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Forums - Gaming Discussion - Capcom Claims We'll Never Guess Their Project Natal Game

V-r0cK said:
Rainbird said:
NJ5 said:
V-r0cK said:
NJ5 said:
V-r0cK said:
NJ5 said:
Nice way to hype a game without even saying what it is.

Onimusha or Viewtiful Joe were my two guesses... though I don't see how Onimusha would work with Natal.

Maybe it'd be like playing Onimusha 3 with the swinging sword controller for PS2?

Didn't that one include a PS2 controller?

 

The ps2 controller layout was built in the handle of the sword, so you'd move with the analong to where your thumb would be while holding the sword but attack by swinging. 

Come to think of it how would you walk in a Natal game without a controller?  Fake walk and run in one spot?

^ That is one of the questions everyone has been asking about Natal since... E3.

I'm thinking the answer is either "you don't" or "using some gimmick".

I still have a theory about common household items coming into use

i was thinking a treadmill?

That's just boring. Guns are common in America, right?

Though I suppose axes, knives and the like might have to do



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theprof00 said:
V-r0cK said:

i was thinking a treadmill?

or someting like a ddr-pad/leaning?

Well if it had a pad then i dont see the point as shouldnt Natal be able to scan and read your movements?  And that would make a pad still a controller of sort where Natal is suppose to be free of it all.   Not sure about leaning, I could see that work tho.



V-r0cK said:
theprof00 said:
V-r0cK said:

i was thinking a treadmill?

or someting like a ddr-pad/leaning?

Well if it had a pad then i dont see the point as shouldnt Natal be able to scan and read your movements?  And that would make a pad still a controller of sort where Natal is suppose to be free of it all.   Not sure about leaning, I could see that work tho.

I forget what game it was, but it was a shooter and you play a cop hunting down the 10 most wanted. The game worked with player outlining through a camera, and leaning could move you behind crates and stuff, and you could dodge bullets coming in. The game was on rails, probably because the camera was low quality, nothing like the IR sensor on the Natal. Maybe movement will be possible with moving.

One thing I worry about though, is if people actually do start using instruments with the games. The wiimote problems were bad enough with people punching each other in the face or throwing the remotes into the tv. I'm a bit worried to see what might happen if people start using knives or durable objects.

With leaning there could be a lot of problems too, as intense games may make people fall down knock people over, or into nearby objects.

Adding to that, I wonder what results and data nintendo recorded from their own testing. Did they discover that people were using dangerous items or something? I remember they said something vague like "people want to hold something", when they did their own camera studies. I wonder..... what does Nintendo know?



i wonder if they have been allowed to work on one of microsofts old ips



"I like my steaks how i like my women.  Bloody and all over my face"

"Its like sex, but with a winner!"

MrBubbles Review Threads: Bill Gates, Jak II, Kingdom Hearts II, The Strangers, Sly 2, Crackdown, Zohan, Quarantine, Klungo Sssavesss Teh World, MS@E3'08, WATCHMEN(movie), Shadow of the Colossus, The Saboteur

A virtual sexual game or a suicide game.



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theprof00 said:
V-r0cK said:
theprof00 said:
V-r0cK said:

i was thinking a treadmill?

or someting like a ddr-pad/leaning?

Well if it had a pad then i dont see the point as shouldnt Natal be able to scan and read your movements?  And that would make a pad still a controller of sort where Natal is suppose to be free of it all.   Not sure about leaning, I could see that work tho.

I forget what game it was, but it was a shooter and you play a cop hunting down the 10 most wanted. The game worked with player outlining through a camera, and leaning could move you behind crates and stuff, and you could dodge bullets coming in. The game was on rails, probably because the camera was low quality, nothing like the IR sensor on the Natal. Maybe movement will be possible with moving.

One thing I worry about though, is if people actually do start using instruments with the games. The wiimote problems were bad enough with people punching each other in the face or throwing the remotes into the tv. I'm a bit worried to see what might happen if people start using knives or durable objects.

With leaning there could be a lot of problems too, as intense games may make people fall down knock people over, or into nearby objects.

Adding to that, I wonder what results and data nintendo recorded from their own testing. Did they discover that people were using dangerous items or something? I remember they said something vague like "people want to hold something", when they did their own camera studies. I wonder..... what does Nintendo know?

I think i remember that arcade game too!  but yea Natal might cause the same, if not, more damage than the use of the Wiimote.  Playing Wiisports tennis with 3 other people in a small living room wasnt a good idea.  But i guess we'll just have to wait and see what MS has learned from Nintendo.



1942



Imagine not having GamePass on your console...

It sure is Breath of Fire VI



Lurker said:
Steel Battalion with a big cockpit view and all the buttons right on the screen. I'm calling it.

This would be great.  And actually, this relates to my Natal game idea of the day.



god hand 2