Gnizmo said:
mrstickball said:
Naz,
I am talking file size exclusively. World of Goo is 320 blocks, or roughly 40MB. Lost Winds is 259 blocks or roughly 30MB. Phoenix Wright: Ace Attorney is 302 blocks or 35MB.
Zack and Wiki is 4.0 gigabytes. Or roughly 32,000 blocks - one hundred times larger than any of the games you mentioned.
That is why I said Nintendo needed a storage solution that would allow for disc-based gems that may have been passed over, to get a second life on WiiWare. I am in full agreement that WoG and Lost Winds have done exceptionally well - and it is for that reason I think that games like Zack and Wiki would do very well on the service...Provided there was a storage solution that allowed consumers to download large games without requiring multiple SD cards.
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Zack and Wiki is less than half the size you claim. It would fit comfortably on a 2gb SD card, and that is no longer the maximum the Wii can recognize. Given that you can have up to a 32gb SD card, which is roughly 2.5x larger than the original 360 hard drive, I would say such storage solutions are in place in one form or another. The limit is how large a file Nintendo allows on their service.
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It'd work if Nintendo allowed games launched directly from the SD card, but they don't due to piracy concerns. Games are automatically copied to the flash drive and launched from there, which means you'd be looking at a 256MB game maximum (with no saves on your Wii).