patjuan32 said: Why was this thread brought back from the dead? No new information has been added. |
You want new information? Okay, Wii now has 76 Million Sellers!
patjuan32 said: Why was this thread brought back from the dead? No new information has been added. |
You want new information? Okay, Wii now has 76 Million Sellers!
Plus there are a few more just a few thousand away from a million.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
The_vagabond7 said: That's an incredibly depressing list. Did anybody actually read it? It's sad, I love my wii, but I wouldn't touch the majority of those games with a ten foot pole, let alone play them. |
Well, I disagree. (And its OK not to agree with me).
I have 52 of these 75 titles -- including 40 of the top 50 selling titles.
Mike from Morgantown
I am Mario. I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |
Damn. Imagine if third parties actually made AAA games on the Wii. Deadly Creatures - while imaginative - does not fit the bill.
"Damn. Imagine if third parties actually made AAA games on the Wii. Deadly Creatures - while imaginative - does not fit the bill."
Monster Hunter 3 does. Can't wait for that, especially since it has co-op.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
The_vagabond7 said:
So the lesson here is....if you can't achieve 100% of your vision, then don't bother trying and just sell out for the masses? I really don't think you can fault developers for wanting to make the best games they can, even if making a cheap gimped version would be more profitable. Good lesson kids, take that one to heart. |
I think the real lesson is "do the best you can with what you have and expose it to as many people as possible."
The real genius of early Nintendo games (pre NES and early NES) isn't what they were capable of from a tech standpoint but rather how brilliantly they dealt with limitations. Any half talented jackass can make a brilliant house with 1000 bricks. Okay, what can you do with 500?
Oddly, it seems Valve, Blizzard, and Nintendo (the 3 companies so far ahead in the industry it makes the rest look bad) are always pumping out the best games in spite of being well behind in the power curve. WoW took almost nothing to run when it was released and SC2 beta system requirements are insanely low. Valve has been using the Source engine for over 5 years, and even when it came out HL2 ran on everything short of a calculator, hell HL1 was a modified Q2 engine.
I forget the dude's name but the team ICO lead has always followed a philosophy of developing by subtracting.
Even Modern Warfare 1 is guilty of being minimalists, as the level design shows. Yes it's simple and linear and could have been made in 1999, but the attention to detail is why MW1 sold as much as it did.
The lesson an astute kid would learn from this generation and this last decade in general is that great developers don't need processing power. In fact, the very best developers (by a mile) seem to deliberately reject the cutting edge.
Video game makers are not artists or visionaries, they're craftsmen. Somewhere between chef and carpenter. Sure you have a little leeway create, but there are rules you have to follow or you end up with a steaming pile of shit--like Dead Space Extraction.
3rd Party Wall of Shame
http://www.nintendoworldreport.com/forums/index.php?topic=30478.msg581036#msg581036
LordTheNightKnight said: "Damn. Imagine if third parties actually made AAA games on the Wii. Deadly Creatures - while imaginative - does not fit the bill." Monster Hunter 3 does. Can't wait for that, especially since it has co-op. |
True, but that one IS a million seller. And in the smallest of the big 3 territories no less.
The rEVOLution is not being televised
Viper1 said:
True, but that one IS a million seller. And in the smallest of the big 3 territories no less. |
And some STILL try and call that a flop...Or at least more recently act as if it doesn't exist in the bubble talk of "third party games don't sell on Wii".
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.
Indeed. They adjust the goal post in whatever direction they wish as a means to negate the success of MH3 on Wii in Japan.
3 years in and we still have to deal with fanboys who simply don't get it. And this ranges from corporate executives to analysts to marketers to retailers to common gamers. And I'd call it sad or misguided it if it were any less than 3 years but at this point it's become absolutely pathetic.
Give it another year and I may hold a certain level of pity upon them. Any more than that and I'll plead my case to the AMA for a diagnosis of paranoid delusional inferiority complex among said gamers.
The rEVOLution is not being televised
Ha, Viper, you're generous to give them another year!
It is bad though, almost to the point of being bizarre. Its become a choir of BS no matter where you turn. And no amount of cold hard facts is going to disuade them from singing that tune. I've given up trying to. Its just not even worth it. For those old enough to remember the NES days, there is an eerie feeling of deja vu.
Something has to give. Something will give. You can only survive so long ignoring the dominant platform before the consequences start knocking on your financial door. In some ways its already happening.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.