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Forums - Sony Discussion - Why Heavy Rain is a 9/10 game

CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.


I heavily disagree. You have to be a fool to think Sony wouldn't want a franchise like Halo, Zelda or Gears of War exclusive on their platform. They would trade Heavy Rain in for a series with great sales every second. This is serious business. They want to make money.



Imagine not having GamePass on your console...

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patapon said:
Gh0st4lifE said:

 

If I did troll report me and have me banned. Let's see if a mod considered i trolled.

Here, I have a better idea. Why not just come into a thread intrested about a game instead of arguing over spilled milk?

But that's the past now and simply food for thought...

 

Come on, don't be shy. Stand up to your accusation and report me.



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Having just read through this whole thread, I have to say is "wow."

How can every single thread somehow turn into a fanboy war?



CGI-Quality said:
DirtyP2002 said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.


I heavily disagree. You have to be a fool to think Sony wouldn't want a franchise like Halo, Zelda or Gears of War exclusive on their platform. They would trade Heavy Rain in for a series with great sales every second. This is serious business. They want to make money.

* sigh *

I won't even bother.

 

 

You seem to be doing that a lot, bothering not to bother.



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Well, on topic.

I preordered Heavy Rain back in September (thanks ECA 10% discount at amazon that is no longer valid) and I can't wait for it!

I'm counting down the days (while finish my plat trophies for U2 and Demon's Souls)..............I'll admit not everyone's idea of a great game, but for me, it is.



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LordChris915 said:
fastyxx said:
I played through a bit of this at C.E.S. and it was intriguing, but it's certainly not a "game" the way we often think of them. People who didn't know what it is were looking quick and then moving on to the more visceral God of War/MAG/GT5 demos. It's initially frustrating to fool with hands-on, but as I watched another couple demos after my own hands-on, I could see the possibilities. I, as a an avid reader and movie buff, am ready to sink a good deal of time into the game, but I think it will have difficulty grabbing a market.

I will say that screenshots look slightly better than it did in motion - it was a bit clunkier and creepier in action than it appears as a still - that whole uncanny valley thing applies here a bit.

I'm looking forward to the experience, although in some ways I feel like it gets so close to the whole idea of interactive cinema versus a game that I sometimes wonder if a more controlled cinema experience wouldn't be better in some ways.

It's going to take some training of expectations on our part as consumers of this type of "game" or experience to appreciate it. It's downright difficult to sit with a controller in your hands and not want to control things a bit more sometimes.

I'd imagine we'll see a solidly reviewed game - a metacritic in the high 80's - but software that is going to struggle saleswise a bit. I'll be interested in seeing what kind of numbers it puts up.

How to put a negetive spin on something and not look like a fanboy, come out of the closet brother, TESTIFY!!!

While you hardly deserve a response, I will bite because I am bored.

I am sorry I tried to give you a thoughtful, honest reaction to the demo I played.  Next time I will only post the positive attributes in the Sony forum and the negatives in the other places, just so your little tired eyes won't be damaged.

 



Can't we all just get along and play our games in peace?

CGI-Quality said:
EncodedNybble said:
Having just read through this whole thread, I have to say is "wow."

How can every single thread somehow turn into a fanboy war?

Because there are those who there to honestly discuss the topic at hand, peacefully, and those who look to purposely cause trouble. It's like that in most threads.

 

If you believe i wrote dishonest & off-topic posts with the purpose of causing trouble all you have to do is report me. Let's see how that works out.



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Gh0st4lifE said:
BigBoobieHead said:
@ Ghost - Just how you can tell that a new car is a Ferrari at a quick glance even though its a car just out that they'ne never made before. You have no concept of branding or corporate image.

 

 

If the new car looks like a Ferrari IT HAS TO LOOK LIKE previous Ferraris, doesn't it ?

 

"You have no concept of branding or corporate image."

 

ROFL i have a MA2 in Corporate Communications (5 years)... manage a bookstore, receive authors, write press releases & reviews, etc.

 

 

 

Really, kids, i mean...

It looks like a freaking Sony game! Thats the point, it just is unique in its own right. You know fine rightly what we mean your just speaking in uber nerd factual terms arguing over something pathetic. You get the point, as does everyone else. Move on.



RVDondaPC said:
Gh0st4lifE said:
CGI-Quality said:
forevercloud3000 said:
CGI-Quality said:
WilliamWatts said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.

Thats like totally not true. You're just spinning the fact that they haven't had a few massive sellers by saying 'oh they wanted it that way'. If they had released 2-3 5M + sellers you'd be singing another completely different tune 'gamers just respond well to quality Sony first party titles' or something like that. If SCE could make a game equivalent series of Spiderman they would!

It isn't? You can prove that it isn't, even when the article itself hints at it? Where in there do I say that they don't want high sales? I said the games they prefer don't sell those huge numbers. Sounds to me like an agenda you had in quoting me.

I think what my man CGI was getting at was not that sony dont want 10million seller games. Thats crazy talk, if one of their series started selling that much they would gladly embrace it(see GT).

What he means is that sony is looking to inovate a genre rather than just pump out what the rest off developers are doing. What was the idea behind Gran Turismo? To create the most realistic driving sim known to man, not to make a game that sells a lot. This was at a time when Racing games were pure arcade style and abhord realism, it was seen as not fun enough. This is Sony's trademark.

You got it.

 

Who could possibly believe a corporation chooses not to issue blockbusters but limit itself to niche products ???

Again,Brandpower got you fooled into believing something absurd.

 

Perhaps Sony doesn't have many 5 million plus sellers out there. But that's not a policy !! Either they haven't published yet the potent titles (GT5), had them go multiplat (GTA4, FFXIII) or had their attempts fail (Killzone 2).

I will now explain to you why this is so and show that CGI is in fact correct even if he doesn't know why or can't explain why... 

I would like to preface that yes Sony is a business and they want to make as much money as possible. However as contradictory as it may seem, selling as many copies of a game as they can isn't necessarily the best strategy for which a console manufacturer can make money in the long run. Sony's strategy in it's game publishing is to create distinct experiences. They do this by supporting games that are unique and may not be huge sellers but that they will greatly resonate with a certain minority of the gamer world. If you add up all these different niche groups that Sony tries to resonate greatly with, you are left with the entire market that will have some sort of wanting desire for a Sony game.

Their belief is that if you make games that greatly resonate with smaller audiences then it will have a stronger pull with those gamers to buy the PS3 and be loyal to them. Thus in the long run those gamers will buy their third party games on Sony's system and not only will Sony make money but it will keep other developers happy as well. With each game that Sony releases they try to grab handfuls of each niche target market. This is so with games like MLB: The Show. That game will never sell more than what it's audience is limited to which is probably 1.5 million tops(or much lower). However Sony makes this game because they believe that there is a group of die hard baseball fans out there that will be greatly influenced by the presence of MLB: The Show and the likely hood of them buying a PS3 is much greater. The same theory is applied to Singstar. The game will never sell more than it's limited audience, but Sony feels that it will have a strong pull with that niche group of gamers(so strong that MS felt the need to make Lips). The same theory can be applied to Little Big Planet, MAG, Eye of Judgement, BUZZ!, Gran Turismo, Shadow of the Colosus, and many many other games that Sony publishes. 

This is different than the strategy that other consoles/publishers may apply which is to make games that can sell as much as possible. This may mean selling a lot more copies of a single game but because the game is intended for broader audiences certain compromises must be made and thus the game may not be distinct enough for it to have such a strong pull or absolute desire from it's purchasers. Therefore people may purchase the game in greater numbers but very few will desire the franchise so much that it will feel some sort of sense of loyalty to the game and/or publisher. One recent game that refused to make this commercial compromise that I could think of and thus has suffered with sales but has resonated greatly with it's smaller audience and thus their fans feel a strong loyalty or great desire for the game now, is Bayonetta. Unfortunately it's a third party title and their is no rub off effect that Sony gets when they publish such a title.

Obviously in the business world there are many other variables (such as price, technology, social influence, etc.) that effect the results of certain strategies but Sony does believe in there strategy. I'm not saying it's the best strategy, or the worst, it's just one strategy that they have chosen, and this allows them to create unique experiences and give their developers more freedom and create this passion from their userbase. That is probably the reason why Sony fanboys are so adamant about their system and why even at a higher price point there seems to be a strong demand for the console. 

While you raised some good points, I do have some questions.

1. Gran Turismo is a niche market game?

2. While I understand the idea of pblishing games in a variety genre might be Sony's strategy to diversify the game porfolio, games that offer distinct experience are not the only games Sony publishes. While Sony publishes MLB: The Show, LBP, MAG, EOJ etc, they also publish more traditional games like Resistence series, Killzone 2, Uncharted series, Ratchet & Crank series etc. It's just that none of them really hit it big.

3. This is purely speculation but with your examples, you are saying that Sony would rather have 5 games in different genres that sells 1 mil each instead of having one game that sells 10 mil. I find it hard to believe. While diversified library of games certainly has its influence on gamer's buying habbit, I would think that one or two blockbuster games are the ones that make gamers make the purchase.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

DirtyP2002 said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.


I heavily disagree. You have to be a fool to think Sony wouldn't want a franchise like Halo, Zelda or Gears of War exclusive on their platform. They would trade Heavy Rain in for a series with great sales every second. This is serious business. They want to make money.

Yep, they would like big money making series, but that doesn't take away from he fact that this is very much a Sony game. Sony like to be unique and take quality and their image very seriously, many love this, many hate it. Its the same when it comes to games. You believe games like Ico, The Last Guardian, Flower etc would have been introduced on another system?