SaviorX on 08 January 2010
famousringo said:
SaviorX said:
Talk about putting your foot in your mouth...
With less Wii games from all the big 3rd parties, they will definitely see less money than they have last year. I wonder what they will do on the other consoles in the meantime. This provides the other small teams an opportunity to capitalize on the 3rd party vacancies (but I doubt that will happen).
Other than that, I don't really know what to say. What he said was stupid. Why would they say this with a whole bunch of their games yet to release on this system they are cutting part of their support from......unbelievable. As for Sega, do not criticize them. Mario & Sonic 1 sold 11.5 million, BIGGER THAN HALO 3, their highest-selling published title ever! The second one passed 3.75 million after a few months, and still has sales coming.
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Less revenues, perhaps, but if fewer SKUs reduces costs faster than it reduces revenues, publishers come out ahead. As jlauro suggested, it's even possible that fewer SKUs might increase revenue as upmarket Wii games draw themselves out of competing with every budget title launched on the Wii.
Yes, that does also open up space for smaller developers at the bottom trying to fight their way in. It all sounds good to me.
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Alright, that sounds good in practice. Do you know any companies that have done that recently so I can get an example of it (besides Capcom)?
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."