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Forums - Nintendo Discussion - Wii Sets Single Month Sales Record in the United States

What meltdowns?? I wanna read



If it isn't turnbased it isn't worth playing   (mostly)

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There were three Wii games driving sales this year, and no shortages. And a pricecut. So it really wasn't all that surprising that Wii would have a good holiday. But this. This is just madness!



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Mummelmann said:
It has had a decent year in NA it seems, but what's the tally if you add up the rest of the world? Japan sales have to have had a big drop yoy, its been super slow for all the consoles in 2009.

Well VGC has it down 9% worldwide.... though that is without adjustments (of course if adjustments are given for America upwards for Wii, they could also be made downward for PAL just as easily, as usual best to wait till the Fiscals, if not even the end of year fiscals to better see what 2009 looked like.

Console Yearly Total
30,020,565 (-1%) 123,703,250
21,999,226 (-9%) 65,121,599
12,869,559 (+31%) 31,523,787
10,626,659 (-1%) 37,080,124
9,929,003 (-28%) 55,461,787
4,817,879 (-42%) 134,164,219


Lol @ economic crisis!



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Cheebee said:
Lol @ economic crisis!

In the Great Depression of the 1920s / 1930s, cinema revenues skyrocketed. Tickets were cheap and it provided a much needed escape from reality for affected people (i.e. almost everyone).

Nowadays, gaming gives a high value for money. Buy a $200-$300 console every 5 years, and you have access to games which can provide you with days, weeks or months of entertainment. So people will spend less money on other things, and will still spend on gaming.

Gaming did have an impact from the recession, but December was more or less a good month (hardware revenue up, software revenue down).

 



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NJ5 said:
Cheebee said:
Lol @ economic crisis!

In the Great Depression of the 1920s / 1930s, cinema revenues skyrocketed. Tickets were cheap and it provided a much needed escape from reality for affected people (i.e. almost everyone).

Nowadays, gaming gives a high value for money. Buy a $200-$300 console every 5 years, and you have access to games which can provide you with days, weeks or months of entertainment. So people will spend less money on other things, and will still spend on gaming.

Gaming did have an impact from the recession, but December was more or less a good month (hardware revenue up, software revenue down).

 

I think software revenue has probably peaked (or nearly peaked) for the generation because, from this point forward, there is an increasing number of low-cost and high quality games available that are just as good to consumers who haven't played them as any new game. While a game like F.E.A.R 2 certainly was not worth $60 to me new at $20 it was a great deal, and the time I spent playing that recently was time I didn't spend playing a full price new game; and when you take behaviour like this and start to generalize it, it represents a drop in revenue even if people are buying more games.



Soriku said:
Xoj said:
considering the marketing muscle super smash bros wii had.

makes wonder what numbers would LBP do if it was marketed like it.

with more focus on playing together rather the level creation that put many people off.

though many of this sales it's thanks more to wii fit plus and wii sport 2


And NSMBW...

PS2's best Dec was 2.69 mil. 3.81 mil is incredible.

To put that in perspective: Wii broke the PS2's monthly sales record by 42%. Forty-frickin'-two perecent!



TheSource said:

Here is my theory for December NPD which covers five weeks:

Nintendo said a couple weeks ago that Wii sold over 3m in the USA in December...

We all assumed that was for a five week period, ala the NPD period. But...it may have been for four weeks (say Nov 30-Dec 27) as the press release was damn near the end of the fifth week. If that is the case, Wii had averaged ~800,000 in the USA through that four week period at least, and then it sold ~500,000-600,000 during the final week of the period. Otherwise, Nintendo would have just said "we sold over 4m Wiis in North America in the first four weeks of December". If that is the case then the figures Iwata gave would be consistent with NPD. I think this is possible - Iwata always mentions at Nintendo's briefings that NPD months are sometimes four weeks, sometimes five weeks. Maybe he forgets which is which sometimes?

 

Or maybe he wanted investors to be positively surprised twice... 



Wii-Gen.



Michael Pachter said: