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Forums - Sony Discussion - PS3 smoothing beyond that of high-end PC graphics card

yes so far I have understood it but whats with that part:

"effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance"


I fully understand that just because its the first time they done it doesnt mean that it cant be done somewhere else. But whats with this phrase. Is it true or BS ?




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Netyaroze said:
yes so far I have understood it but whats with that part:

"effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance"


I fully understand that just because its the first time they done it doesnt mean that it cant be done somewhere else. But whats with this phrase. Is it true or BS ?


This is where Grandmaster (Digital Foundry guy) got the information for his article. There are both pros and cons listed in this 10 page thread, hes just a bit too bullish here:

http://forum.beyond3d.com/showthread.php?t=55634&highlight=pandemic

This post is probably the best to show some pros/cons.

http://forum.beyond3d.com/showpost.php?p=1366280&postcount=61

As for that phrase, its probably BS. Grandmaster has been getting a little ahead of his technical knowledge in some areas.

http://forum.beyond3d.com/showpost.php?p=1366546&postcount=71

See not a perfect AA method:

http://forum.beyond3d.com/showpost.php?p=1366862&postcount=81

Performs well on GPU:

http://forum.beyond3d.com/showpost.php?p=1367114&postcount=103

etc im just lazily going through this. Joker454 talks about performance so you can look for him if you want.



Do you know what its like to live on the far side of Uranus?

raygun said:

 

meehan666 said:

raygun said:
BS? What BS? The question was "could the PS3 run Crysis on say low setting's"? That's LOW SETTINGS. And the DF article sums up: "CryTek's technical showcase on console is an intriguing mix of sub-medium-level settings for some elements, all the way up to "very high" in others." Sounds like that's somewhat better than LOW settings, so where's the BS?

YOU - "They have the Crysis 2 engine running on PS3 and 360, and it looks great, better than Crysis 1 engine"


That's the BS. The Cryengine 2 on consoles has not matched Crysis 1 graphics, let alone surpassed them.

 

Well, does the Cryengine 3 on console look better than Crysis 1- ON LOW SETTINGS ?? THAT WAS THE QUESTION! Have you tried Crysis ! on LOW SETTINGS, pretty sad. Hell, I think Farcry2 on PS3 looked better than Crysis 1,on low, med and maybe even some high settings. I haven't played Crysis in a few years, I don't think it's the ultimate graphically now any way, there's many new game engines out today that look great, and have some better features. Was the snow in Uncharted 2 better than in Crysis? Wasn't the water in Uncharted 1 much more advanced than in Crysis? (You actually went upstream, up waterfalls, it wasn't flat). I think they could duplicate a Crysis map in quite a few other engines, even Uncharted2's. Any way, isn't fun to argue?

The Far Cry 2 comment is laughable, that game is gimped on consoles, Crysis on a combination of medium and high settings is better. And yes some engines have a few better features, but overall, nothing on the market is as technically superior (not yet at least; maybe when developers adopt the entire feature set of the DX11 API). 

Uncharted is a linear closed world game; what makes you think that engine could handle the entire island that Crysis takes place on? Maybe the underground levels could be done; but thats not what Crysis is about. When you talk about Crysis, you are talking about the island.

 



Twistedpixel said:
Mazty said:
Twistedpixel said:
Mazty said:

 

Granted the RSX and PS3 as a whole probably doesn't have enough pipelines to do Crysis BUT you are missing a very interesting point that the CPU can do really advanced AA. Last I checked the i7 didn't do AA, nor any PC CPU. It's an eye -opening read to say the least.

Any modern X86 PC CPU can do this.

 

Not a single PC CPU does AA on games - the gf100 paper shows this, and certainly no PC CPU does SSAA or is capable of doing it without causing a massive performance hit. 

I said this form of AA.

CPUs in PCs don't do any AA. Simple as that.



Mazty said:
Twistedpixel said:
Mazty said:
Twistedpixel said:
Mazty said:

 

Granted the RSX and PS3 as a whole probably doesn't have enough pipelines to do Crysis BUT you are missing a very interesting point that the CPU can do really advanced AA. Last I checked the i7 didn't do AA, nor any PC CPU. It's an eye -opening read to say the least.

Any modern X86 PC CPU can do this.

 

Not a single PC CPU does AA on games - the gf100 paper shows this, and certainly no PC CPU does SSAA or is capable of doing it without causing a massive performance hit. 

I said this form of AA.

CPUs in PCs don't do any AA. Simple as that.

CPUs in consoles don't do any AA. Simple as that.



Do you know what its like to live on the far side of Uranus?

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Twistedpixel said:
Mazty said:
Twistedpixel said:
Mazty said:
Twistedpixel said:
Mazty said:

 

Granted the RSX and PS3 as a whole probably doesn't have enough pipelines to do Crysis BUT you are missing a very interesting point that the CPU can do really advanced AA. Last I checked the i7 didn't do AA, nor any PC CPU. It's an eye -opening read to say the least.

Any modern X86 PC CPU can do this.

 

Not a single PC CPU does AA on games - the gf100 paper shows this, and certainly no PC CPU does SSAA or is capable of doing it without causing a massive performance hit. 

I said this form of AA.

CPUs in PCs don't do any AA. Simple as that.

CPUs in consoles don't do any AA. Simple as that.

http://diaryofagraphicsprogrammer.blogspot.com/2009/07/msaa-on-ps3-with-light-pre-pass-on-spu.html



also, read the update part in this article, should give people a better understanding of the situation.
http://www.eurogamer.net/articles/digitalfoundry-saboteur-aa-blog-entry



dahuman said:
Twistedpixel said:
Mazty said:

CPUs in PCs don't do any AA. Simple as that.

CPUs in consoles don't do any AA. Simple as that.

http://diaryofagraphicsprogrammer.blogspot.com/2009/07/msaa-on-ps3-with-light-pre-pass-on-spu.html

I was just being sarcastic.



Do you know what its like to live on the far side of Uranus?

some people might take you seriously, not everybody here is an English adept =P



Twistedpixel said:
Mazty said:
Twistedpixel said:
Mazty said:
Twistedpixel said:
Mazty said:

 

Granted the RSX and PS3 as a whole probably doesn't have enough pipelines to do Crysis BUT you are missing a very interesting point that the CPU can do really advanced AA. Last I checked the i7 didn't do AA, nor any PC CPU. It's an eye -opening read to say the least.

Any modern X86 PC CPU can do this.

 

Not a single PC CPU does AA on games - the gf100 paper shows this, and certainly no PC CPU does SSAA or is capable of doing it without causing a massive performance hit. 

I said this form of AA.

CPUs in PCs don't do any AA. Simple as that.

CPUs in consoles don't do any AA. Simple as that.

Did you even read the article?

Saying any PC CPU can do what the Cell does clearly shows you don't know how either PCs or the PS3 works....