The 360 sold less hardware in 2009 than the previous year, even when it had a $100 price advantage since january.... the fact is, it still sold less. What makes anybody think they will sell 10 millon consoles WW in 2010? Natal? puh-lease...
The 360 sold less hardware in 2009 than the previous year, even when it had a $100 price advantage since january.... the fact is, it still sold less. What makes anybody think they will sell 10 millon consoles WW in 2010? Natal? puh-lease...
I don't think the 360 will "own" the year. You have to look at everything every console will have to offer. It's REALLY hard to predict what's going to happen.
That's right, just one "d"
In b4 "it's addict"
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selnor said:
Sorry to disagree with you again. But a game being on PC wont hinder someones choice in buying a 360 over PS3. A very small hardcore minority who own UBER Pc's built for gaming wont care, but predominantly most average gamers will not use a PC for games like these. Outside of MMO's and strategy games PC gamers dont really bother. Gears OF War PC sales as well as Halo3's and even Mass Effect 1 say that those games sell and are home to 360. M$ have provided lots of support on these games. In effect they have been treated 2nd partyish. I dont believe another developer could have done any better technically. Mass Effect 2 IMO will be the top graphics on any console when it's released. It's so good. |
Most average gamers know it's cheaper to play multiplatform games on PC than it is to pay for a 360. You should realise the idea that someone who is wanting to purchase a PS3 of 360 most likely already owns a PC, and therefore may not be swayed by mulitplatform titles, which have dated specs making them easily playable on PCs from the last three years, not to mention PC games are much cheaper than console games. How do you expect Mass Effect 2 to be the best graphics on consoles when it isn't exclusive meaning it won't get the most out of the 360s hardware? Considering the 360's GPU is only slightly better than the PS3's, yet the CPU is far worse, unless all 48 pipelines are used (which apparently isn't feasible so I've heard), the 360 can't hope to out match the PS3's GPU & CPU, while having access to higher res textures on bluray disc. The issue with textures has already been seen in Dragons Age: Origins, and for the Devs benefit, they keep game size to a minimal if going over more than one DVD.
From what I can see from the first 12 mins of gameplay on youtube in HD, on the 360 there is still little to none AA, flat textures, 'simple' lighting (in todays standards) and low poly models, but plenty of bloom. The close up at 11:27 shows that a lot of the nice lighting is nothing more than good texturing & bump mapping, which dissappears close up. The required PC specs say an 8800GT GPU and from what I can see, that's the kind of graphics the game is producing.
Don't get me wrong, it looks like a hell of a game, but considering it's not an exclusive, I doubt it will be able to blow audiences away with an unseen level of graphics. I'd place more hope with exclusives such as GT5 on the PS3 (if it's ever released) and Halo: Reach on the 360.
iHuGi said: 360 Dated Tech keep killing the Ps3 on MP Tittles :D Natal will Boost Sales for sure and ALOT , Alan Wake is NOT ON PC stop saying it is droids... |
That's down to ports being able to go easily from the 360 CPU to the PS3's PPE, while all the SPUs go unused, leaving a lot of potential graphics power unused. If the SPUs were used, MP titles could look better on PS3 as it comes down to sheer power - the SSAA in the Sabatour can account for this. And Alan Wake may have been made an exclusive for now, but I'd be surprised if the PC version is left shelved - doesn't make any buisness sense to leave it that way.
Mazty said:
Most average gamers know it's cheaper to play multiplatform games on PC than it is to pay for a 360. You should realise the idea that someone who is wanting to purchase a PS3 of 360 most likely already owns a PC, and therefore may not be swayed by mulitplatform titles, which have dated specs making them easily playable on PCs from the last three years, not to mention PC games are much cheaper than console games. How do you expect Mass Effect 2 to be the best graphics on consoles when it isn't exclusive meaning it won't get the most out of the 360s hardware? Considering the 360's GPU is only slightly better than the PS3's, yet the CPU is far worse, unless all 48 pipelines are used (which apparently isn't feasible so I've heard), the 360 can't hope to out match the PS3's GPU & CPU, while having access to higher res textures on bluray disc. The issue with textures has already been seen in Dragons Age: Origins, and for the Devs benefit, they keep game size to a minimal if going over more than one DVD. From what I can see from the first 12 mins of gameplay on youtube in HD, on the 360 there is still little to none AA, flat textures, 'simple' lighting (in todays standards) and low poly models, but plenty of bloom. The close up at 11:27 shows that a lot of the nice lighting is nothing more than good texturing & bump mapping, which dissappears close up. The required PC specs say an 8800GT GPU and from what I can see, that's the kind of graphics the game is producing. Don't get me wrong, it looks like a hell of a game, but considering it's not an exclusive, I doubt it will be able to blow audiences away with an unseen level of graphics. I'd place more hope with exclusives such as GT5 on the PS3 (if it's ever released) and Halo: Reach on the 360. |
You seem to be talking alot of one sided unfactual things. Firstly the sales of 360/PC games says otherwise to your arguement about a game being on PC to. Also I never mentioned cost, PC's in most homes are for the family. Not ideal for gaming ( less time, usually tucked away ). A small number of people buy PC's to play Gears Of War or Fable 2 or Halo 3 or Mass Effect. Likewise the same for Conviction. Facts say these are console audience games. Consoles are easier to use and less buggy. PC and 360 are 2 markets that basically dont affect each other.
On Mass Effect 2, you realise that that video is 1stly not the first 12 mins and 2ndly an E309 build of the game. The game engine used has fuly fledged Global Lighting ( The most advance lighting games have seen so far. ) ME1 is right up there still for graphics but had issues it could have had better. Mass Effect 2 has addrerssed all these and added even more higher res textures and more detailed environments. Not to mention the animation and facial features are even more real. Immediately it's already in the mix of the best by being better than the first.
This video is from a more final build and I will ad, there is absolutely no cgi in Mass Effect or ME2. Incredible. It's all game engine. Nothing so far out on consoles looks that real. IMO. It's close to a TV sci fi series or Film for effects and atmosphere.
Spoiler ALERT!!!!!!
Nothing on any other game released so far Beats 6:13. Astonishing lighting. (IMO)
gekkokamen said: The 360 sold less hardware in 2009 than the previous year, even when it had a $100 price advantage since january.... the fact is, it still sold less. What makes anybody think they will sell 10 millon consoles WW in 2010? Natal? puh-lease... |
Umm... No! It had a 1% increase in sales.
Consoles own? No no no... you wanna know who really owns at the end of the day? ME!!!! Because I get to have all these great games!
patapon said: Consoles own? No no no... you wanna know who really owns at the end of the day? ME!!!! Because I get to have all these great games! *Picture* |
http://www.vgchartz.com/forum/thread.php?id=98472
dsister44 said:
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360 owns 2010?
I own a 360!
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