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Forums - Sony Discussion - Bayonetta, why shoud we care if the PS3 version is gimped?

V-r0cK said:
geddesmond2 said:
--OkeyDokey-- said:
Loading is never long, but it is frequent. You wait three seconds to bring up the menu. You wait three seconds when you find a new item. It's not a huge deal but you do expect better than this in the seventh gen.

Honestly though, how long do we wait in between matches in Uncharted 2 and Modern Warfare 2 online? How long do we wait for Killzone 2 to load every map? If you have the patience for that then the load times in Bayonetta will be nothing more than a slight annoyance.

The framerate is terrible at two points in the game. I think that's the bigger issue.

Well the only loading you experiance in the games you mentioned are at the start of the games. Once the game loads it is non stop action until the timer runs out. With Bayoneta its loading in the middle of gameplay and its very frequent. I don't mind waiting a few minutes at the start of each chapter on any game. Its the constant pauses that ruin it for me.

 

Anyone who says this game is alright and that the loading times don't bother them, either havn't played the game yet on PS3 or are playing a completely differant game to the one I am playing.

 

Was this game originally announced as an Xbox 360 exclusive or are some of yous just making excuses for a very bad port. I'm pretty sure a few years back when this game was announced I heard it was multiplat.

The game is better than alright, i find it really enjoyable and the loading times really doesnt bother me as much (after waiting so often playing online games this is nothing).  I own and currently playing the PS3 version and the only load times that occur are when its suppose to load, picking up certain items, and when I enter the menus.  If there's any other random load time inbetween gameplay then thats news to me, as well my PS3 doesnt overheat nor make loud disc noise when playing it for hours, so that could just be more of a console issue for others.

Maybe you should play 5 minutes of the xbox 360 version and see where most people are coming from. I bought the game off the back of how good it seemed on the 360 and ignored what people were saying. Mate those loading times from getting items and loading the inventory are non existant on the 360 version. Its get an item see the description and move on. 3 seconds it takes. Ps3 version is get an item load for a minute read description and load another minute.

My PS3 doesn't overheat but it does make load disk read noises and maybe it is due to the owners PS3 but to be honest why doesn't it make the same noises when I'm playing every other game I'm currently playing. I think Bayoneta is a great game and I'd love to get through the game numerous times but the loading agitates the shit out of me and makes it unplayable. People are asking why we should care and I'm telling them.The PS3 version sucks. Don't support this bad port because the developers won't learn anything if you do.



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geddesmond2 said:
V-r0cK said:
geddesmond2 said:
--OkeyDokey-- said:
Loading is never long, but it is frequent. You wait three seconds to bring up the menu. You wait three seconds when you find a new item. It's not a huge deal but you do expect better than this in the seventh gen.

Honestly though, how long do we wait in between matches in Uncharted 2 and Modern Warfare 2 online? How long do we wait for Killzone 2 to load every map? If you have the patience for that then the load times in Bayonetta will be nothing more than a slight annoyance.

The framerate is terrible at two points in the game. I think that's the bigger issue.

Well the only loading you experiance in the games you mentioned are at the start of the games. Once the game loads it is non stop action until the timer runs out. With Bayoneta its loading in the middle of gameplay and its very frequent. I don't mind waiting a few minutes at the start of each chapter on any game. Its the constant pauses that ruin it for me.

 

Anyone who says this game is alright and that the loading times don't bother them, either havn't played the game yet on PS3 or are playing a completely differant game to the one I am playing.

 

Was this game originally announced as an Xbox 360 exclusive or are some of yous just making excuses for a very bad port. I'm pretty sure a few years back when this game was announced I heard it was multiplat.

The game is better than alright, i find it really enjoyable and the loading times really doesnt bother me as much (after waiting so often playing online games this is nothing).  I own and currently playing the PS3 version and the only load times that occur are when its suppose to load, picking up certain items, and when I enter the menus.  If there's any other random load time inbetween gameplay then thats news to me, as well my PS3 doesnt overheat nor make loud disc noise when playing it for hours, so that could just be more of a console issue for others.

Maybe you should play 5 minutes of the xbox 360 version and see where most people are coming from. I bought the game off the back of how good it seemed on the 360 and ignored what people were saying. Mate those loading times from getting items and loading the inventory are non existant on the 360 version. Its get an item see the description and move on. 3 seconds it takes. Ps3 version is get an item load for a minute read description and load another minute.

My PS3 doesn't overheat but it does make load disk read noises and maybe it is due to the owners PS3 but to be honest why doesn't it make the same noises when I'm playing every other game I'm currently playing. I think Bayoneta is a great game and I'd love to get through the game numerous times but the loading agitates the shit out of me and makes it unplayable. People are asking why we should care and I'm telling them.The PS3 version sucks. Don't support this bad port because the developers won't learn anything if you do.

No more, no less to say ! Here a great example of a player that like and play both versions of the game with a good analysis of the PS3 specifics issues.

Thank you for your  smart contribution !



You should care that it is gimped because it probably didn't have to be that way.

Do not support inferior products as that will just breed more inferior products. While settle for sloppy seconds? Consumers vote with their wallets; why would a company stop making half-assed ports if they know the user base will just bend over and take it? Does the game cost less on PS3? It should if it doesn't already.



"Man is born free but is everywhere in chains" - Rousseau

the differnce is too big, i don't pay a game full price on ps3 if the game's technically a lot better on 360. i think we shouldn't accept this kinds of laziness from developpers.



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Do we really need this thread for the 100th time on this forum alone?

Nobody* is saying never buy the PS3 version, people are saying don't buy the PS3 version if you have a 360.

That same thing has been said in every one of the 100 threads on this subject.

*Nobody that matters.



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I did't care about whether the PS3 version is bad as IGN comment, i also bought the PS3 version of Bayonetta.



geddesmond2 said:
V-r0cK said:
geddesmond2 said:
--OkeyDokey-- said:
Loading is never long, but it is frequent. You wait three seconds to bring up the menu. You wait three seconds when you find a new item. It's not a huge deal but you do expect better than this in the seventh gen.

Honestly though, how long do we wait in between matches in Uncharted 2 and Modern Warfare 2 online? How long do we wait for Killzone 2 to load every map? If you have the patience for that then the load times in Bayonetta will be nothing more than a slight annoyance.

The framerate is terrible at two points in the game. I think that's the bigger issue.

Well the only loading you experiance in the games you mentioned are at the start of the games. Once the game loads it is non stop action until the timer runs out. With Bayoneta its loading in the middle of gameplay and its very frequent. I don't mind waiting a few minutes at the start of each chapter on any game. Its the constant pauses that ruin it for me.

 

Anyone who says this game is alright and that the loading times don't bother them, either havn't played the game yet on PS3 or are playing a completely differant game to the one I am playing.

 

Was this game originally announced as an Xbox 360 exclusive or are some of yous just making excuses for a very bad port. I'm pretty sure a few years back when this game was announced I heard it was multiplat.

The game is better than alright, i find it really enjoyable and the loading times really doesnt bother me as much (after waiting so often playing online games this is nothing).  I own and currently playing the PS3 version and the only load times that occur are when its suppose to load, picking up certain items, and when I enter the menus.  If there's any other random load time inbetween gameplay then thats news to me, as well my PS3 doesnt overheat nor make loud disc noise when playing it for hours, so that could just be more of a console issue for others.

Maybe you should play 5 minutes of the xbox 360 version and see where most people are coming from. I bought the game off the back of how good it seemed on the 360 and ignored what people were saying. Mate those loading times from getting items and loading the inventory are non existant on the 360 version. Its get an item see the description and move on. 3 seconds it takes. Ps3 version is get an item load for a minute read description and load another minute.

My PS3 doesn't overheat but it does make load disk read noises and maybe it is due to the owners PS3 but to be honest why doesn't it make the same noises when I'm playing every other game I'm currently playing. I think Bayoneta is a great game and I'd love to get through the game numerous times but the loading agitates the shit out of me and makes it unplayable. People are asking why we should care and I'm telling them.The PS3 version sucks. Don't support this bad port because the developers won't learn anything if you do.

I've already stated in other post that of course if they own a 360 or play to get one then no need to get Bayonetta for PS3.  I only speak towards PS3-only owners that neglect this game simply due to (like yourself) compare it with the 360 version.  Stop comparing and just opinionate this game based as if it were a PS3 exclusive.  Of course you're not liking the PS3 version when you keep thinking about how much better the 360 version is.



FastFord58 said:
You should care that it is gimped because it probably didn't have to be that way.

Do not support inferior products as that will just breed more inferior products. While settle for sloppy seconds? Consumers vote with their wallets; why would a company stop making half-assed ports if they know the user base will just bend over and take it? Does the game cost less on PS3? It should if it doesn't already.


It was a xbox 360 game that was ported to the ps3 relatively late in its development cycle. And it shows.

PS3 only owners benefit enormously from developers being able to port games from the x360 with relative ease. Rather than be grateful that the ps3 continues to recieve the volume of support that it does, they continue to get angry at lazy developers/publishers. Meanwhile, they ignore the fact that the last place console this gen is getting an unprecedented amount of great third party games. Way more than the first place console. Shut up and try to realize how good you have it.

When I played through the ps2 version of Resident Evil 4, I never even knew or cared that there was a better version available for the gamecube. I only owned a ps2, what did I care if the graphics and load times are worse? I was just glad I could play the game on the console I had, even if it fell short of the original version.



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V-r0cK said:
geddesmond2 said:
V-r0cK said:
geddesmond2 said:
--OkeyDokey-- said:
Loading is never long, but it is frequent. You wait three seconds to bring up the menu. You wait three seconds when you find a new item. It's not a huge deal but you do expect better than this in the seventh gen.

Honestly though, how long do we wait in between matches in Uncharted 2 and Modern Warfare 2 online? How long do we wait for Killzone 2 to load every map? If you have the patience for that then the load times in Bayonetta will be nothing more than a slight annoyance.

The framerate is terrible at two points in the game. I think that's the bigger issue.

Well the only loading you experiance in the games you mentioned are at the start of the games. Once the game loads it is non stop action until the timer runs out. With Bayoneta its loading in the middle of gameplay and its very frequent. I don't mind waiting a few minutes at the start of each chapter on any game. Its the constant pauses that ruin it for me.

 

Anyone who says this game is alright and that the loading times don't bother them, either havn't played the game yet on PS3 or are playing a completely differant game to the one I am playing.

 

Was this game originally announced as an Xbox 360 exclusive or are some of yous just making excuses for a very bad port. I'm pretty sure a few years back when this game was announced I heard it was multiplat.

The game is better than alright, i find it really enjoyable and the loading times really doesnt bother me as much (after waiting so often playing online games this is nothing).  I own and currently playing the PS3 version and the only load times that occur are when its suppose to load, picking up certain items, and when I enter the menus.  If there's any other random load time inbetween gameplay then thats news to me, as well my PS3 doesnt overheat nor make loud disc noise when playing it for hours, so that could just be more of a console issue for others.

Maybe you should play 5 minutes of the xbox 360 version and see where most people are coming from. I bought the game off the back of how good it seemed on the 360 and ignored what people were saying. Mate those loading times from getting items and loading the inventory are non existant on the 360 version. Its get an item see the description and move on. 3 seconds it takes. Ps3 version is get an item load for a minute read description and load another minute.

My PS3 doesn't overheat but it does make load disk read noises and maybe it is due to the owners PS3 but to be honest why doesn't it make the same noises when I'm playing every other game I'm currently playing. I think Bayoneta is a great game and I'd love to get through the game numerous times but the loading agitates the shit out of me and makes it unplayable. People are asking why we should care and I'm telling them.The PS3 version sucks. Don't support this bad port because the developers won't learn anything if you do.

I've already stated in other post that of course if they own a 360 or play to get one then no need to get Bayonetta for PS3.  I only speak towards PS3-only owners that neglect this game simply due to (like yourself) compare it with the 360 version.  Stop comparing and just opinionate this game based as if it were a PS3 exclusive.  Of course you're not liking the PS3 version when you keep thinking about how much better the 360 version is.

This is what i've been saying. when we only own a ps3, then we really cant compare it to the 360 version. so why bother thinking about it. Instead of trying to figure out how the 360 version is better, just play the game and enjoy.

but if you have a 360, by all means, get that version.

But if some other ps3 only owners  still feel  like not geting it  coz of the 360 version being better or because they don't want to as a form of protest against crapy ports then just buy God of War 3 which is IMO will be the BEST GAME EVA!!

 



I don't think the gimping should be a reason for people not to buy the game per se. I'm not buying it because from my experience there are other games of a similar nature that I'm more interested in playing, and there are other games that are totally different I'm more interested in playing. So if I bought Bayonetta it would simply not get played.

But I do think people should care about the gimping and think twice before they buy the PS3 version from a big picture perspective. I.e. accepting the gimping of any specific version of a multiplat game as something we must live with. It may have been understandable early in the generation when developers had better familiarity with the 360 and also had 1 year lead in experience. Minor gimps (like most of the differences Lens of Truth magnifies out of proportion to declare one version superior over another (appropriate that they call themselves LENS of truth don't you think?)) are an accepted fact of life, one can't expect absolute identicality, not even from FFXIII which S-E have taken pains to claim that the versions will be identical, it's impossible.

What is not understandable or excusable is the gimping of a game at this point in the generation to the extent that there is a noticable annoyance factor to the game's performance. It doesn't matter that you never see or play the game on the other console, you become used to a certain level of performance from playing games on your console and it appears Bayonetta has gimps that are unfavourable in a general gaming context, not just a mulit-plat comparison context. It's the combination of having absolute noticable performance deficiencies and the fact its a multiplat title where the deficiencies are only apparent on one version that makes the gimps inexcusable. Bear in mind there are already multiplat titles on the market that are equally or more demanding on a console's performance capacity as Bayonetta, yet do not suffer from similar problems.

To compund the inexcusable gimping further, PS3 players are required to pay the same price (or more?) for an inferior product. I not only call that gimping, I call that unethical.

There's only one way to let the gaming industry know that gimping one or other version of a multiplat is not going to be tolerated, and that is by withholding your money from them. If you are happy for the degree of gimping Bayonetta PS3 suffers from then buy the game and enjoy it. If you are not happy with the degree of gimping, then don't buy the game, there are plenty of good games worthy of your money on the PS3, and no game is a must have.

In don't really want Bayonetta to fail. But I do want it to be a poster child for the message to the industry that they can't get away with serious multiplat gimps. In that respect I hope Bayonetta is the sacrifical lamb which serves a wider good for the gaming public.

If Sega sucks it up and un-gimps Bayonetta PS3 then I'd seriously consider buying the de-gimped game simply to use my consumer dollars to reward Sega for doing the right thing by the gaming public (I'd probably sell "used" without playing it though).

360 owners shouldn't just view this as a PS3 problem merely because it's PS3 that has suffered the worst gimps this gen. The tables could easily be turned in future generations. 360 owners should still get Bayonetta, but they shouldn't label those of us who are vocal about the PS3 version being unacceptable as whiny cry babies, all that does is continue to give game developers permission to keep on thinking gimping is OK. And Wii owners shouldn't just sit on the sidelines and laugh at the HD kids niggling either.

If you just think this is about 360 Bayonetta vs PS3 Bayonetta then you are completely missing the point. Bayonetta is simply the possibly unfortunate game around which a perfect storm could develop.

Don't buy PS3 Bayonetta and possibly help improve the future quality of all multiplat games. Buy Bayonetta PS3 and help perpetuate the view among gaming companies that they can continue to get away with gimped multiplats.

Maybe Bayonetta's gimps aren't all that bad and I'm over reacting. But for a game that's meant to be AAA on both platforms it appears PS3 owners are being shafted more than should be tolerated with a simple shrug and a "it's still a good game".

For comparison, I think Dragon Age 360 vs PS3 gimps seems to be slight at best, and Ghostbusters gimps appear to be inconsequential (given its only an A- title, who really cares right?).



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