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Forums - Sales Discussion - Wny does Sony not have a 5 million seller on PS3

Ping_ii said:
OMG @mightyERon post

WTF is this shit?

"Sony game sucks"?? yeh thats why a Sony game pretty much took all of GOTY awards this year.

"Sony better start thinking long term. This gen in console and game sales only shows that not everything is that simple or handed to you just cause you add a different number at the end of the game title"

you mean like Left 4 dead 1.5? Or Gears 1.3? Or halo reharsh AKA ODST? or Mario (insert olympic sumthing 3) give me a break.

1st let me state " I love my PS3, I like my Wii, I enjoy my DS and PSP" I stated in a different post why a Sony title got GOTY.  I'll state why again if you missed it.  Fanboy sites pick a Sony title cause "They have to be different"  From the other guy "cough" 360...  !!  If the top selling FPS on both the HD systems got GOTY then it would of only showed that none of the sytems are that much different.  Gose like this,  Nintendo sysytem - Nintendo made game gets GOTY.  Xbox 360 known for FPS so it gets a FPS for GOTY.  Sony, Hmmm..  lets see since you gave a FPS to 360 whats Sony got that was "different" or "innovative" or something that "I havent played before" (insert new number on old title), Ahhh...  They got "NOTHING",  but Lets atleast at the most pick something made by Sony since we got a theme going.  Sony has nothning to fear for all the other new number games from last year (which also didnt sell alot).  Street fighter(NN), Resident Evil(NN), Tekken(NN)Assassin Creed(NN), cant remember if it was Ressistance(NN) or Kill Zone(NN)...  (NN) = new number.  Either way Sony going "Better" this year to make my purchase of a PS3 more than worth it and I hope its a Sony Game. I'll say it again,  "Everything is not that simple or handed to you just cause you add a(NN) at the end of the game title.  P.S.  If it took Sega to add Mario and Sonic to any Olympic that would sale (and it dose sell) then GREAT for them.



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Miguel_Zorro said:
There are 3 types of people in this thread.
1) People who are legitimately interested in discussing why Sony does not have a massive seller on the PS3 on the scale of Halo or Mario.
2) Xbox360 fanboys who are only here to put down the PS3, and aren't actually interested in the "why" at all.
3) PS3 fanboys who are only here to defend the PS3, and aren't actually interested in the "why" at all.

You should keep this, you could simply cut and paste it into a lot of threads, and not just on these forums either.



Try to be reasonable... its easier than you think...

Gnizmo said:
saicho said:

You might have read them but I actually think his posts linked in the OP were relevant to your post.

http://www.vgchartz.com/forum/post.php?post=3067384&page=11&postnum=2

http://www.vgchartz.com/forum/post.php?post=3067779&page=13&postnum=5

 

His basic premise is flawed though. I can think of only a very small number of publishers or console makers (past and present) that have a different focus at all from Sony. The concept that they alone want a large and diverse library of million sellers is, quite frankly, absurd. Firstly because it assumes the two goals are mutually exclusive. Secondly because it assumes Sony would not like to accomplish both goals at once. Capcom, Nintendo, EA, Activision, Sega, Square-Enix (post Eidos buy out more so), Tecmo, Konami, Atlus, THQ, and more all have a very very wide range of games they sell that are multi-million sellers. Some of them own the top game in multiple, and very different genres.

lol my post was being sarcastic(hence the stupid face, that's my sarcasm face :-*) insinuating that I actually agreed with you. I didn't really expect you to read my posts in the OP as I don't think anyone bothered to actually read them before chiming in with their opinion but I agreed with your post so I was insisting that you read my posts and took my ideas but really I just know they were your own and I agreed. You were basically one of the first ones to actually tackle the real question. Anyways now back to the debate and now to defend my opinion.

I never said Sony is the only company that wants a large and diverse library. Infact many companies over time develop a large and diverse library of games because they feel that is the best strategy for them. 

I agree that the goals are not exactly mutually exclusive. It is possible to make the highest rated game and sell the most copies. Infact that is the goal of every game in relevance to it's genre. However what I propose is that Sony's goal is not necessarily to create the highest selling games but the ones that are unique enough to make a group of consumers feel like they "have to" play that game. And thus pulls them into their console. Third party publishers don't have to worry about pulling people to a certain console because they publish for all consoles, they just want unit sales for the game.

There is a difference, and sometimes when creating games you have to limit the broadness of your appeal in order to better appeal to a smaller audience and make that smaller audience love your game that much more so that they will buy your console just to play it. The overall "quality" of a game is independent of the broadness of the game. A broad game can have just as high of a quality as a narrow targeted game but the impact on a certain audience will be spread out. Take Wii Sports for an example. Very popular game, very broad target market. Now in development if Nintendo were to decide let's not have all these sports in the game let's focus on baseball fans. There may be many baseball fans that would purchase Wii sports and enjoy it but to them the enjoyment could be replaced by any number of games with motion controls. But if Nintendo were to make a Wii baseball game with the same quality as wii sports but more indepth for baseball fans and more focused for baseball fans you can insure that the game wouldn't sell nearly as much as Wii sports. However with baseball fans the game would be much more loved and have a much greater pull with baseball fans(assuming the same perceived "quality" of course). 

I'm not saying it's the best strategy, nor am I saying Sony is the only one that goes after narrower audiences, for certain games many publishers are targeting narrow audiences. I am simply saying that is what Sony is doing and that is a reason why their titles are popular, highly rated, but generally fail to warrant the sales of 5+ million units. 



Sony systems has so many games, it's up to the company to market the games they make.

Sony can't really soak up all of the PS3 limelight like Nintendo tends to do. If Sony had as many as PS3's sold as the PS2 then they could and if 3rd parties didn't like to bad. If they jumped they wouldn't get a fraction of the PlayStation.

That's also why the PS2 had no problem with getting exclusives. 140 million vs 45 million (GameCube and Xbox combined) is not something to not work with Sony or just make exclusive games for it.

PS3 is not the PS2, it's not in the lead console.



Sony had good quality games last gen, Jak , God Of War and ratchet and clank etc.
and this gen we have seen new IP's such as uncharted , resistance and killzone 2.
Sony not having a 5 million seller on the PS3 is not a big deal.



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You have to blame Sony's marketing from 2006-2008. Look at the Killzone 2's ad campaign and you will understand what I am talking about. They are heading in the right direction tho, Uncharted 2 and LBP and MGS4 should get their. Upcoming releases like GT5 and GOWIII should get their too and maybe even The agent (wishful thinking)



gustave154 said:
Sony had good quality games last gen, Jak , God Of War and ratchet and clank etc.
and this gen we have seen new IP's such as uncharted , resistance and killzone 2.
Sony not having a 5 million seller on the PS3 is not a big deal.

Without exception every last gen IP you listed was created last gen. That is they were all new IPs. The two new IPs you list come from the developers who created the new IPs you give so much credit to. What point exactly are you trying to make? That Sony routinely uses new IPs? That last gen IPs were better?

Also, how on earth do you classify Killzone TWO as a new IP? It is the third in the series!



Starcraft 2 ID: Gnizmo 229

rafichamp said:
You have to blame Sony's marketing from 2006-2008. Look at the Killzone 2's ad campaign and you will understand what I am talking about. They are heading in the right direction tho, Uncharted 2 and LBP and MGS4 should get their. Upcoming releases like GT5 and GOWIII should get their too and maybe even The agent (wishful thinking)

No.

 



Sony doesnt build franchises over a long period of time. It's new ip's every gen except a couple of games. For instance the Uncharted franchise is really starting to get traction but after the 3rd Naughty Dog will likely move onto another franchise. So franchises rarely get the chance to build a brand name for themselves. Another good example is what if Sony had Socom4 instead of MAG, Dark cloud instead of WKC in the coming weeks?.



totalcluedo said:

Sony doesnt build franchises over a long period of time. It's new ip's every gen except a couple of games. For instance the Uncharted franchise is really starting to get traction but after the 3rd Naughty Dog will likely move onto another franchise. So franchises rarely get the chance to build a brand name for themselves. Another good example is what if Sony had Socom4 instead of MAG, Dark cloud instead of WKC in the coming weeks?.

I don't think SOCOM and Dark Cloud would be good examples though. SOCOM games are in the decline since SOCOM2 and Dark Cloud was never that big to start with.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.