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Forums - Sales Discussion - Capcom: Zack and Wiki sold only 126,000 units

BladeOfGod said:
damn, capcom and sega are really taking jabs at wii lately

Not really, a couple of execs who have nothing really to do with policy (in Capcom a France director and in Sega a software development exec, who has nothing to do with Sega publishing policy) have been saying some things and some people have been spinning these to be official Capcom and Sega statements and extrapolating the hell out of these quotes.



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mrstickball said:
Poor bomb

If only they re-did it for WiiWare or other digital services....

If only Nintendo had the drive to put a nice hard drive on the Wiis and allow for full games, we could see some of the lesser-purchased games get a second life.

The highest rated downloadable game on any service is World of Goo, stickball, and there are plenty of games on WiiWare of length equal or greater than those on XBLA and PSN. Actually another full retail game got added this week, Phoenix Wright: Ace Attorney. World of Goo was a big success, as have been other lengthy adventures like Lost Winds. Don't talk about a service you have no experience with. 



naznatips said:
mrstickball said:
Poor bomb

If only they re-did it for WiiWare or other digital services....

If only Nintendo had the drive to put a nice hard drive on the Wiis and allow for full games, we could see some of the lesser-purchased games get a second life.

The highest rated downloadable game on any service is World of Goo, stickball, and there are plenty of games on WiiWare of length equal or greater than those on XBLA and PSN. Actually another full retail game got added this week, Phoenix Wright: Ace Attorney. World of Goo was a big success, as have been other lengthy adventures like Lost Winds. Don't talk about a service you have no experience with. 

Naz,

I am talking file size exclusively. World of Goo is 320 blocks, or roughly 40MB. Lost Winds is 259 blocks or roughly 30MB. Phoenix Wright: Ace Attorney is 302 blocks or 35MB.

Zack and Wiki is 4.0 gigabytes. Or roughly 32,000 blocks - one hundred times larger than any of the games you mentioned.

That is why I said Nintendo needed a storage solution that would allow for disc-based gems that may have been passed over, to get a second life on WiiWare. I am in full agreement that WoG and Lost Winds have done exceptionally well - and it is for that reason I think that games like Zack and Wiki would do very well on the service...Provided there was a storage solution that allowed consumers to download large games without requiring multiple SD cards.

 

 

 

 



Back from the dead, I'm afraid.

but Zack & Wiki is so 2007!! I thought Spyborgs was more 2009 (and 2010)!



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mrstickball said:

Naz,

I am talking file size exclusively. World of Goo is 320 blocks, or roughly 40MB. Lost Winds is 259 blocks or roughly 30MB. Phoenix Wright: Ace Attorney is 302 blocks or 35MB.

Zack and Wiki is 4.0 gigabytes. Or roughly 32,000 blocks - one hundred times larger than any of the games you mentioned.

That is why I said Nintendo needed a storage solution that would allow for disc-based gems that may have been passed over, to get a second life on WiiWare. I am in full agreement that WoG and Lost Winds have done exceptionally well - and it is for that reason I think that games like Zack and Wiki would do very well on the service...Provided there was a storage solution that allowed consumers to download large games without requiring multiple SD cards.

Zack and Wiki is less than half the size you claim. It would fit comfortably on a 2gb SD card, and that is no longer the maximum the Wii can recognize. Given that you can have up to a 32gb SD card, which is roughly 2.5x larger than the original 360 hard drive, I would say such storage solutions are in place in one form or another. The limit is how large a file Nintendo allows on their service.



Starcraft 2 ID: Gnizmo 229

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Gnizmo said:
mrstickball said:

Naz,

I am talking file size exclusively. World of Goo is 320 blocks, or roughly 40MB. Lost Winds is 259 blocks or roughly 30MB. Phoenix Wright: Ace Attorney is 302 blocks or 35MB.

Zack and Wiki is 4.0 gigabytes. Or roughly 32,000 blocks - one hundred times larger than any of the games you mentioned.

That is why I said Nintendo needed a storage solution that would allow for disc-based gems that may have been passed over, to get a second life on WiiWare. I am in full agreement that WoG and Lost Winds have done exceptionally well - and it is for that reason I think that games like Zack and Wiki would do very well on the service...Provided there was a storage solution that allowed consumers to download large games without requiring multiple SD cards.

Zack and Wiki is less than half the size you claim. It would fit comfortably on a 2gb SD card, and that is no longer the maximum the Wii can recognize. Given that you can have up to a 32gb SD card, which is roughly 2.5x larger than the original 360 hard drive, I would say such storage solutions are in place in one form or another. The limit is how large a file Nintendo allows on their service.

And where do you get that number at? Just curious.

 



Back from the dead, I'm afraid.

Sites that I would be banned if I linked to them, and possibly if I mentioned them by name. 1.89gb was the size I saw, for the record.



Starcraft 2 ID: Gnizmo 229

Gnizmo said:
mrstickball said:

Naz,

I am talking file size exclusively. World of Goo is 320 blocks, or roughly 40MB. Lost Winds is 259 blocks or roughly 30MB. Phoenix Wright: Ace Attorney is 302 blocks or 35MB.

Zack and Wiki is 4.0 gigabytes. Or roughly 32,000 blocks - one hundred times larger than any of the games you mentioned.

That is why I said Nintendo needed a storage solution that would allow for disc-based gems that may have been passed over, to get a second life on WiiWare. I am in full agreement that WoG and Lost Winds have done exceptionally well - and it is for that reason I think that games like Zack and Wiki would do very well on the service...Provided there was a storage solution that allowed consumers to download large games without requiring multiple SD cards.

Zack and Wiki is less than half the size you claim. It would fit comfortably on a 2gb SD card, and that is no longer the maximum the Wii can recognize. Given that you can have up to a 32gb SD card, which is roughly 2.5x larger than the original 360 hard drive, I would say such storage solutions are in place in one form or another. The limit is how large a file Nintendo allows on their service.

It'd work if Nintendo allowed games launched directly from the SD card, but they don't due to piracy concerns. Games are automatically copied to the flash drive and launched from there, which means you'd be looking at a 256MB game maximum (with no saves on your Wii).



Gnizmo said:
Sites that I would be banned if I linked to them, and possibly if I mentioned them by name. 1.89gb was the size I saw, for the record.

Aren't d/l usually compressed to hell and back?



--OkeyDokey-- said:
That game is ancient history. Why doesn't Capcom ever talk about their more recent bombs like Spyborgs and Bionic Commando?

Is Spyborgs even a game that they bothered about any more ???

Same goes for Dark Void... They virtually let these games bomb.

 

Well Vgchartz is pretty acurate, 180k for Americas versus 166k for US... It's not sucha bomb at all for a niche budget game



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