Absolutely not. I remember how advent children ruined the image or ideas i created for the characters. I think its one of the best and most charming things about the franchise to be honest. They better not do it.
Do *YOU think Link NEEDS a voice in the next ZELDA??? | |||
NO, I prefer Link stay a silent hero | 129 | 76.33% | |
YES, I'd prefer if Link had a voice | 40 | 23.67% | |
Total: | 169 |
Absolutely not. I remember how advent children ruined the image or ideas i created for the characters. I think its one of the best and most charming things about the franchise to be honest. They better not do it.
Do I need to remind you if the CDI?
Brawl Code- 3179-6370-3098 Name:Richi
Mk Code-3480-4494-2675 Name:Richi
KylieDog said: If he doesn't want to be called outdated, yes. |
Speaking vs. non-speaking isn't really something that has to do with whether or not one of those is outmoded, or even older than the other
steverhcp02 said: Absolutely not. I remember how advent children ruined the image or ideas i created for the characters. I think its one of the best and most charming things about the franchise to be honest. They better not do it. |
that's what i'm afraid of happening to Link...
agreed :)
miz1q2w3e said:
still... { full voice acting (for everyone but link) >> jibberish >>> just text } if a developer wants to really give a "perfect" (reggie's words, not mine) impression for their game, i think they should include good voice acting in the game (again, for everyone but Link imo) part of what i love about Tales is that the games usually have great voice acting :) |
Actually I think they made up a language. Maybe the same one from Ico.
And yeah, everyone but Link.
His "yaaaah"s are more than enough.
Quem disse que a boca é tua?
Qual é, Dadinho...?
Dadinho é o caralho! Meu nome agora é Zé Pequeno!
Johann said:
Actually I think they made up a language. Maybe the same one from Ico.
And yeah, everyone but Link. His "yaaaah"s are more than enough. |
Shadow of the Colossus's language was, if I recall correctly, Japanese spoken backwards. It sounds like gibberish to everyone in the world, and since it's spoken backwards instead of being recorded normally and then reversed, it sounds like gibberish to folks who speak Japanese too
I don't know how ICO did it, but it may have been the same - only the boy and Yorda spoke different languages.
miz1q2w3e said:
I prefer "inspired by" but sure lol :) i should tell you, that's how most of my threads are made hehehe :D |
Then Im glad that I could inspire you to create a thread from my semi-rant.
KylieDog said:
In this day unless you're playing a character you created it is well past the point that they should be speaking. If some people don't want that they should include an option to silence voices, many game already do. Simply not including them at allt hough, out of date. |
But characters speaking - not voiced casts - isn't a linear progression. I mean, the hero of the first Dragon Quest game had several spoken lines. Gordon Freeman continues the silent protagonist mode.
Now if you're saying the casts should be voiced, that's one thing
But saying that Link, specifically, should be voiced rather than silent as a matter of progress is fallacious