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Forums - Nintendo Discussion - More Capcom PR: More Quality Less quantity for the Wii LOL at Sega

http://www.gamasutra.com/view/news/26733/Capcom_Reveals_Weak_Zack__Wiki_Sales_Talks_Tough_Wii_Market.php

126,000 units of Zack and Wiki sold in 26 months



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Wow it took how long to figure out to release a successful game that it not only needs quality but competent and steady marketing/hyping. Someone give them a medal for finally figuring it out.



metalmonstar said:
Resident Evil Mario edition, SF vs Mario

The sad thing is tacking on Mario would probably boost their sales. It is a shame 3rd parties can't find their own success. At least capcom is giving us quality titles this year.

A Mario and Megaman blend may work better. Having a Monster hunter creature featured as a new Pokemon or something I don't know. They are doing well on the DS so it isn't a Nintendo problem; it is a quality problem.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

MH3 should sell well because it is different (with action) and it is well-done.
That is usually a recipe for success on the Wii.

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

SaviorX said:

Talk about putting your foot in your mouth...

 

With less Wii games from all the big 3rd parties, they will definitely see less money than they have last year. I wonder what they will do on the other consoles in the meantime. This provides the other small teams an opportunity to capitalize on the 3rd party vacancies (but I doubt that will happen).

 

Other than that, I don't really know what to say. What he said was stupid. Why would they say this with a whole bunch of their games yet to release on this system they are cutting part of their support from......unbelievable. As for Sega, do not criticize them. Mario & Sonic 1 sold 11.5 million, BIGGER THAN HALO 3, their highest-selling published title ever! The second one passed 3.75 million after a few months, and still has sales coming.

Less revenues, perhaps, but if fewer SKUs reduces costs faster than it reduces revenues, publishers come out ahead. As jlauro suggested, it's even possible that fewer SKUs might increase revenue as upmarket Wii games draw themselves out of competing with every budget title launched on the Wii.

Yes, that does also open up space for smaller developers at the bottom trying to fight their way in. It all sounds good to me.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

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famousringo said:
SaviorX said:

Talk about putting your foot in your mouth...

 

With less Wii games from all the big 3rd parties, they will definitely see less money than they have last year. I wonder what they will do on the other consoles in the meantime. This provides the other small teams an opportunity to capitalize on the 3rd party vacancies (but I doubt that will happen).

 

Other than that, I don't really know what to say. What he said was stupid. Why would they say this with a whole bunch of their games yet to release on this system they are cutting part of their support from......unbelievable. As for Sega, do not criticize them. Mario & Sonic 1 sold 11.5 million, BIGGER THAN HALO 3, their highest-selling published title ever! The second one passed 3.75 million after a few months, and still has sales coming.

Less revenues, perhaps, but if fewer SKUs reduces costs faster than it reduces revenues, publishers come out ahead. As jlauro suggested, it's even possible that fewer SKUs might increase revenue as upmarket Wii games draw themselves out of competing with every budget title launched on the Wii.

Yes, that does also open up space for smaller developers at the bottom trying to fight their way in. It all sounds good to me.

Alright, that sounds good in practice. Do you know any companies that have done that recently so I can get an example of it (besides Capcom)?



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

SaviorX said:
famousringo said:
SaviorX said:

Talk about putting your foot in your mouth...

 

With less Wii games from all the big 3rd parties, they will definitely see less money than they have last year. I wonder what they will do on the other consoles in the meantime. This provides the other small teams an opportunity to capitalize on the 3rd party vacancies (but I doubt that will happen).

 

Other than that, I don't really know what to say. What he said was stupid. Why would they say this with a whole bunch of their games yet to release on this system they are cutting part of their support from......unbelievable. As for Sega, do not criticize them. Mario & Sonic 1 sold 11.5 million, BIGGER THAN HALO 3, their highest-selling published title ever! The second one passed 3.75 million after a few months, and still has sales coming.

Less revenues, perhaps, but if fewer SKUs reduces costs faster than it reduces revenues, publishers come out ahead. As jlauro suggested, it's even possible that fewer SKUs might increase revenue as upmarket Wii games draw themselves out of competing with every budget title launched on the Wii.

Yes, that does also open up space for smaller developers at the bottom trying to fight their way in. It all sounds good to me.

Alright, that sounds good in practice. Do you know any companies that have done that recently so I can get an example of it (besides Capcom)?

I think you mean it sounds good in theory. Nobody has really put it into practice yet, except maybe EA Sports, so I'll let you know how it goes.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

SaviorX said:
famousringo said:
SaviorX said:

Talk about putting your foot in your mouth...

 

With less Wii games from all the big 3rd parties, they will definitely see less money than they have last year. I wonder what they will do on the other consoles in the meantime. This provides the other small teams an opportunity to capitalize on the 3rd party vacancies (but I doubt that will happen).

 

Other than that, I don't really know what to say. What he said was stupid. Why would they say this with a whole bunch of their games yet to release on this system they are cutting part of their support from......unbelievable. As for Sega, do not criticize them. Mario & Sonic 1 sold 11.5 million, BIGGER THAN HALO 3, their highest-selling published title ever! The second one passed 3.75 million after a few months, and still has sales coming.

Less revenues, perhaps, but if fewer SKUs reduces costs faster than it reduces revenues, publishers come out ahead. As jlauro suggested, it's even possible that fewer SKUs might increase revenue as upmarket Wii games draw themselves out of competing with every budget title launched on the Wii.

Yes, that does also open up space for smaller developers at the bottom trying to fight their way in. It all sounds good to me.

Alright, that sounds good in practice. Do you know any companies that have done that recently so I can get an example of it (besides Capcom)?

Several, but most of the examples are on the PS3/360.



Fewer but better is fine with me.

But there's no doubt Super Smash Bros Vs. Capcom would have sold many millions where TvsC will sell a few hundred thousand.



 

he does have a point, if mario where to be a capcom fighting game, its sales would increase tenthfold.