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Forums - Gaming Discussion - NBA JAM for wii Scan!

Never played NBA Jam but this does look right up my alley. Be keeping an eye on this.



 

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tarheel91 said:
famousringo said:
tarheel91 said:

Nah, NSMBWii still controls like it's in 2D.  This won't if it's really 3D.

So the side-court camera view isn't enough to assuage your doubts?

The two control methods are:

1. Some kind of unspecified motion scheme.

2. Horizontal wiimote NES-style, just like NSMBWii.

Feeling better yet?

The issue is that the players move differently if it's 2D vs. 3D.  In 2D, basketball games control just like a Pokemon game with depth just being an optical illusion.  In 3D, they move around the court differently.  It's hard to explain.  I prefer the 2D style for arcade sports games, and after playing NBA Jam and Madden for the SNES, and then years of Madden, NCAA Football/Basketball and a billion other sports games on the N64 and the consoles that followed it, the subtle difference is pretty noticeable and irksome if it's not the right one.

I think I see what you're getting at. A 3D game will give 'depth' movement the same inertia as sideways movement, since all movement is using the same physics rules. Old 2D games tend to apply no inertia at all to movement along their simulated depth dimension. Am I on the right track?

Ah well, my optimism is clearly no match for your nostalgia. Maybe they'll put Jam out on the VC to try to build excitement.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

LOOKS EPIC!

I hope and wish this comes out for XBLA/PSN or disc. I loved NBA Jam back on SNES.



Back from the dead, I'm afraid.

famousringo said:
tarheel91 said:
famousringo said:
tarheel91 said:
 

Nah, NSMBWii still controls like it's in 2D.  This won't if it's really 3D.

So the side-court camera view isn't enough to assuage your doubts?

The two control methods are:

1. Some kind of unspecified motion scheme.

2. Horizontal wiimote NES-style, just like NSMBWii.

Feeling better yet?

The issue is that the players move differently if it's 2D vs. 3D.  In 2D, basketball games control just like a Pokemon game with depth just being an optical illusion.  In 3D, they move around the court differently.  It's hard to explain.  I prefer the 2D style for arcade sports games, and after playing NBA Jam and Madden for the SNES, and then years of Madden, NCAA Football/Basketball and a billion other sports games on the N64 and the consoles that followed it, the subtle difference is pretty noticeable and irksome if it's not the right one.

I think I see what you're getting at. A 3D game will give 'depth' movement the same inertia as sideways movement, since all movement is using the same physics rules. Old 2D games tend to apply no inertia at all to movement along their simulated depth dimension. Am I on the right track?

Ah well, my optimism is clearly no match for your nostalgia. Maybe they'll put Jam out on the VC to try to build excitement.

Yes, that's going in the right direction.  I don't know if that's the only reason though.  I'm not saying this will be bad now; I just would prefer 2D.



Gamerace said:
Never played NBA Jam but this does look right up my alley. Be keeping an eye on this.

It's the best NBA games ever!!



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wow thatz great....