selnor said:
Sorry to disagree with you again. But a game being on PC wont hinder someones choice in buying a 360 over PS3. A very small hardcore minority who own UBER Pc's built for gaming wont care, but predominantly most average gamers will not use a PC for games like these. Outside of MMO's and strategy games PC gamers dont really bother. Gears OF War PC sales as well as Halo3's and even Mass Effect 1 say that those games sell and are home to 360. M$ have provided lots of support on these games. In effect they have been treated 2nd partyish. I dont believe another developer could have done any better technically. Mass Effect 2 IMO will be the top graphics on any console when it's released. It's so good. |
Most average gamers know it's cheaper to play multiplatform games on PC than it is to pay for a 360. You should realise the idea that someone who is wanting to purchase a PS3 of 360 most likely already owns a PC, and therefore may not be swayed by mulitplatform titles, which have dated specs making them easily playable on PCs from the last three years, not to mention PC games are much cheaper than console games. How do you expect Mass Effect 2 to be the best graphics on consoles when it isn't exclusive meaning it won't get the most out of the 360s hardware? Considering the 360's GPU is only slightly better than the PS3's, yet the CPU is far worse, unless all 48 pipelines are used (which apparently isn't feasible so I've heard), the 360 can't hope to out match the PS3's GPU & CPU, while having access to higher res textures on bluray disc. The issue with textures has already been seen in Dragons Age: Origins, and for the Devs benefit, they keep game size to a minimal if going over more than one DVD.
From what I can see from the first 12 mins of gameplay on youtube in HD, on the 360 there is still little to none AA, flat textures, 'simple' lighting (in todays standards) and low poly models, but plenty of bloom. The close up at 11:27 shows that a lot of the nice lighting is nothing more than good texturing & bump mapping, which dissappears close up. The required PC specs say an 8800GT GPU and from what I can see, that's the kind of graphics the game is producing.
Don't get me wrong, it looks like a hell of a game, but considering it's not an exclusive, I doubt it will be able to blow audiences away with an unseen level of graphics. I'd place more hope with exclusives such as GT5 on the PS3 (if it's ever released) and Halo: Reach on the 360.