The_vagabond7 said:
LordTheNightKnight said: "No I want some reasons not just a foggy statement."
Telling you that specific publishers are reporting losses is foggy? |
Yeah obviously the fact that companies are losing money in the worst recession in decades is proof positive that their big problem is that they have an anti-wii bias. Clearly the problem is companies aren't producing enough wii games that look worse than their HD counterparts and have fewer features, or aren't producing higher quality mini-game collections.
All the solutions I hear for what 3rd parties need to do seem nonsensical. They start with 1.Shift support from HD machines to Wii 2. Make core games that look inferior to their HD counterparts and have fewer features due to the wii's hardware and software limitations (IE friend codes, lack of unified online network, size limitations on Downloadable content ect), and then spend tons of money marketing them. And 3.Get with the market trends and make better "family friendly" games. Which, lets be honest, not even Nintendo fanboys want a market of high quality carnival games.
These aren't viable solutions. If they do (1) then they are getting behind on the technological arms race. As they develop for higher end machines they come up with better methods, better understanding of the technology, and new development tools to use. Without that development gets more expensive, not less, especially as technology marches on and they are left generations behind those that actually invested in higher end development. They can shift some support, but for every developer/programmer they put on the wii, that is one less person on their staff that is learning how to use or developing the newest advances in programming and development tools. In the long run they shoot themselves in the foot.
(2) doesn't work because people have eyes and memories. They are aware that games can have more than 12 people playing online at once, and that friend codes are ass. The conduit didn't work, not because it wasn't advertised, or because of poor art direction, but because people that want to play that kind of game can play it better elsewhere. Trying to make HD style games on the wii is met with lukewarm reception because we've seen better now. Giving something second rate doesn't cut it when you know that it could have more features and look better. That's why Dead Space was an on rails shooter, otherwise the inevitable comparison's to it's HD big brother would be incredibly unflattering. You could just say "well screw everybody that pays attention to gaming, that's only a minority of several million compared to the wider audience." Well, that includes you pal, you're calling for the destruction of your own culture and the willful jump backwards in computer and programming technology so that you don't have to shell out 200-300 dollars for another system. Saying that 3rd parties should willfully march backwards and work ever harder on the future of gaming that is the wii-mote is not a valid or sane criticism.
and (3) Does anybody here REALLY want that reality, or is it just a snarky way of blaming third parties for not putting more polish on their shovelware titles? Would an extra coat of polish on Imagine Party Babiez (which has sold 250k) really make a difference? The market for these games don't give a rats ass about the quality of them, and flooding the market with more of them isn't going to help anyone.
Simply saying "Try harder on wii, people will buy it, look at Resident Evil 4!" is not a valid criticism of third parties. It's easy to be an Armchair CEO, but It is a complex and difficult situation with the wii. Regardless of the tac you take, there is going to be a downside, and reprecussions and viewing their financial woes as "well obviously they are losing money because they made an onrails shooter for wii instead of a third person shooter" is daft and simplistic, especially with the world economy the way it is right now. Clearly it has nothing to do with the rising costs to get health insurance for all of it's employees, cautious investors, currency exchanges, inflation, or any of the major things that go into the cash flow of giant corporations. It's because Madworld was a niche product. The solutions to their complex problems aren't going to be discovered by a bunch of forum dwellers complaining that the wii isn't getting a proper Final Fantasy. Running a multibillion dollar corporation isn't as easy as it looks to some people here.
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