as you gain combat experience, class-based multiplayer, customizable classes etc etc etc), all the new modes for singleplayer and multiplayer (zombie mode, the new Spec Ops mode in MW2 etc). Seriously, the Call of Duty series brought a lot of enhancements for the multiplayer.

Please, don't tell me that a game is generic just because it's not adding something new to genre. This makes me sad.

different atmospheres really doesnt change much... so your point on Halo and Killzone doesnt work. Generic = same gameplay as everything else. Like I said Killzone 2 ISNT just the simple generic FPS, they made the characters react more realistic which changes the gameplay.

your argument on COD is a laugh. Every liitle thing you lists has been done before. Zombie mode? go play the Zombie mods for Half-Life and Counter Strike 1.6. class-based multiplayer? Battlefielde 1942 says hello. RPG evolution/unlock system, Battlefield 2. Spec Ops secondary story line, who cares, PC games have MODS that enable us to play brand new campaigns with new weapons, enemies, and missions that the main game doesn't have.

 

Your arguing against PC gaming, something where virtually everything has been done before, even if some experiences are user created instead of developer created.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
gamings_best said:
numonex said:
M.A.G. is an online only game just like Warhawk. A game not for everyone. A steep learning curve. A score around 80% IMO is fair and reasonable

 and that's just it, why do games just because they are diffficult and not for everyone HAVE to get a low score, weres the fairness in that. If a romance novel is an excellent romance novel for people who love romance novels you'd still knock it becasue the mystery crowd won't like it. I call that crap and if that's the way games have been reviewed then I weep for gaming, games should be review on thier own merits, what they bring to the table. And just because the hardcore crowd is small doesn't mean our games automatically need to be rated as second rate because everyone can't play it.

If a game sets out to be a hardcore fps, for hardcore fps players, it want to be tactical, and strategic, puts skill and teamwork at the fore-front, and be massive as hell but still work, and that said games nails that then I say mission accomplished. Sales numbers should not determine what score a game will get, neither should audience, I've recently come to hate everything that is call of duty, not because it popular or a bad game, becasue at the end of the day MW2 is a fun game and that's exactly what it wants to be, and that's all it needs to be, but its fan base have become the biggest douche-bags I've ever come across. If all you can play is MW@ why hate on everything elese????? they just cannot seem to let anything that's not cod exist just because it's not cod. That's also why I have respect for the halo crowd, one of the biggest fps fan base ever and they love and support thier game, but what I like is the fact that they don't knock anything elese because it's not halo, my frineds would die for halo, they live and breath it, I like killzone, they don't, but not a single time did they bash killzone just because it's not halo, they reconigze that the game is different and for a certain audience, they PERFER halo over it though.

Cod guys though, shit if it isn't cod then it's generic, bad, broken, unplayable, carp, and that just pisses me of, and then they got butz we soldz more!!! 

Sales man it's all about the sales......................... to me this gen. is ruining gaming. the emphasis is no longer on games anymore, it's all about the sales, "I'm not getting this game because it didn't sell more than that game" this game isn't good because of sales....... shit I remember when 500k was a more than acceptable number, having sold 50 million units was an win, but now............

whatever though, life goes on and you just gotta keep on truckin, if like I said before if at the end of the day I'd rather play with 5k guys that actually know how how to play, than 20 million retarded noob douche-bags who think they know everything

this is why I love PC gaming. PC games are virtually untrackable, indie games are amazing for such small development teams (sometiimes even only 1 person making a game), and quality of games made for the platform is top-notch.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
ssj12 said:
gamings_best said:
numonex said:
M.A.G. is an online only game just like Warhawk. A game not for everyone. A steep learning curve. A score around 80% IMO is fair and reasonable

 and that's just it, why do games just because they are diffficult and not for everyone HAVE to get a low score, weres the fairness in that. If a romance novel is an excellent romance novel for people who love romance novels you'd still knock it becasue the mystery crowd won't like it. I call that crap and if that's the way games have been reviewed then I weep for gaming, games should be review on thier own merits, what they bring to the table. And just because the hardcore crowd is small doesn't mean our games automatically need to be rated as second rate because everyone can't play it.

If a game sets out to be a hardcore fps, for hardcore fps players, it want to be tactical, and strategic, puts skill and teamwork at the fore-front, and be massive as hell but still work, and that said games nails that then I say mission accomplished. Sales numbers should not determine what score a game will get, neither should audience, I've recently come to hate everything that is call of duty, not because it popular or a bad game, becasue at the end of the day MW2 is a fun game and that's exactly what it wants to be, and that's all it needs to be, but its fan base have become the biggest douche-bags I've ever come across. If all you can play is MW@ why hate on everything elese????? they just cannot seem to let anything that's not cod exist just because it's not cod. That's also why I have respect for the halo crowd, one of the biggest fps fan base ever and they love and support thier game, but what I like is the fact that they don't knock anything elese because it's not halo, my frineds would die for halo, they live and breath it, I like killzone, they don't, but not a single time did they bash killzone just because it's not halo, they reconigze that the game is different and for a certain audience, they PERFER halo over it though.

Cod guys though, shit if it isn't cod then it's generic, bad, broken, unplayable, carp, and that just pisses me of, and then they got butz we soldz more!!! 

Sales man it's all about the sales......................... to me this gen. is ruining gaming. the emphasis is no longer on games anymore, it's all about the sales, "I'm not getting this game because it didn't sell more than that game" this game isn't good because of sales....... shit I remember when 500k was a more than acceptable number, having sold 50 million units was an win, but now............

whatever though, life goes on and you just gotta keep on truckin, if like I said before if at the end of the day I'd rather play with 5k guys that actually know how how to play, than 20 million retarded noob douche-bags who think they know everything

this is why I love PC gaming. PC games are virtually untrackable, indie games are amazing for such small development teams (sometiimes even only 1 person making a game), and quality of games made for the platform is top-notch.

you n me both, it's kindy why I sort of wish MAG came out on pc, not on no dumbass psn and ps3 can't beat pc, but I really do believe it would have a better chance at being accepted for what it is rather than what it never wanted to be, but that's a dream key eord dream



Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Seraphic_Sixaxis said:
ssj12 said:
Seraphic_Sixaxis said:
kowenicki said:
7.5 lasting appeal for an online only game cant be good.

You said it, ... imo MAG isn't all that interesting anyway, it looks and plays like one of those generic year 2000 games.

Now if the right person reviews WKC: IE on IGN (Not one of those jrpg haters) watch how it gets somewhere around an' 8.5 to a 9 for lasting appealing, maybe a little higher.

Generic 2000 games? you mean like every FPS ever released since then?

no lol, i mean the actual year, i forget but there was alot of generic shooters on PC at the time.

And there has been tons of generic FPSs released since then. Halo, Resistance, Haze, Call of Duty Modern Warfare, MW2, etc. None of these have added ANYTHING to the genre. Shattered Horizon adds more innovate to the genre then all of these games combined.

Halo and MW2 are generic? If a game isn't adding something to the genre it's generic? Then Killzone 2 and 80% of the games are generic nowadays.

Actually Killzone 2 isn't as generic as one would think. Its the first FPS to properly add weight to a character so movement is more realistic.

COD has never added anything to the genre. When it first released the game was trash. Just a run of the mill FPS in its day. It had a hard time standing against the many legendary franchises released around its birth. COD is great at what it does, its still generic, I wont knock it for it being a fun game.

That's not why Killzone 2 isn't generic.

Killzone 2, Halo and MW2 aren't generic. They have something that the competition doesn't have, something that differs these games from the others and creates an indentity for COD, Halo and KZ2, that's all they need to not be generic. Halo has an unique atmosphere that really makes it different from everything in the market (the same goes for KZ2).

COD always added something to the genre: a lot of multiplayer features, some RPG elements that other FPSs are using now (XP/experience, equipment upgrades as you gain combat experience, class-based multiplayer, customizable classes etc etc etc), all the new modes for singleplayer and multiplayer (zombie mode, the new Spec Ops mode in MW2 etc). Seriously, the Call of Duty series brought a lot of enhancements for the multiplayer.

Please, don't tell me that a game is generic just because it's not adding something new to genre. This makes me sad.

HAS ALL BEEN DONE MANY TIMES BEFORE!!!!!!!!!!!!!!

 

 

 

 

that's my problem right there.

 



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ssj12 said:
Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Seraphic_Sixaxis said:
ssj12 said:
Seraphic_Sixaxis said:
kowenicki said:
7.5 lasting appeal for an online only game cant be good.

You said it, ... imo MAG isn't all that interesting anyway, it looks and plays like one of those generic year 2000 games.

Now if the right person reviews WKC: IE on IGN (Not one of those jrpg haters) watch how it gets somewhere around an' 8.5 to a 9 for lasting appealing, maybe a little higher.

Generic 2000 games? you mean like every FPS ever released since then?

no lol, i mean the actual year, i forget but there was alot of generic shooters on PC at the time.

And there has been tons of generic FPSs released since then. Halo, Resistance, Haze, Call of Duty Modern Warfare, MW2, etc. None of these have added ANYTHING to the genre. Shattered Horizon adds more innovate to the genre then all of these games combined.

Halo and MW2 are generic? If a game isn't adding something to the genre it's generic? Then Killzone 2 and 80% of the games are generic nowadays.

Actually Killzone 2 isn't as generic as one would think. Its the first FPS to properly add weight to a character so movement is more realistic.

COD has never added anything to the genre. When it first released the game was trash. Just a run of the mill FPS in its day. It had a hard time standing against the many legendary franchises released around its birth. COD is great at what it does, its still generic, I wont knock it for it being a fun game.

That's not why Killzone 2 isn't generic.

Killzone 2, Halo and MW2 aren't generic. They have something that the competition doesn't have, something that differs these games from the others and creates an indentity for COD, Halo and KZ2, that's all they need to not be generic. Halo has an unique atmosphere that really makes it different from everything in the market (the same goes for KZ2).

COD always added something to the genre: a lot of multiplayer features, some RPG elements that other FPSs are using now (XP/experience, equipment upgrades as you gain combat experience, class-based multiplayer, customizable classes etc etc etc), all the new modes for singleplayer and multiplayer (zombie mode, the new Spec Ops mode in MW2 etc). Seriously, the Call of Duty series brought a lot of enhancements for the multiplayer.

Please, don't tell me that a game is generic just because it's not adding something new to genre. This makes me sad.

different atmospheres really doesnt change much... so your point on Halo and Killzone doesnt work. Generic = same gameplay as everything else. Like I said Killzone 2 ISNT just the simple generic FPS, they made the characters react more realistic which changes the gameplay.

your argument on COD is a laugh. Every liitle thing you lists has been done before. Zombie mode? go play the Zombie mods for Half-Life and Counter Strike 1.6. class-based multiplayer? Battlefielde 1942 says hello. RPG evolution/unlock system, Battlefield 2. Spec Ops secondary story line, who cares, PC games have MODS that enable us to play brand new campaigns with new weapons, enemies, and missions that the main game doesn't have.

 

Your arguing against PC gaming, something where virtually everything has been done before, even if some experiences are user created instead of developer created.

We are talking about fan created games/modes or official games/modes? Your arguing is a laugh because you are using something amateur instead of an official game.

The unique atmosphere gives an identity for the Halo franchise. Thanks to the unique atmosphere, the Halo franchise will be unique in some way (which isn't part of the "generic" concept, unique =/= generic).  A generic game is game where you doesn't have a single element to make this game different from the others (IMO). Sure the gameplay can make the game more unique but there are other factors, not just gameplay.

You are basically saying that GTAIV, Oblivion, Demon's Soul, Crisis Core, Boderlands, Dragon Quest VIII, Burnout Paradise and Ratchet & Clank  are generic just because they aren't adding something important to the genre (which isn't true, they have their charms and something to attract a lot of people even if they aren't adding something to the genre).

I disagree with you. My opinion about the word "generic" is different.



Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Seraphic_Sixaxis said:
ssj12 said:
Seraphic_Sixaxis said:
kowenicki said:
7.5 lasting appeal for an online only game cant be good.

You said it, ... imo MAG isn't all that interesting anyway, it looks and plays like one of those generic year 2000 games.

Now if the right person reviews WKC: IE on IGN (Not one of those jrpg haters) watch how it gets somewhere around an' 8.5 to a 9 for lasting appealing, maybe a little higher.

Generic 2000 games? you mean like every FPS ever released since then?

no lol, i mean the actual year, i forget but there was alot of generic shooters on PC at the time.

And there has been tons of generic FPSs released since then. Halo, Resistance, Haze, Call of Duty Modern Warfare, MW2, etc. None of these have added ANYTHING to the genre. Shattered Horizon adds more innovate to the genre then all of these games combined.

Halo and MW2 are generic? If a game isn't adding something to the genre it's generic? Then Killzone 2 and 80% of the games are generic nowadays.

Actually Killzone 2 isn't as generic as one would think. Its the first FPS to properly add weight to a character so movement is more realistic.

COD has never added anything to the genre. When it first released the game was trash. Just a run of the mill FPS in its day. It had a hard time standing against the many legendary franchises released around its birth. COD is great at what it does, its still generic, I wont knock it for it being a fun game.

That's not why Killzone 2 isn't generic.

Killzone 2, Halo and MW2 aren't generic. They have something that the competition doesn't have, something that differs these games from the others and creates an indentity for COD, Halo and KZ2, that's all they need to not be generic. Halo has an unique atmosphere that really makes it different from everything in the market (the same goes for KZ2).

COD always added something to the genre: a lot of multiplayer features, some RPG elements that other FPSs are using now (XP/experience, equipment upgrades as you gain combat experience, class-based multiplayer, customizable classes etc etc etc), all the new modes for singleplayer and multiplayer (zombie mode, the new Spec Ops mode in MW2 etc). Seriously, the Call of Duty series brought a lot of enhancements for the multiplayer.

Please, don't tell me that a game is generic just because it's not adding something new to genre. This makes me sad.

different atmospheres really doesnt change much... so your point on Halo and Killzone doesnt work. Generic = same gameplay as everything else. Like I said Killzone 2 ISNT just the simple generic FPS, they made the characters react more realistic which changes the gameplay.

your argument on COD is a laugh. Every liitle thing you lists has been done before. Zombie mode? go play the Zombie mods for Half-Life and Counter Strike 1.6. class-based multiplayer? Battlefielde 1942 says hello. RPG evolution/unlock system, Battlefield 2. Spec Ops secondary story line, who cares, PC games have MODS that enable us to play brand new campaigns with new weapons, enemies, and missions that the main game doesn't have.

 

Your arguing against PC gaming, something where virtually everything has been done before, even if some experiences are user created instead of developer created.

We are talking about fan created games/modes or official games/modes? Your arguing is a laugh because you are using something amateur instead of an official game.

The unique atmosphere gives an identity for the Halo franchise. Thanks to the unique atmosphere, the Halo franchise will be unique in some way (which isn't part of the "generic" concept, unique =/= generic).  A generic game is game where you doesn't have a single element to make this game different from the others (IMO). Sure the gameplay can make the game more unique but there are other factors, not just gameplay.

You are basically saying that GTAIV, Oblivion, Demon's Soul, Crisis Core, Boderlands, Dragon Quest VIII, Burnout Paradise and Ratchet & Clank  are generic just because they aren't adding something important to the genre (which isn't true, they have their charms and something to attract a lot of people even if they aren't adding something to the genre).

I disagree with you. My opinion about the word "generic" is different.

it's for sure different, however it's also wrong imo



Euphoria14 said:

Great video review here

LMAO! best review ever! "Dentist or male prostatute" lol



Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Hisiru said:
ssj12 said:
Seraphic_Sixaxis said:
ssj12 said:
Seraphic_Sixaxis said:
kowenicki said:
7.5 lasting appeal for an online only game cant be good.

You said it, ... imo MAG isn't all that interesting anyway, it looks and plays like one of those generic year 2000 games.

Now if the right person reviews WKC: IE on IGN (Not one of those jrpg haters) watch how it gets somewhere around an' 8.5 to a 9 for lasting appealing, maybe a little higher.

Generic 2000 games? you mean like every FPS ever released since then?

no lol, i mean the actual year, i forget but there was alot of generic shooters on PC at the time.

And there has been tons of generic FPSs released since then. Halo, Resistance, Haze, Call of Duty Modern Warfare, MW2, etc. None of these have added ANYTHING to the genre. Shattered Horizon adds more innovate to the genre then all of these games combined.

Halo and MW2 are generic? If a game isn't adding something to the genre it's generic? Then Killzone 2 and 80% of the games are generic nowadays.

Actually Killzone 2 isn't as generic as one would think. Its the first FPS to properly add weight to a character so movement is more realistic.

COD has never added anything to the genre. When it first released the game was trash. Just a run of the mill FPS in its day. It had a hard time standing against the many legendary franchises released around its birth. COD is great at what it does, its still generic, I wont knock it for it being a fun game.

That's not why Killzone 2 isn't generic.

Killzone 2, Halo and MW2 aren't generic. They have something that the competition doesn't have, something that differs these games from the others and creates an indentity for COD, Halo and KZ2, that's all they need to not be generic. Halo has an unique atmosphere that really makes it different from everything in the market (the same goes for KZ2).

COD always added something to the genre: a lot of multiplayer features, some RPG elements that other FPSs are using now (XP/experience, equipment upgrades as you gain combat experience, class-based multiplayer, customizable classes etc etc etc), all the new modes for singleplayer and multiplayer (zombie mode, the new Spec Ops mode in MW2 etc). Seriously, the Call of Duty series brought a lot of enhancements for the multiplayer.

Please, don't tell me that a game is generic just because it's not adding something new to genre. This makes me sad.

different atmospheres really doesnt change much... so your point on Halo and Killzone doesnt work. Generic = same gameplay as everything else. Like I said Killzone 2 ISNT just the simple generic FPS, they made the characters react more realistic which changes the gameplay.

your argument on COD is a laugh. Every liitle thing you lists has been done before. Zombie mode? go play the Zombie mods for Half-Life and Counter Strike 1.6. class-based multiplayer? Battlefielde 1942 says hello. RPG evolution/unlock system, Battlefield 2. Spec Ops secondary story line, who cares, PC games have MODS that enable us to play brand new campaigns with new weapons, enemies, and missions that the main game doesn't have.

 

Your arguing against PC gaming, something where virtually everything has been done before, even if some experiences are user created instead of developer created.

We are talking about fan created games/modes or official games/modes? Your arguing is a laugh because you are using something amateur instead of an official game.

The unique atmosphere gives an identity for the Halo franchise. Thanks to the unique atmosphere, the Halo franchise will be unique in some way (which isn't part of the "generic" concept, unique =/= generic).  A generic game is game where you doesn't have a single element to make this game different from the others (IMO). Sure the gameplay can make the game more unique but there are other factors, not just gameplay.

You are basically saying that GTAIV, Oblivion, Demon's Soul, Crisis Core, Boderlands, Dragon Quest VIII, Burnout Paradise and Ratchet & Clank  are generic just because they aren't adding something important to the genre (which isn't true, they have their charms and something to attract a lot of people even if they aren't adding something to the genre).

I disagree with you. My opinion about the word "generic" is different.

I do not agree : for the most part, if not all, FPS are generic since ... let's say ... Halif Life 1 !!!

You play one, you play all.

It is like the people amazed by Bioshock that never played System Shock 2 ...

You know, in general : innovation =/= gaming



Time to Work !

Procrastinato said:
youarebadatgames said:

The ironic thing is that BF:BC2 is knocking on the door pretty soon to say hello and that it wants the genre back.

BF:BC2 is not much different from BF:BC, and the console BF games aren't even close to the same type of game the PC BF games were.  Not by a longshot.  The closest thing on consoles is BF1943, and that'sa mere shadow of the kind of game BF2 was.  MAG is better than BF2.

You are having a laugh.....